Player Matchup

Nu Wa
Nu Wa
AxesNaveen
Nu Wa
Level 24
God Stats
3W - 5L
1,632 SR
Queue Stats
20W - 38L
1,220 Elo+
Party 2
Danzaburou
Danzaburou
DA DONBOT
Danzaburou
Level 114
God Stats
1W - 1L
1,721 SR
Queue Stats
19W - 25L
1,360 Elo+
Party 1
Fafnir
Fafnir
Darracka
Fafnir
Level 87
God Stats
1W - 3L
1,559 SR
Queue Stats
16W - 28L
1,353 Elo+
Party 1
Cerberus
Cerberus
firepheinix32
Cerberus
Level 27
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 1
Cernunnos
Cernunnos
senpai_nate
Cernunnos
Level 64
God Stats
1W - 5L
1,539 SR
Queue Stats
81W - 76L
1,315 Elo+
Party 2
Team Averages
Level 63
1,633 SR
1,389 Elo+

VS

Team Averages
Level 73
1,422 SR
1,482 Elo+
Olorun
Olorun
InIt4TheMemez
Olorun
Level 154
God Stats
29W - 16L
1,246 SR
Queue Stats
678W - 644L
1,511 Elo+
Party 3
Nu Wa
Nu Wa
KoolKIdCJ03
Nu Wa
Level 66
God Stats
5W - 2L
1,547 SR
Queue Stats
43W - 52L
1,434 Elo+
Party 4
Sylvanus
Sylvanus
MoonlightShaman
Sylvanus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,516 Elo+
Party 3
Danzaburou
Danzaburou
MrSneakySnake37
Danzaburou
Level 39
God Stats
2W - 0L
1,316 SR
Queue Stats
3W - 1L
1,516 Elo+
Party 3
Ratatoskr
Ratatoskr
Munkew
Ratatoskr
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 24L
1,434 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
2 / 4 / 5
11,046
690
7,994
9,490
2,982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
DA DONBOT
Danzaburou
18
7 / 8 / 7
13,074
817
16,834
18,782
6,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
Darracka
Fafnir
17
6 / 8 / 8
12,626
789
14,679
20,631
17,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cerberus
firepheinix32
Cerberus
16
0 / 5 / 7
9,518
595
2,710
17,380
9,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cernunnos
senpai_nate
Cernunnos
18
3 / 5 / 4
10,985
687
11,580
15,543
5,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 11
13,243
828
15,436
11,806
6,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
11 / 5 / 15
14,535
908
27,072
15,389
6,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
20
8 / 1 / 15
13,630
852
11,497
15,081
16,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
MrSneakySnake37
Danzaburou
18
3 / 4 / 11
11,958
747
8,342
9,855
5,449
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
Munkew
Ratatoskr
18
3 / 5 / 9
11,936
746
8,014
16,050
7,659
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
91
18
Kills
30
30
Deaths
18
31
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
4
5
1.13
L
Danzaburou
DA DONBOT
Danzaburou
7
8
7
1.31
L
Fafnir
Darracka
Fafnir
6
8
8
1.25
W
5
3
11
3.5
W
11
5
15
3.7
W
Sylvanus
8
1
15
15.5
W
Danzaburou
MrSneakySnake37
Danzaburou
3
4
11
2.13
W
Ratatoskr
Munkew
Ratatoskr
3
5
9
1.5
L
Cerberus
firepheinix32
Cerberus
0
5
7
0.7
L
Cernunnos
senpai_nate
Cernunnos
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,797
Damage
70,361
81,826
Taken
68,181
40,829
Mitigated
42,241
16,304
Healing
26,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
7,994
2,642
0
1,445
9,490
2,982
220
5,146
3,910
40,458
0
L
Danzaburou
DA DONBOT
Danzaburou
16,834
7,256
0
3,030
18,782
6,121
195
12,480
5,886
0
40,478
L
Fafnir
Darracka
Fafnir
14,679
5,160
577
5,154
20,631
17,362
495
14,968
5,277
29,312
0
W
15,436
8,997
1,936
4,747
11,806
6,762
2,849
2,874
8,760
68,007
2,995
W
27,072
5,232
577
4,573
15,389
6,066
1,439
7,211
8,014
73,803
0
W
Sylvanus
11,497
2,579
3,567
6,508
15,081
16,305
282
6,338
8,563
32,502
0
W
Danzaburou
MrSneakySnake37
Danzaburou
8,342
2,697
0
1,473
9,855
5,449
1,799
4,588
5,181
172
35,572
W
Ratatoskr
Munkew
Ratatoskr
8,014
3,213
325
2,512
16,050
7,659
0
4,341
11,509
0
29,098
L
Cerberus
firepheinix32
Cerberus
2,710
98
0
2,849
17,380
9,322
288
9,675
7,180
18,581
0
L
Cernunnos
senpai_nate
Cernunnos
11,580
5,349
0
3,249
15,543
5,042
2,034
9,311
5,894
0
49,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,249
Gold Earned
65,302
308
Minions Killed
371
4
Camps Cleared
11
1,147,624
Distance Traveled
1,335,203
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,046
690
78
5
0
243,035
0
L
Danzaburou
13,074
817
68
4
3
210,087
1
L
Fafnir
12,626
789
31
2
1
203,680
1
W
Olorun
13,243
828
114
7
4
268,909
1
W
Nu Wa
14,535
908
92
6
1
271,474
1
W
Sylvanus
13,630
852
49
3
4
278,041
0
W
Danzaburou
11,958
747
79
5
0
242,702
0
W
Ratatoskr
11,936
746
37
2
2
274,077
0
L
Cerberus
9,518
595
33
2
0
249,908
0
L
Cernunnos
10,985
687
98
6
0
240,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role