Player Matchup

Hun Batz
Hun Batz
Berzerkerss
Hun Batz
Level 68
God Stats
1W - 1L
1,478 SR
Queue Stats
131W - 84L
1,661 Elo+
Party 1
Chiron
Chiron
Mincono
Chiron
Level 60
God Stats
6W - 7L
1,453 SR
Queue Stats
18W - 18L
1,450 Elo+
Party 2
King Arthur
King Arthur
RiceRhino
King Arthur
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 156L
1,386 Elo+
Party 2
Nox
Nox
Zeefon
Nox
Level 121
God Stats
10W - 19L
1,275 SR
Queue Stats
74W - 89L
1,376 Elo+
Party 2
Chaac
Chaac
blackdiamond1726
Chaac
Level 62
God Stats
12W - 8L
1,830 SR
Queue Stats
78W - 57L
1,571 Elo+
Party 1
Team Averages
Level 78
1,507 SR
1,489 Elo+

VS

Team Averages
Level 94
1,515 SR
1,491 Elo+
Cupid
Cupid
BrosephGoebbells
Cupid
Level 58
God Stats
73W - 53L
1,655 SR
Queue Stats
208W - 214L
1,554 Elo+
Solo
Jing Wei
Jing Wei
LucianKazuki
Jing Wei
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 39L
1,503 Elo+
Solo
Khepri
Khepri
Steeredsauce3
Khepri
Level 87
God Stats
11W - 12L
1,388 SR
Queue Stats
56W - 62L
1,472 Elo+
Party 3
Chang'e
Chang'e
Thewizardragon
Chang'e
Level 112
God Stats
58W - 48L
1,530 SR
Queue Stats
90W - 89L
1,460 Elo+
Party 3
Ymir
Ymir
lBehavingP
Ymir
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 86L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Berzerkerss
Hun Batz
14
3 / 5 / 2
8,328
521
10,699
11,513
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
Mincono
Chiron
14
0 / 2 / 3
8,290
518
3,333
8,006
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
RiceRhino
King Arthur
14
1 / 2 / 1
7,673
480
3,728
11,104
7,670
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
Zeefon
Nox
11
0 / 3 / 1
6,919
432
3,110
5,637
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 0
7,137
446
5,112
11,950
5,657
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
8,467
529
2,888
8,390
2,906
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
LucianKazuki
Jing Wei
15
4 / 2 / 0
9,228
577
7,490
11,965
4,747
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 0 / 5
8,111
507
5,497
5,943
5,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 6
8,527
533
10,346
8,157
3,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 1 / 4
8,612
538
5,449
9,011
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
14
14
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Berzerkerss
Hun Batz
3
5
2
0.8
W
2
1
3
3.5
W
Jing Wei
LucianKazuki
Jing Wei
4
2
0
2
L
Chiron
Mincono
Chiron
0
2
3
0.75
L
King Arthur
RiceRhino
King Arthur
1
2
1
0.75
W
2
0
5
4.5
W
1
1
6
4
L
Nox
Zeefon
Nox
0
3
1
0.17
L
1
2
0
0.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,982
Damage
31,670
48,210
Taken
43,466
22,508
Mitigated
21,297
11,236
Healing
24,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Berzerkerss
Hun Batz
10,699
2,826
0
2,268
11,513
4,277
0
5,142
6,371
0
54,908
W
2,888
1,289
106
4,302
8,390
2,906
212
632
7,702
0
51,197
W
Jing Wei
LucianKazuki
Jing Wei
7,490
5,279
0
6,195
11,965
4,747
1,437
473
11,448
0
63,916
L
Chiron
Mincono
Chiron
3,333
1,262
316
2,714
8,006
2,834
0
2,769
5,237
0
45,867
L
King Arthur
RiceRhino
King Arthur
3,728
308
0
2,661
11,104
7,670
0
6,887
4,217
0
46,575
W
5,497
152
366
1,719
5,943
5,027
0
655
5,235
26,298
0
W
10,346
947
2,579
4,600
8,157
3,886
429
402
7,715
51,999
0
L
Nox
Zeefon
Nox
3,110
0
0
140
5,637
2,070
0
2,446
3,191
34,111
0
L
5,112
461
0
3,137
11,950
5,657
0
4,048
7,902
0
38,125
W
5,449
498
0
4,155
9,011
4,731
0
715
8,256
47,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,347
Gold Earned
42,945
454
Minions Killed
451
0
Camps Cleared
0
1,624,971
Distance Traveled
1,686,978
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,328
521
97
6
0
339,742
1
W
Cupid
8,467
529
119
7
0
306,288
4
W
Jing Wei
9,228
577
118
7
0
327,133
4
L
Chiron
8,290
518
106
7
0
296,801
6
L
King Arthur
7,673
480
94
6
0
341,443
4
W
Khepri
8,111
507
22
1
0
374,891
3
W
Chang'e
8,527
533
103
6
0
349,165
3
L
Nox
6,919
432
83
5
0
312,374
3
L
Chaac
7,137
446
74
5
0
334,611
2
W
Ymir
8,612
538
89
6
0
329,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role