Player Matchup

Hun Batz
Hun Batz
Alb999_
Hun Batz
Level 66
God Stats
0W - 1L
1,235 SR
Queue Stats
0W - 3L
1,183 Elo+
Party 3
Rama
Rama
Chien de nain
Rama
Level 84
God Stats
5W - 4L
1,258 SR
Queue Stats
317W - 328L
1,485 Elo+
Party 2
Terra
Terra
CubanYork
Terra
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
257W - 268L
1,614 Elo+
Party 3
Thor
Thor
Fabian559x
Thor
Level 104
God Stats
1W - 1L
1,268 SR
Queue Stats
65W - 61L
1,567 Elo+
Solo
Pele
Pele
Vinegre
Pele
Level 99
God Stats
0W - 6L
1,289 SR
Queue Stats
78W - 88L
1,424 Elo+
Party 2
Team Averages
Level 103
1,310 SR
1,455 Elo+

VS

Team Averages
Level 120
1,499 SR
1,474 Elo+
Nu Wa
Nu Wa
BerserkerP0et
Nu Wa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
Spartan P0et
Jormungandr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,443 Elo+
Party 1
Athena
Athena
ValkyriePoet
Athena
Level 127
God Stats
2W - 2L
1,281 SR
Queue Stats
47W - 59L
1,509 Elo+
Party 1
Artio
Artio
Warri0rPoet
Artio
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 58L
1,509 Elo+
Party 1
Ra
Ra
Yonnyflame
Ra
Level 67
God Stats
2W - 2L
1,715 SR
Queue Stats
213W - 202L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alb999_
Hun Batz
12
1 / 8 / 3
7,459
678
12,327
13,296
4,111
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 2 / 6
8,678
789
14,807
10,894
4,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
CubanYork
Terra
12
0 / 7 / 4
7,687
699
5,053
16,945
16,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 4 / 3
8,534
776
10,424
10,551
10,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
Vinegre
Pele
14
1 / 5 / 5
7,889
717
15,701
12,157
6,716
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 13
10,614
965
19,506
11,268
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Spartan P0et
Jormungandr
15
2 / 1 / 22
9,278
843
12,577
15,713
17,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
15
3 / 2 / 18
8,916
811
5,034
23,744
16,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 2 / 17
9,099
827
6,632
17,679
21,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
9 / 2 / 11
9,689
881
9,672
8,664
7,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
107
9
Kills
26
26
Deaths
10
21
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Alb999_
Hun Batz
1
8
3
0.31
W
10
3
13
5.5
L
3
2
6
3
L
Terra
CubanYork
Terra
0
7
4
0.29
L
4
4
3
1.38
W
Jormungandr
Spartan P0et
Jormungandr
2
1
22
13
W
Athena
3
2
18
6
L
Pele
Vinegre
Pele
1
5
5
0.7
W
2
2
17
5.25
W
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,312
Damage
53,421
63,843
Taken
77,068
42,264
Mitigated
68,118
21,596
Healing
36,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Alb999_
Hun Batz
12,327
4,773
795
1,548
13,296
4,111
0
11,012
2,284
0
25,559
W
19,506
6,475
2,884
2,608
11,268
5,888
2,435
364
10,829
38,696
0
L
14,807
12,684
1,421
3,820
10,894
4,148
0
9,085
1,809
0
33,522
L
Terra
CubanYork
Terra
5,053
652
2,533
3,249
16,945
16,620
0
13,409
3,536
10,372
0
L
10,424
1,390
1,734
1,924
10,551
10,669
0
8,700
1,851
0
24,261
W
Jormungandr
Spartan P0et
Jormungandr
12,577
3,342
2,781
3,972
15,713
17,136
527
1,442
14,196
27,977
0
W
Athena
5,034
1,319
1,475
7,328
23,744
16,207
604
1,789
21,779
12,818
0
L
Pele
Vinegre
Pele
15,701
2,337
1,317
3,255
12,157
6,716
0
11,215
942
0
26,205
W
6,632
237
4,635
4,571
17,679
21,755
121
771
16,757
11,854
0
W
9,672
1,438
4,818
1,269
8,664
7,132
913
687
7,952
17,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,247
Gold Earned
47,596
116
Minions Killed
102
0
Camps Cleared
0
857,790
Distance Traveled
1,015,589
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,459
678
16
1
0
159,180
0
W
Nu Wa
10,614
965
39
4
0
172,128
0
L
Rama
8,678
789
36
3
0
190,666
0
L
Terra
7,687
699
7
1
0
155,408
0
L
Thor
8,534
776
29
3
0
173,654
3
W
Jormungandr
9,278
843
26
2
0
227,093
1
W
Athena
8,916
811
13
1
0
204,594
0
L
Pele
7,889
717
28
3
0
178,882
0
W
Artio
9,099
827
11
1
0
233,099
0
W
Ra
9,689
881
13
1
0
178,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role