Player Matchup

Ganesha
Ganesha
Dionysuscool
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Meowzerious
Eset
Level 149
God Stats
5W - 2L
1,715 SR
Queue Stats
279W - 305L
1,546 Elo+
Solo
Chaac
Chaac
Qedio
Chaac
Level 136
God Stats
7W - 4L
1,703 SR
Queue Stats
879W - 551L
1,571 Elo+
Solo
Skadi
Skadi
SharkI3ait
Skadi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 44L
1,680 Elo+
Party 2
Bacchus
Bacchus
SmurfDiggins
Bacchus
Level 54
God Stats
9W - 5L
1,875 SR
Queue Stats
323W - 290L
1,631 Elo+
Solo
Team Averages
Level 129
1,659 SR
1,586 Elo+

VS

Team Averages
Level 153
1,617 SR
1,598 Elo+
Sun Wukong
Sun Wukong
Alfysaurio
Sun Wukong
Level 146
God Stats
3W - 10L
1,416 SR
Queue Stats
787W - 840L
1,586 Elo+
Solo
Da Ji
Da Ji
Lovely
Da Ji
Level 160
God Stats
3W - 1L
1,814 SR
Queue Stats
75W - 11L
1,680 Elo+
Party 1
He Bo
He Bo
Reformed
He Bo
Level 155
God Stats
2W - 7L
1,500 SR
Queue Stats
231W - 139L
1,500 Elo+
Party 1
Cupid
Cupid
Viisiionzz
Cupid
Level 160
God Stats
0W - 1L
1,855 SR
Queue Stats
72W - 19L
1,726 Elo+
Party 1
Vulcan
Vulcan
sscyx
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dionysuscool
Ganesha
14
0 / 4 / 20
9,461
788
9,171
15,297
18,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 2 / 10
10,162
847
8,183
7,284
4,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Qedio
Chaac
16
3 / 1 / 16
9,633
803
9,102
16,015
19,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
17
10 / 1 / 11
10,333
861
10,590
11,776
7,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
SmurfDiggins
Bacchus
14
3 / 3 / 15
8,968
747
8,817
13,105
14,966
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alfysaurio
Sun Wukong
14
3 / 4 / 6
8,355
696
4,439
16,404
9,554
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Da Ji
Lovely
Da Ji
17
3 / 4 / 7
9,454
788
8,909
11,056
6,559
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Reformed
He Bo
14
2 / 3 / 6
8,257
688
10,527
6,278
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
14
3 / 5 / 8
8,374
698
10,884
10,959
4,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
sscyx
Vulcan
11
0 / 6 / 3
7,178
598
8,464
6,882
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
41
22
Kills
11
11
Deaths
22
72
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alfysaurio
Sun Wukong
3
4
6
1.5
W
Ganesha
Dionysuscool
Ganesha
0
4
20
2.5
L
Da Ji
Lovely
Da Ji
3
4
7
1.63
W
6
2
10
5.5
W
Chaac
Qedio
Chaac
3
1
16
11
L
He Bo
Reformed
He Bo
2
3
6
1.67
W
Skadi
10
1
11
15.5
W
Bacchus
SmurfDiggins
Bacchus
3
3
15
3.5
L
Cupid
3
5
8
1.4
L
Vulcan
sscyx
Vulcan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,863
Damage
43,223
63,477
Taken
51,579
64,831
Mitigated
24,660
21,537
Healing
17,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alfysaurio
Sun Wukong
4,439
341
1,555
5,768
16,404
9,554
58
8,593
7,811
0
11,825
W
Ganesha
Dionysuscool
Ganesha
9,171
591
0
972
15,297
18,751
464
3,860
10,862
18,652
0
L
Da Ji
Lovely
Da Ji
8,909
1,882
1,131
1,309
11,056
6,559
0
5,291
5,765
0
16,576
W
8,183
371
3,172
996
7,284
4,144
1,864
1,693
5,358
20,276
0
W
Chaac
Qedio
Chaac
9,102
1,736
1,797
6,092
16,015
19,629
437
5,468
10,096
0
19,066
L
He Bo
Reformed
He Bo
10,527
193
610
1,650
6,278
2,002
21
2,664
3,614
15,709
0
W
Skadi
10,590
5,451
1,141
2,424
11,776
7,341
2,695
3,644
7,756
0
35,313
W
Bacchus
SmurfDiggins
Bacchus
8,817
272
3,468
1,475
13,105
14,966
1,063
2,723
10,007
13,626
0
L
Cupid
10,884
5,184
1,053
2,663
10,959
4,138
0
6,132
4,827
0
27,741
L
Vulcan
sscyx
Vulcan
8,464
1,392
830
463
6,882
2,407
0
3,491
3,391
19,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,557
Gold Earned
41,618
128
Minions Killed
99
0
Camps Cleared
0
1,096,600
Distance Traveled
1,030,366
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,355
696
13
1
0
187,626
1
W
Ganesha
9,461
788
0
0
0
231,380
4
L
Da Ji
9,454
788
9
1
0
226,024
4
W
Eset
10,162
847
32
3
0
201,002
2
W
Chaac
9,633
803
32
3
0
239,356
1
L
He Bo
8,257
688
20
2
0
217,454
2
W
Skadi
10,333
861
57
5
0
240,414
1
W
Bacchus
8,968
747
7
1
0
184,448
0
L
Cupid
8,374
698
37
3
0
187,728
0
L
Vulcan
7,178
598
20
2
0
211,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role