Player Matchup

Hun Batz
Hun Batz
Ozmadrew
Hun Batz
Level 17
God Stats
12W - 15L
1,390 SR
Queue Stats
25W - 35L
1,393 Elo+
Solo
Susano
Susano
RockGazelle4280
Susano
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 91L
1,400 Elo+
Party 3
Hachiman
Hachiman
Sakuraneko335
Hachiman
Level 14
God Stats
5W - 13L
1,368 SR
Queue Stats
548W - 572L
1,374 Elo+
Party 1
Jormungandr
Jormungandr
bomby_1
Jormungandr
Level 27
God Stats
8W - 13L
1,344 SR
Queue Stats
69W - 63L
1,405 Elo+
Party 1
Pele
Pele
electroPulse109
Pele
Level 12
God Stats
10W - 8L
1,642 SR
Queue Stats
37W - 50L
1,375 Elo+
Party 3
Team Averages
Level 16
1,449 SR
1,389 Elo+

VS

Team Averages
Level 36
1,601 SR
1,400 Elo+
Neith
Neith
Castrito_dUUroo
Neith
Level 13
God Stats
10W - 6L
1,584 SR
Queue Stats
18W - 13L
1,499 Elo+
Party 2
Nemesis
Nemesis
Gardimon120
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,066 Elo+
Solo
King Arthur
King Arthur
NachoPa12
King Arthur
Level 28
God Stats
2W - 4L
1,329 SR
Queue Stats
47W - 52L
1,468 Elo+
Party 2
Nox
Nox
XiroKey
Nox
Level 103
God Stats
3W - 6L
1,700 SR
Queue Stats
117W - 130L
1,480 Elo+
Party 2
Mulan
Mulan
bylux13
Mulan
Level 27
God Stats
2W - 1L
1,892 SR
Queue Stats
42W - 48L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ozmadrew
Hun Batz
12
1 / 2 / 2
7,368
526
5,273
11,073
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 11 / 0
5,797
414
3,291
11,936
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
Sakuraneko335
Hachiman
8
0 / 7 / 0
5,109
365
3,186
8,924
2,201
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
bomby_1
Jormungandr
9
1 / 5 / 1
6,000
429
6,059
9,603
3,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
1 / 7 / 0
6,056
433
5,427
11,808
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 8
7,513
537
5,414
6,840
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Gardimon120
Nemesis
9
2 / 2 / 6
6,621
473
4,306
8,436
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
NachoPa12
King Arthur
12
5 / 0 / 5
7,380
527
4,837
7,565
4,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
13
15 / 0 / 3
8,793
628
14,970
8,472
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
bylux13
Mulan
11
3 / 1 / 14
7,801
557
7,342
8,400
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
3
Kills
31
32
Deaths
4
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
Nemesis
Gardimon120
Nemesis
2
2
6
2.5
W
King Arthur
NachoPa12
King Arthur
5
0
5
7.5
L
Hun Batz
Ozmadrew
Hun Batz
1
2
2
1
L
0
11
0
0
L
Hachiman
Sakuraneko335
Hachiman
0
7
0
0
W
Nox
15
0
3
16.5
L
Jormungandr
bomby_1
Jormungandr
1
5
1
0.3
W
Mulan
bylux13
Mulan
3
1
14
10
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,236
Damage
36,869
53,344
Taken
39,713
18,137
Mitigated
19,424
8,581
Healing
12,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,414
3,030
0
2,122
6,840
2,500
1,996
1,733
5,107
0
31,105
W
Nemesis
Gardimon120
Nemesis
4,306
2,200
0
2,134
8,436
2,135
296
229
8,207
0
23,484
W
King Arthur
NachoPa12
King Arthur
4,837
206
0
2,397
7,565
4,661
618
1,128
6,437
0
26,365
L
Hun Batz
Ozmadrew
Hun Batz
5,273
1,255
0
4,639
11,073
4,057
0
3,327
7,507
0
44,117
L
3,291
673
0
758
11,936
4,860
102
3,241
8,379
0
16,643
L
Hachiman
Sakuraneko335
Hachiman
3,186
2,208
0
1,314
8,924
2,201
176
2,061
6,718
0
14,959
W
Nox
14,970
2,515
0
4,037
8,472
3,378
456
1,285
7,187
43,008
0
L
Jormungandr
bomby_1
Jormungandr
6,059
905
0
0
9,603
3,550
690
2,929
6,404
27,178
0
W
Mulan
bylux13
Mulan
7,342
1,715
123
1,686
8,400
6,750
231
1,684
6,716
0
17,809
L
5,427
1,165
0
1,870
11,808
3,469
0
2,572
9,046
0
24,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,330
Gold Earned
38,108
224
Minions Killed
232
0
Camps Cleared
0
1,298,882
Distance Traveled
1,361,802
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,513
537
57
4
0
237,900
0
W
Nemesis
6,621
473
36
3
0
302,480
0
W
King Arthur
7,380
527
40
3
0
276,002
0
L
Hun Batz
7,368
526
86
6
0
272,381
0
L
Susano
5,797
414
30
2
0
218,310
0
L
Hachiman
5,109
365
26
2
0
259,227
0
W
Nox
8,793
628
79
6
0
275,594
0
L
Jormungandr
6,000
429
37
3
0
260,875
5
W
Mulan
7,801
557
20
1
0
269,826
2
L
Pele
6,056
433
45
3
0
288,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role