Player Matchup

Neith
Neith
GodsWaik
Neith
Level 4
God Stats
12W - 23L
1,265 SR
Queue Stats
45W - 71L
1,054 Elo+
Party 1
King Arthur
King Arthur
Sabellabel
King Arthur
Level 7
God Stats
18W - 28L
1,290 SR
Queue Stats
805W - 852L
1,153 Elo+
Party 2
Ra
Ra
Ti hibou37
Ra
Level 6
God Stats
0W - 2L
1,151 SR
Queue Stats
5W - 9L
1,128 Elo+
Party 1
Cthulhu
Cthulhu
monetteqc
Cthulhu
Level 50
God Stats
33W - 37L
1,457 SR
Queue Stats
128W - 162L
1,210 Elo+
Party 1
Nemesis
Nemesis
wingedepyon45
Nemesis
Level 5
God Stats
47W - 48L
1,290 SR
Queue Stats
620W - 661L
1,153 Elo+
Party 2
Team Averages
Level 14
1,290 SR
1,140 Elo+

VS

Team Averages
Level 20
1,458 SR
1,432 Elo+
Nemesis
Nemesis
Brookee16
Nemesis
Level 17
God Stats
85W - 117L
1,529 SR
Queue Stats
100W - 136L
1,417 Elo+
Solo
Cernunnos
Cernunnos
Joder122
Cernunnos
Level 29
God Stats
3W - 9L
1,345 SR
Queue Stats
39W - 40L
1,575 Elo+
Solo
Anubis
Anubis
Lord Wobbly
Anubis
Level 13
God Stats
4W - 3L
1,523 SR
Queue Stats
33W - 24L
1,341 Elo+
Solo
Bellona
Bellona
ssj7_mike
Bellona
Level 33
God Stats
4W - 0L
1,500 SR
Queue Stats
104W - 124L
1,364 Elo+
Party 3
Skadi
Skadi
ŠcØoTš
Skadi
Level 8
God Stats
8W - 9L
1,392 SR
Queue Stats
59W - 86L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GodsWaik
Neith
14
0 / 9 / 1
8,168
908
10,390
14,648
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Sabellabel
King Arthur
15
1 / 10 / 2
9,095
1,011
5,464
22,571
14,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 9 / 0
8,732
970
6,775
10,816
3,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
monetteqc
Cthulhu
15
3 / 11 / 2
9,758
1,084
8,805
25,266
21,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
13
1 / 14 / 1
8,262
918
12,104
20,733
7,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brookee16
Nemesis
17
3 / 0 / 25
10,236
1,137
5,467
7,851
4,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Joder122
Cernunnos
18
20 / 0 / 14
12,540
1,393
24,922
9,583
4,001
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
18
6 / 2 / 28
11,178
1,242
23,794
12,302
6,390
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
ssj7_mike
Bellona
18
7 / 0 / 24
11,260
1,251
10,854
8,174
4,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
ŠcØoTš
Skadi
18
17 / 4 / 15
12,066
1,341
22,065
11,284
4,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
159
6
Kills
53
53
Deaths
6
6
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Brookee16
Nemesis
3
0
25
15.5
L
Neith
GodsWaik
Neith
0
9
1
0.06
W
Cernunnos
Joder122
Cernunnos
20
0
14
27
W
Anubis
6
2
28
10
L
King Arthur
Sabellabel
King Arthur
1
10
2
0.2
L
1
9
0
0.11
L
Cthulhu
monetteqc
Cthulhu
3
11
2
0.36
W
Bellona
ssj7_mike
Bellona
7
0
24
19
L
Nemesis
1
14
1
0.11
W
Skadi
ŠcØoTš
Skadi
17
4
15
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,538
Damage
87,102
94,034
Taken
49,194
51,379
Mitigated
24,944
7,365
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Brookee16
Nemesis
5,467
1,834
0
894
7,851
4,954
0
3,383
4,443
0
12,864
L
Neith
GodsWaik
Neith
10,390
6,493
0
1,695
14,648
4,845
0
4,169
10,454
0
17,566
W
Cernunnos
Joder122
Cernunnos
24,922
19,471
0
4,299
9,583
4,001
0
2,518
6,965
0
30,696
W
Anubis
23,794
4,798
245
7,532
12,302
6,390
0
3,190
8,987
46,647
0
L
King Arthur
Sabellabel
King Arthur
5,464
1,879
0
1,244
22,571
14,049
0
5,826
16,648
8
10,516
L
6,775
1,580
635
749
10,816
3,401
0
3,205
7,586
30,357
0
L
Cthulhu
monetteqc
Cthulhu
8,805
928
0
887
25,266
21,469
0
6,476
18,645
25,145
0
W
Bellona
ssj7_mike
Bellona
10,854
4,090
0
200
8,174
4,747
0
2,599
5,450
0
28,859
L
Nemesis
12,104
4,948
0
2,155
20,733
7,615
0
4,118
16,511
0
18,486
W
Skadi
ŠcØoTš
Skadi
22,065
12,432
0
1,789
11,284
4,852
0
3,898
7,236
0
32,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,015
Gold Earned
57,280
136
Minions Killed
146
3
Camps Cleared
6
745,256
Distance Traveled
831,569
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,236
1,137
14
2
1
203,843
2
L
Neith
8,168
908
30
3
0
130,583
2
W
Cernunnos
12,540
1,393
14
2
1
152,740
0
W
Anubis
11,178
1,242
55
6
2
106,580
0
L
King Arthur
9,095
1,011
10
1
0
168,285
1
L
Ra
8,732
970
71
8
2
110,342
1
L
Cthulhu
9,758
1,084
11
1
0
164,870
0
W
Bellona
11,260
1,251
37
4
2
217,424
0
L
Nemesis
8,262
918
14
2
1
171,176
0
W
Skadi
12,066
1,341
26
3
0
150,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role