Player Matchup

Hera
Hera
DizzyAche
Hera
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 32L
1,440 Elo+
Party 1
Pele
Pele
Evermore420
Pele
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,440 Elo+
Party 1
Hou Yi
Hou Yi
H3X4L
Hou Yi
Level 28
God Stats
1W - 1L
1,702 SR
Queue Stats
24W - 31L
1,440 Elo+
Party 1
Bellona
Bellona
Tozio47
Bellona
Level 24
God Stats
0W - 3L
1,428 SR
Queue Stats
0W - 8L
1,119 Elo+
Party 3
Janus
Janus
loganort01
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 50
1,526 SR
1,388 Elo+

VS

Team Averages
Level 57
1,370 SR
1,447 Elo+
Apollo
Apollo
AnFrithLaoch
Apollo
Level 21
God Stats
3W - 5L
1,240 SR
Queue Stats
3W - 6L
1,233 Elo+
Party 2
Yemoja
Yemoja
BirdieFluff
Yemoja
Level 38
God Stats
15W - 15L
1,223 SR
Queue Stats
47W - 45L
1,376 Elo+
Party 2
Chernobog
Chernobog
GoodGuyBraig
Chernobog
Level 128
God Stats
2W - 0L
1,700 SR
Queue Stats
18W - 18L
1,599 Elo+
Party 4
He Bo
He Bo
RockItLawnChair
He Bo
Level 69
God Stats
5W - 6L
1,185 SR
Queue Stats
54W - 52L
1,407 Elo+
Party 2
Xbalanque
Xbalanque
missingmywaifu
Xbalanque
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
46W - 41L
1,618 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
2 / 8 / 7
9,839
492
14,236
12,394
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 9 / 4
9,442
472
8,965
18,041
7,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
H3X4L
Hou Yi
16
7 / 8 / 2
10,276
514
15,518
16,342
6,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Tozio47
Bellona
18
3 / 4 / 1
10,400
520
4,110
12,897
10,837
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
15
3 / 5 / 4
10,421
521
10,012
11,024
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
7 / 4 / 3
10,573
529
11,366
16,763
7,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
13
0 / 3 / 12
9,168
458
2,284
14,506
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
GoodGuyBraig
Chernobog
17
7 / 4 / 7
11,366
568
9,752
17,707
7,406
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

19
14 / 3 / 6
12,524
626
17,607
12,929
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
missingmywaifu
Xbalanque
18
5 / 4 / 5
12,067
603
12,610
13,877
5,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
18
Kills
33
34
Deaths
18
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Apollo
7
4
3
2.13
W
Yemoja
0
3
12
2
L
Hera
2
8
7
0.69
L
3
9
4
0.56
W
Chernobog
GoodGuyBraig
Chernobog
7
4
7
2.63
L
Hou Yi
H3X4L
Hou Yi
7
8
2
1
W
14
3
6
5.67
L
Bellona
Tozio47
Bellona
3
4
1
0.88
L
Janus
3
5
4
1
W
Xbalanque
missingmywaifu
Xbalanque
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,841
Damage
53,619
70,698
Taken
75,782
35,190
Mitigated
33,340
12,534
Healing
28,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
11,366
7,403
0
6,627
16,763
7,158
2,955
3,449
13,314
0
59,044
W
Yemoja
2,284
342
1,075
3,715
14,506
8,293
279
5,492
8,915
24,111
0
L
Hera
14,236
3,141
0
1,401
12,394
5,820
228
3,835
8,559
44,101
0
L
8,965
1,775
0
4,917
18,041
7,153
0
5,661
12,380
0
54,992
W
Chernobog
GoodGuyBraig
Chernobog
9,752
6,103
0
8,339
17,707
7,406
549
6,989
10,402
0
74,939
L
Hou Yi
H3X4L
Hou Yi
15,518
8,303
0
3,457
16,342
6,660
356
2,161
14,181
0
57,632
W
17,607
1,249
0
5,876
12,929
4,720
0
4,974
7,763
83,092
0
L
Bellona
Tozio47
Bellona
4,110
1,101
0
1,541
12,897
10,837
686
2,457
10,440
0
48,376
L
Janus
10,012
191
0
1,218
11,024
4,720
0
5,777
5,247
60,119
0
W
Xbalanque
missingmywaifu
Xbalanque
12,610
5,098
0
2,492
13,877
5,763
1,079
2,730
10,815
0
77,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,378
Gold Earned
55,698
447
Minions Killed
526
0
Camps Cleared
0
1,836,826
Distance Traveled
1,753,532
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,573
529
92
5
0
341,852
2
W
Yemoja
9,168
458
25
1
0
366,823
7
L
Hera
9,839
492
55
3
0
360,007
7
L
Pele
9,442
472
88
4
0
350,737
2
W
Chernobog
11,366
568
132
7
0
335,643
2
L
Hou Yi
10,276
514
85
4
0
312,556
0
W
He Bo
12,524
626
121
6
0
411,314
1
L
Bellona
10,400
520
112
6
0
407,774
2
L
Janus
10,421
521
107
5
0
405,752
3
W
Xbalanque
12,067
603
156
8
0
297,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role