Player Matchup

Hel
Hel
FrozenShogun
Hel
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,368 Elo+
Party 1
Cerberus
Cerberus
TheToxicPenguin
Cerberus
Level 121
God Stats
10W - 5L
1,711 SR
Queue Stats
381W - 348L
1,631 Elo+
Party 1
Bastet
Bastet
Yvaexial
Bastet
Level 64
God Stats
24W - 5L
2,043 SR
Queue Stats
322W - 259L
1,747 Elo+
Party 1
Team Averages
Level 84
1,752 SR
1,582 Elo+

VS

Team Averages
Level 91
1,573 SR
1,538 Elo+
Mercury
Mercury
 
Mercury
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Captainnelson88
Horus
Level 126
God Stats
5W - 5L
1,678 SR
Queue Stats
212W - 223L
1,552 Elo+
Party 2
Sol
Sol
InkedSaint260
Sol
Level 124
God Stats
27W - 24L
1,541 SR
Queue Stats
271W - 305L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 10
12,681
667
14,354
12,372
8,268
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
15
3 / 3 / 10
11,818
622
11,582
18,682
22,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Yvaexial
Bastet
18
8 / 2 / 7
13,529
712
17,278
14,022
5,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 6 / 3
10,701
563
4,816
14,885
5,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 6 / 3
10,920
575
7,829
22,167
22,947
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 4 / 5
11,062
582
17,599
15,507
7,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
16
Kills
5
6
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
6
3
0.42
L
3
6
3
0.75
W
5
1
10
10
L
1
4
5
0.88
W
Cerberus
3
3
10
2.67
W
Bastet
Yvaexial
Bastet
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,214
Damage
30,244
45,076
Taken
52,559
36,957
Mitigated
35,738
23,503
Healing
10,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,816
1,500
0
1,064
14,885
5,550
0
6,103
8,782
93
54,705
L
7,829
2,909
1,610
3,982
22,167
22,947
0
11,801
10,366
0
22,509
W
14,354
283
11,392
8,405
12,372
8,268
754
5,192
7,180
68,783
0
L
17,599
3,357
306
3,681
15,507
7,241
0
8,931
6,576
65,410
1,828
W
Cerberus
11,582
76
896
2,810
18,682
22,961
820
8,282
10,400
27,209
0
W
Bastet
Yvaexial
Bastet
17,278
3,380
0
0
14,022
5,728
379
4,000
10,022
0
77,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,028
Gold Earned
32,683
239
Minions Killed
204
0
Camps Cleared
0
1,169,279
Distance Traveled
967,620
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,701
563
71
4
0
363,796
4
L
Horus
10,920
575
28
1
0
306,664
6
W
Hel
12,681
667
116
6
0
372,658
2
L
Sol
11,062
582
105
6
0
297,160
1
W
Cerberus
11,818
622
46
2
0
355,331
0
W
Bastet
13,529
712
77
4
0
441,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role