Player Matchup

Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Joshuarehyder
Ares
Level 105
God Stats
1W - 2L
1,444 SR
Queue Stats
100W - 109L
1,487 Elo+
Solo
Fenrir
Fenrir
MateoASJ25233
Fenrir
Level 141
God Stats
8W - 8L
1,500 SR
Queue Stats
339W - 341L
1,477 Elo+
Solo
Cthulhu
Cthulhu
P30L
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
xFallenEvox
Odin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,721 Elo+
Solo
Team Averages
Level 117
1,489 SR
1,537 Elo+

VS

Team Averages
Level 84
1,488 SR
1,494 Elo+
Hun Batz
Hun Batz
Aquyre
Hun Batz
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 104L
1,569 Elo+
Party 1
Artemis
Artemis
Narsheena
Artemis
Level 83
God Stats
2W - 1L
1,731 SR
Queue Stats
123W - 97L
1,562 Elo+
Party 1
Serqet
Serqet
Nl_Moon23
Serqet
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 43L
1,361 Elo+
Solo
Xing Tian
Xing Tian
masterbaiter1989
Xing Tian
Level 65
God Stats
9W - 5L
1,497 SR
Queue Stats
467W - 462L
1,479 Elo+
Solo
Osiris
Osiris
pufthemagcdrgn
Osiris
Level 115
God Stats
5W - 1L
1,214 SR
Queue Stats
266W - 253L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
3 / 4 / 6
7,996
727
8,531
10,920
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 5 / 7
8,616
783
10,060
13,211
14,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 5 / 5
8,433
767
4,443
9,243
4,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
P30L
Cthulhu
14
2 / 5 / 6
7,791
708
10,456
12,599
15,005
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

1
0 / 0 / 0
2,684
244
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aquyre
Hun Batz
14
1 / 4 / 16
8,361
760
5,804
11,062
6,715
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Narsheena
Artemis
17
5 / 2 / 13
9,841
895
12,888
10,071
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
Nl_Moon23
Serqet
16
7 / 3 / 11
9,622
875
5,610
6,504
2,874
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
17
5 / 2 / 12
9,974
907
9,745
10,667
8,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 4 / 14
8,447
768
7,672
11,144
7,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
12
Kills
19
19
Deaths
15
24
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
4
6
1.5
W
Hun Batz
Aquyre
Hun Batz
1
4
16
2.25
L
2
5
7
1.1
L
5
5
5
1.5
W
Artemis
Narsheena
Artemis
5
2
13
5.75
W
Serqet
Nl_Moon23
Serqet
7
3
11
4.17
L
Cthulhu
P30L
Cthulhu
2
5
6
1
W
Xing Tian
5
2
12
5.5
W
1
4
14
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,490
Damage
41,719
45,973
Taken
49,448
38,120
Mitigated
29,979
10,223
Healing
19,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,531
2,532
1,545
2,229
10,920
4,930
750
1,961
8,383
24,115
0
W
Hun Batz
Aquyre
Hun Batz
5,804
964
2,416
1,800
11,062
6,715
416
6,347
4,715
0
11,224
L
10,060
476
0
1,032
13,211
14,123
61
3,006
9,909
16,339
0
L
4,443
757
842
1,532
9,243
4,062
240
1,236
7,871
0
10,669
W
Artemis
Narsheena
Artemis
12,888
7,193
1,597
4,995
10,071
4,802
2,568
5,338
4,733
0
28,422
W
Serqet
Nl_Moon23
Serqet
5,610
1,253
1,449
916
6,504
2,874
591
3,328
3,176
0
12,239
L
Cthulhu
P30L
Cthulhu
10,456
179
1,187
1,856
12,599
15,005
108
2,750
9,110
21,918
0
W
Xing Tian
9,745
242
0
2,113
10,667
8,376
725
5,916
4,751
23,219
0
W
7,672
2,745
1,931
2,697
11,144
7,212
425
8,118
3,026
0
14,677
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,520
Gold Earned
46,245
80
Minions Killed
102
0
Camps Cleared
0
675,542
Distance Traveled
1,008,513
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,996
727
36
3
0
174,551
0
W
Hun Batz
8,361
760
13
1
0
193,498
1
L
Ares
8,616
783
8
1
0
169,651
0
L
Fenrir
8,433
767
15
1
0
142,831
0
W
Artemis
9,841
895
40
4
0
165,128
0
W
Serqet
9,622
875
15
1
0
223,580
1
L
Cthulhu
7,791
708
21
2
0
188,509
0
W
Xing Tian
9,974
907
21
2
0
233,295
1
W
Osiris
8,447
768
13
1
0
193,012
1
L
Odin
2,684
244
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role