Player Matchup

Osiris
Osiris
 
Osiris
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Lotus Xlll
Kukulkan
Level 107
God Stats
3W - 4L
1,791 SR
Queue Stats
86W - 78L
1,626 Elo+
Party 3
He Bo
He Bo
PanSquatch
He Bo
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
165W - 148L
1,487 Elo+
Party 2
Neith
Neith
SWEATPANTS666
Neith
Level 17
God Stats
0W - 1L
1,632 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
captinjackk24
Fenrir
Level 16
God Stats
1W - 1L
1,472 SR
Queue Stats
61W - 55L
1,755 Elo+
Party 3
Team Averages
Level 82
1,579 SR
1,574 Elo+

VS

Team Averages
Level 79
1,529 SR
1,532 Elo+
Anubis
Anubis
Catgang69
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,449 Elo+
Party 1
Susano
Susano
Duckywaffles
Susano
Level 62
God Stats
10W - 8L
1,705 SR
Queue Stats
287W - 234L
1,545 Elo+
Party 1
Kuzenbo
Kuzenbo
Wolf376
Kuzenbo
Level 27
God Stats
8W - 10L
1,468 SR
Queue Stats
234W - 179L
1,563 Elo+
Party 1
Mulan
Mulan
azianpanda2214x
Mulan
Level 128
God Stats
20W - 17L
1,283 SR
Queue Stats
286W - 238L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
folco777
Danzaburou
Level 160
God Stats
18W - 15L
1,692 SR
Queue Stats
480W - 409L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 5 / 2
8,191
745
6,189
10,500
10,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Lotus Xlll
Kukulkan
16
3 / 6 / 2
8,836
803
7,561
9,057
3,601
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
15
1 / 2 / 5
7,858
714
11,392
7,932
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 2
6,476
589
3,203
6,484
2,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 5 / 2
6,236
567
2,075
6,584
2,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Catgang69
Anubis
13
1 / 2 / 10
7,917
720
2,352
6,235
2,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
15
4 / 1 / 8
9,147
832
7,853
7,182
2,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Wolf376
Kuzenbo
14
4 / 3 / 8
9,308
846
5,902
11,123
12,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 0 / 12
9,363
851
7,949
8,796
7,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
folco777
Danzaburou
19
10 / 1 / 1
11,642
1,058
10,951
10,137
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
7
Kills
22
22
Deaths
7
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
5
2
0.8
W
Anubis
Catgang69
Anubis
1
2
10
3
W
Susano
4
1
8
8
L
Kukulkan
Lotus Xlll
Kukulkan
3
6
2
0.67
L
He Bo
1
2
5
1.75
L
0
4
2
0.25
W
Kuzenbo
Wolf376
Kuzenbo
4
3
8
2.67
W
3
0
12
9
L
0
5
2
0.2
W
Danzaburou
folco777
Danzaburou
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,420
Damage
35,007
40,557
Taken
43,473
21,548
Mitigated
30,747
3,238
Healing
9,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,189
1,315
0
0
10,500
10,557
1
3,089
7,323
0
19,904
W
Anubis
Catgang69
Anubis
2,352
296
0
422
6,235
2,622
1,073
3,119
2,938
15,334
0
W
Susano
7,853
1,869
0
682
7,182
2,981
0
2,576
4,494
0
25,544
L
Kukulkan
Lotus Xlll
Kukulkan
7,561
745
0
879
9,057
3,601
1
1,383
7,599
39,250
0
L
He Bo
11,392
546
0
1,470
7,932
2,595
0
846
7,036
25,693
0
L
3,203
1,268
0
724
6,484
2,359
0
2,348
4,061
0
11,649
W
Kuzenbo
Wolf376
Kuzenbo
5,902
2,497
0
924
11,123
12,616
557
4,458
6,468
13,548
0
W
7,949
880
0
2,496
8,796
7,407
1,372
3,591
5,093
0
26,049
L
2,075
464
0
165
6,584
2,436
0
688
5,771
0
4,968
W
Danzaburou
folco777
Danzaburou
10,951
3,918
0
5,336
10,137
5,121
870
5,105
4,886
0
57,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,597
Gold Earned
47,377
195
Minions Killed
252
5
Camps Cleared
10
916,543
Distance Traveled
1,040,214
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,191
745
21
2
3
183,747
1
W
Anubis
7,917
720
38
3
1
195,646
0
W
Susano
9,147
832
30
3
2
223,814
3
L
Kukulkan
8,836
803
99
9
1
176,679
1
L
He Bo
7,858
714
40
4
1
206,627
5
L
Neith
6,476
589
26
2
0
173,677
0
W
Kuzenbo
9,308
846
12
1
0
206,406
3
W
Mulan
9,363
851
47
4
1
221,347
2
L
Fenrir
6,236
567
9
1
0
175,813
0
W
Danzaburou
11,642
1,058
125
11
6
193,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role