Player Matchup

Baron Samedi
Baron Samedi
Get_Flanked_Kidd
Baron Samedi
Level 55
God Stats
3W - 4L
1,542 SR
Queue Stats
376W - 417L
1,348 Elo+
Party 2
Freya
Freya
Kmbqz
Freya
Level 46
God Stats
20W - 33L
1,437 SR
Queue Stats
607W - 787L
1,441 Elo+
Party 1
Artemis
Artemis
Pasame-1-cerveza
Artemis
Level 55
God Stats
263W - 282L
1,563 SR
Queue Stats
399W - 497L
1,477 Elo+
Party 1
Mulan
Mulan
WifiMadeMeSmurf
Mulan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,239 Elo+
Party 2
Pele
Pele
seam-_-steven
Pele
Level 53
God Stats
57W - 69L
1,533 SR
Queue Stats
506W - 640L
1,416 Elo+
Party 1
Team Averages
Level 46
1,515 SR
1,384 Elo+

VS

Team Averages
Level 54
1,516 SR
1,359 Elo+
Neith
Neith
Gamer4Dayzz753
Neith
Level 23
God Stats
59W - 55L
1,472 SR
Queue Stats
218W - 244L
1,423 Elo+
Party 3
Nemesis
Nemesis
JusGiveUp_
Nemesis
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
312W - 283L
1,150 Elo+
Party 3
Ao Kuang
Ao Kuang
RoyalV1663
Ao Kuang
Level 25
God Stats
8W - 6L
1,605 SR
Queue Stats
71W - 72L
1,452 Elo+
Party 3
Tyr
Tyr
bless4life416
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 313L
1,413 Elo+
Party 3
Eset
Eset
x_KingMaker_x
Eset
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Get_Flanked_Kidd
Baron Samedi
14
1 / 0 / 8
8,829
519
5,103
7,379
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Freya
Kmbqz
Freya
16
2 / 1 / 1
9,334
549
7,759
8,945
5,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
12 / 0 / 1
9,445
556
13,144
5,466
2,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
2 / 5 / 5
8,666
510
8,709
12,011
6,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
5 / 1 / 7
9,962
586
8,529
13,771
5,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,169
363
3,498
11,364
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
JusGiveUp_
Nemesis
14
3 / 3 / 2
8,196
482
7,291
13,503
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Ao Kuang
RoyalV1663
Ao Kuang
11
3 / 7 / 1
6,976
410
7,210
14,439
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 2 / 1
8,005
471
4,550
10,702
9,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 5 / 0
7,501
441
4,236
10,429
4,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
22
Kills
7
7
Deaths
23
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Baron Samedi
Get_Flanked_Kidd
Baron Samedi
1
0
8
5
L
Nemesis
JusGiveUp_
Nemesis
3
3
2
1.33
W
Freya
Kmbqz
Freya
2
1
1
2.5
W
12
0
1
12.5
L
Ao Kuang
RoyalV1663
Ao Kuang
3
7
1
0.5
W
2
5
5
0.9
L
0
2
1
0.25
W
5
1
7
8.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,244
Damage
26,785
47,572
Taken
60,437
24,677
Mitigated
27,386
25,030
Healing
17,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,498
1,498
0
2,086
11,364
3,596
590
3,169
8,195
0
23,915
W
Baron Samedi
Get_Flanked_Kidd
Baron Samedi
5,103
75
1,031
3,760
7,379
5,066
17
1,906
5,473
33,936
0
L
Nemesis
JusGiveUp_
Nemesis
7,291
2,658
0
4,086
13,503
5,263
0
1,019
12,484
0
52,259
W
Freya
Kmbqz
Freya
7,759
3,083
0
5,810
8,945
5,338
322
0
8,945
48,708
4,265
W
13,144
5,318
539
3,361
5,466
2,141
1,467
914
4,552
0
56,360
L
Ao Kuang
RoyalV1663
Ao Kuang
7,210
2,576
0
4,775
14,439
4,620
228
0
14,439
22,164
0
W
8,709
3,046
0
2,933
12,011
6,752
1,982
4,843
7,168
0
50,256
L
4,550
1,463
0
2,838
10,702
9,551
289
6,650
4,052
0
42,952
W
8,529
3,074
453
7,143
13,771
5,380
74
3,783
9,988
0
74,269
L
4,236
537
320
3,878
10,429
4,356
348
1,684
8,745
42,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,236
Gold Earned
36,847
456
Minions Killed
344
0
Camps Cleared
0
1,544,947
Distance Traveled
1,504,592
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,169
363
45
3
0
283,010
0
W
Baron Samedi
8,829
519
58
3
0
303,711
1
L
Nemesis
8,196
482
100
6
0
355,315
4
W
Freya
9,334
549
83
5
0
305,172
8
W
Artemis
9,445
556
90
5
0
297,285
1
L
Ao Kuang
6,976
410
35
2
0
267,424
0
W
Mulan
8,666
510
89
5
0
278,424
1
L
Tyr
8,005
471
89
5
0
332,483
0
W
Pele
9,962
586
136
8
0
360,355
1
L
Eset
7,501
441
75
4
0
266,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role