Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BLKPNTHR11
Yemoja
Level 3
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 2L
1,178 Elo+
Solo
Hercules
Hercules
BeamiestLamb817
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Laffylopez
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,109 Elo+
Solo
Cerberus
Cerberus
aaaaadddddlj
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Solo
Team Averages
Level 9
1,459 SR
1,302 Elo+

VS

Team Averages
Level 29
1,619 SR
1,424 Elo+
Danzaburou
Danzaburou
Nivalaya
Danzaburou
Level 36
God Stats
5W - 3L
1,879 SR
Queue Stats
59W - 54L
1,478 Elo+
Party 1
Ymir
Ymir
RazingPhoenix_
Ymir
Level 26
God Stats
13W - 9L
1,613 SR
Queue Stats
32W - 35L
1,455 Elo+
Party 1
Bellona
Bellona
TalonShadewalker
Bellona
Level 27
God Stats
30W - 21L
1,629 SR
Queue Stats
42W - 41L
1,478 Elo+
Party 1
Janus
Janus
super_staceman
Janus
Level 28
God Stats
17W - 19L
1,252 SR
Queue Stats
111W - 153L
1,327 Elo+
Solo
Thor
Thor
thomas101399
Thor
Level 29
God Stats
22W - 17L
1,723 SR
Queue Stats
355W - 331L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
5 / 9 / 0
7,898
465
10,518
15,028
10,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
BLKPNTHR11
Yemoja
10
0 / 7 / 0
6,427
378
2,334
12,173
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
8
0 / 13 / 0
5,551
327
2,597
19,789
7,233
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
Laffylopez
Bellona
4
0 / 7 / 0
4,955
291
1,000
5,806
2,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
aaaaadddddlj
Cerberus
7
0 / 20 / 1
5,483
323
3,319
21,021
10,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nivalaya
Danzaburou
15
16 / 2 / 9
10,544
620
14,385
11,793
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 1 / 16
9,427
555
6,200
11,330
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
14 / 1 / 15
10,746
632
15,623
12,109
8,848
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 1 / 8
10,413
613
8,954
6,916
2,942
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
13 / 0 / 12
11,490
676
10,066
8,824
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
112
5
Kills
52
56
Deaths
5
1
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
5
9
0
0.56
L
Yemoja
BLKPNTHR11
Yemoja
0
7
0
0
L
Hercules
0
13
0
0
L
Bellona
Laffylopez
Bellona
0
7
0
0
W
Danzaburou
Nivalaya
Danzaburou
16
2
9
10.25
W
4
1
16
12
W
14
1
15
21.5
L
Cerberus
aaaaadddddlj
Cerberus
0
20
1
0.03
W
5
1
8
9
W
13
0
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,768
Damage
55,228
73,817
Taken
50,972
36,704
Mitigated
29,473
7,968
Healing
15,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
10,518
6,338
99
4,032
15,028
10,083
0
4,495
10,533
0
30,425
L
Yemoja
BLKPNTHR11
Yemoja
2,334
972
241
418
12,173
5,895
30
4,304
7,869
15,442
0
L
Hercules
2,597
810
0
950
19,789
7,233
134
2,851
16,938
0
15,407
L
Bellona
Laffylopez
Bellona
1,000
481
0
288
5,806
2,889
0
872
4,934
0
3,477
W
Danzaburou
Nivalaya
Danzaburou
14,385
9,325
318
6,061
11,793
4,508
4,577
675
11,043
0
44,381
W
6,200
1,432
558
1,416
11,330
9,649
828
435
10,895
20,940
0
W
15,623
8,762
0
6,033
12,109
8,848
4,288
2,174
9,589
0
58,026
L
Cerberus
aaaaadddddlj
Cerberus
3,319
494
0
1,940
21,021
10,604
0
3,053
17,968
18,988
0
W
8,954
1,597
0
0
6,916
2,942
2,344
1,601
5,140
56,150
0
W
10,066
3,195
0
1,197
8,824
3,526
2,026
347
8,477
0
95,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,314
Gold Earned
52,620
123
Minions Killed
462
0
Camps Cleared
0
1,247,599
Distance Traveled
1,667,053
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,898
465
41
2
0
251,261
0
L
Yemoja
6,427
378
18
1
0
270,573
3
L
Hercules
5,551
327
26
2
0
240,776
0
L
Bellona
4,955
291
8
0
0
188,401
1
W
Danzaburou
10,544
620
65
4
0
299,403
6
W
Ymir
9,427
555
39
2
0
362,143
2
W
Bellona
10,746
632
98
6
0
357,277
3
L
Cerberus
5,483
323
30
2
0
296,588
0
W
Janus
10,413
613
107
6
0
281,946
1
W
Thor
11,490
676
153
9
0
366,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role