Player Matchup

Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold IV
HappyCrapper48
Ah Muzen Cab
Gold IV
Level 105
God Stats
31W - 29L
1,542 SR
Queue Stats
96W - 106L
1,494 MMR
Party 1
Cabrakan
Cabrakan
Silver I
anima272
Cabrakan
Silver I
Level 155
God Stats
9W - 9L
1,650 SR
Queue Stats
124W - 132L
1,606 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,564 SR
1,533 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,563 SR
1,515 MMR
Scylla
Scylla
Silver II
ClanceArmstrong
Scylla
Silver II
Level 89
God Stats
9W - 9L
1,585 SR
Queue Stats
25W - 34L
1,543 MMR
Party 2
Medusa
Medusa
Silver III
CyrilFiggis_007
Medusa
Silver III
Level 98
God Stats
11W - 10L
1,603 SR
Queue Stats
35W - 51L
1,501 MMR
Party 2
Khepri
Khepri
Bronze III
Hyperion342
Khepri
Bronze III
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 175L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 1 / 8
9,376
781
6,610
6,625
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
HappyCrapper48
Ah Muzen Cab
13
9 / 1 / 4
10,074
840
11,067
9,056
3,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
anima272
Cabrakan
11
1 / 2 / 11
9,205
767
3,680
9,774
9,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CthulhuZeusDanzaburouKumbhakarnaPersephone

VS

Bans
AnubisCerberusHeimdallrAresNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,449
704
3,138
7,510
1,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 2
8,055
671
5,565
8,626
2,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
11
1 / 5 / 2
8,561
713
3,515
11,225
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
4
4
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
8
7
L
2
5
2
0.6
L
1
3
2
0.67
W
Ah Muzen Cab
HappyCrapper48
Ah Muzen Cab
9
1
4
11
L
Khepri
1
5
2
0.4
W
Cabrakan
anima272
Cabrakan
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,357
Damage
12,218
25,455
Taken
27,361
15,510
Mitigated
12,723
11,243
Healing
2,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,610
27
0
2,996
6,625
2,433
774
2,078
4,547
41,850
0
L
3,138
165
272
771
7,510
1,847
0
1,755
5,521
24,772
0
L
5,565
2,063
246
123
8,626
2,142
0
3,460
4,896
0
25,975
W
Ah Muzen Cab
HappyCrapper48
Ah Muzen Cab
11,067
5,896
0
6,357
9,056
3,525
1,989
2,471
6,585
0
58,139
L
Khepri
3,515
225
0
1,083
11,225
8,734
0
4,361
6,610
20,040
0
W
Cabrakan
anima272
Cabrakan
3,680
510
0
1,890
9,774
9,552
198
2,201
7,466
13,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,655
Gold Earned
25,065
152
Minions Killed
121
0
Camps Cleared
0
684,691
Distance Traveled
614,798
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,376
781
72
6
0
232,989
4
L
Scylla
8,449
704
43
4
0
187,336
2
L
Medusa
8,055
671
47
4
0
218,210
3
W
Ah Muzen Cab
10,074
840
68
6
0
226,466
0
L
Khepri
8,561
713
31
3
0
209,252
3
W
Cabrakan
9,205
767
12
1
0
225,236
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role