Player Matchup

Anhur
Anhur
Devampt
Anhur
Level 147
God Stats
7W - 3L
1,863 SR
Queue Stats
100W - 48L
1,860 Elo+
Party 1
Merlin
Merlin
NiceBeads
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
lilesclan2005
Bacchus
Level 28
God Stats
16W - 8L
1,750 SR
Queue Stats
44W - 26L
1,605 Elo+
Party 1
Team Averages
Level 112
1,704 SR
1,655 Elo+

VS

Team Averages
Level 39
1,535 SR
1,585 Elo+
Nox
Nox
Mac n cheese440
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,877 Elo+
Party 2
Izanami
Izanami
ShurShotU89
Izanami
Level 23
God Stats
1W - 1L
1,821 SR
Queue Stats
89W - 126L
1,311 Elo+
Solo
Horus
Horus
Thewonderkid342
Horus
Level 87
God Stats
0W - 1L
1,285 SR
Queue Stats
55W - 34L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Devampt
Anhur
16
17 / 0 / 11
12,368
883
21,395
10,794
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
NiceBeads
Merlin
14
8 / 2 / 18
11,168
798
15,840
8,068
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
14
4 / 0 / 24
11,441
817
7,522
7,118
9,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 1
7,516
537
4,067
12,617
3,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ShurShotU89
Izanami
11
2 / 10 / 0
8,288
592
8,019
14,895
3,600
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 8 / 2
7,892
564
3,761
23,930
14,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
5
29
Kills
2
2
Deaths
29
53
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
Devampt
Anhur
17
0
11
22.5
L
0
11
1
0.05
W
Merlin
NiceBeads
Merlin
8
2
18
8.5
L
Izanami
ShurShotU89
Izanami
2
10
0
0.2
L
0
8
2
0.13
W
Bacchus
4
0
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,757
Damage
15,847
25,980
Taken
51,442
17,206
Mitigated
21,899
4,427
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Devampt
Anhur
21,395
13,075
0
3,358
10,794
4,761
1,962
1,582
9,212
0
65,353
L
4,067
762
0
131
12,617
3,964
0
7,675
4,634
11,052
0
W
Merlin
NiceBeads
Merlin
15,840
1,021
0
320
8,068
2,956
659
1,301
6,767
41,675
0
L
Izanami
ShurShotU89
Izanami
8,019
3,519
0
1,670
14,895
3,600
0
3,897
10,766
0
35,115
L
3,761
1,930
1,289
3,239
23,930
14,335
80
10,862
12,660
0
15,455
W
Bacchus
7,522
671
0
749
7,118
9,489
562
1,240
5,878
14,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,977
Gold Earned
23,696
160
Minions Killed
99
0
Camps Cleared
0
773,861
Distance Traveled
640,456
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,368
883
92
7
0
232,810
1
L
Nox
7,516
537
16
1
0
198,050
0
W
Merlin
11,168
798
62
4
0
249,668
3
L
Izanami
8,288
592
58
4
0
181,910
3
L
Horus
7,892
564
25
2
0
260,496
2
W
Bacchus
11,441
817
6
0
0
291,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role