Player Matchup

Cerberus
Cerberus
AltoDerivative8
Cerberus
Level 6
God Stats
0W - 2L
1,279 SR
Queue Stats
3W - 8L
1,239 Elo+
Party 2
Pele
Pele
Gladiatorfury92
Pele
Level 22
God Stats
23W - 41L
1,058 SR
Queue Stats
73W - 127L
1,179 Elo+
Party 1
Cthulhu
Cthulhu
P1sed pengin
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,288 Elo+
Party 2
Nemesis
Nemesis
XxWolfQueenx415
Nemesis
Level 8
God Stats
2W - 6L
1,500 SR
Queue Stats
11W - 36L
1,500 Elo+
Party 1
Kali
Kali
wulfy2115
Kali
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 175L
1,192 Elo+
Party 1
Team Averages
Level 10
1,367 SR
1,280 Elo+

VS

Team Averages
Level 27
1,389 SR
1,295 Elo+
Set
Set
GeoChachi91
Set
Level 29
God Stats
1W - 1L
1,240 SR
Queue Stats
377W - 428L
1,339 Elo+
Solo
Hades
Hades
THCVapeDude
Hades
Level 28
God Stats
45W - 42L
1,456 SR
Queue Stats
285W - 385L
1,441 Elo+
Solo
Bakasura
Bakasura
TeK aSpEcT
Bakasura
Level 4
God Stats
3W - 2L
1,249 SR
Queue Stats
4W - 7L
1,184 Elo+
Solo
Chang'e
Chang'e
llDrxp-_-Gxdll
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,219 Elo+
Party 3
Bellona
Bellona
xovibeMD
Bellona
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
3 / 4 / 12
14,079
1,083
15,818
25,493
28,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
14 / 14 / 7
15,478
1,191
26,468
36,390
16,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
P1sed pengin
Cthulhu
18
2 / 10 / 9
12,004
923
18,929
27,324
20,881
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
6 / 6 / 11
14,294
1,100
7,711
18,278
9,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kali
19
1 / 12 / 13
12,669
975
3,599
24,332
10,984
Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 21
12,789
984
7,984
14,275
8,624
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
8 / 2 / 24
15,073
1,159
22,570
14,428
11,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
TeK aSpEcT
Bakasura
20
13 / 13 / 16
14,983
1,153
34,083
21,280
8,536
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 5 / 23
12,725
979
12,225
13,915
12,697
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
xovibeMD
Bellona
20
20 / 4 / 17
17,295
1,330
39,935
19,638
17,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
147
26
Kills
46
46
Deaths
26
52
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
4
12
2.25
W
3
2
21
6.75
L
14
14
7
1.25
L
Cthulhu
P1sed pengin
Cthulhu
2
10
9
0.65
W
8
2
24
10
W
Bakasura
TeK aSpEcT
Bakasura
13
13
16
1.62
L
6
6
11
1.92
W
2
5
23
2.7
L
Kali
1
12
13
0.63
W
Bellona
xovibeMD
Bellona
20
4
17
7.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,525
Damage
116,797
131,817
Taken
83,536
86,618
Mitigated
58,725
19,088
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
15,818
1,592
0
4,586
25,493
28,214
0
5,540
19,046
55,420
0
W
7,984
3,976
0
731
14,275
8,624
0
7,923
6,202
0
17,030
L
26,468
9,547
0
7,126
36,390
16,576
0
8,382
26,621
0
52,894
L
Cthulhu
P1sed pengin
Cthulhu
18,929
3,462
229
3,507
27,324
20,881
0
8,730
17,190
32,884
0
W
22,570
4,277
595
4,523
14,428
11,575
0
5,712
8,575
56,213
0
W
Bakasura
TeK aSpEcT
Bakasura
34,083
20,702
0
56
21,280
8,536
0
7,289
13,866
0
47,433
L
7,711
1,386
0
2,241
18,278
9,963
0
5,241
12,868
0
14,265
W
12,225
3,330
1,708
2,085
13,915
12,697
0
5,175
8,565
18,978
0
L
Kali
3,599
1,475
0
1,399
24,332
10,984
0
6,902
17,080
0
15,076
W
Bellona
xovibeMD
Bellona
39,935
23,524
0
1,070
19,638
17,293
0
7,807
11,581
0
59,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,524
Gold Earned
72,865
253
Minions Killed
205
2
Camps Cleared
4
1,102,136
Distance Traveled
1,199,035
20
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,079
1,083
119
9
2
231,270
0
W
Set
12,789
984
23
2
0
254,043
0
L
Pele
15,478
1,191
69
5
0
258,945
0
L
Cthulhu
12,004
923
35
3
0
198,418
0
W
Hades
15,073
1,159
86
7
2
264,825
0
W
Bakasura
14,983
1,153
31
2
2
229,419
0
L
Nemesis
14,294
1,100
10
1
0
234,581
18
W
Chang'e
12,725
979
15
1
0
207,597
0
L
Kali
12,669
975
20
2
0
178,922
2
W
Bellona
17,295
1,330
50
4
0
243,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role