Player Matchup

Arachne
Arachne
Clixology
Arachne
Level 49
God Stats
1W - 2L
1,273 SR
Queue Stats
12W - 20L
1,306 Elo+
Party 3
Ra
Ra
MoriartyAmor
Ra
Level 7
God Stats
2W - 2L
1,313 SR
Queue Stats
35W - 50L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Orderly World
Cthulhu
Level 19
God Stats
1W - 1L
1,172 SR
Queue Stats
6W - 11L
1,409 Elo+
Party 3
Medusa
Medusa
Zura OG
Medusa
Level 17
God Stats
1W - 2L
1,306 SR
Queue Stats
2W - 4L
1,129 Elo+
Party 3
Bellona
Bellona
drakken570
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,254 Elo+
Party 3
Team Averages
Level 24
1,313 SR
1,308 Elo+

VS

Team Averages
Level 24
1,445 SR
1,387 Elo+
Cthulhu
Cthulhu
Bauti11
Cthulhu
Level 63
God Stats
4W - 7L
1,527 SR
Queue Stats
327W - 429L
1,373 Elo+
Party 2
Ra
Ra
Lisan07
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,379 Elo+
Party 2
Achilles
Achilles
Lorange__Algoule
Achilles
Level 23
God Stats
1W - 5L
1,370 SR
Queue Stats
112W - 127L
1,361 Elo+
Party 1
Bellona
Bellona
Naviii64
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,314 Elo+
Party 1
Ullr
Ullr
Rilkard
Ullr
Level 16
God Stats
1W - 4L
1,330 SR
Queue Stats
15W - 20L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Clixology
Arachne
9
9 / 1 / 1
6,095
762
6,741
4,694
1,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 2
4,888
611
911
2,909
802
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cthulhu
6
0 / 1 / 0
3,855
482
312
3,615
3,249
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Zura OG
Medusa
6
0 / 0 / 0
3,940
493
897
2,555
612
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
drakken570
Bellona
9
1 / 0 / 0
4,939
617
1,164
4,026
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bauti11
Cthulhu
6
2 / 4 / 0
4,425
553
1,419
4,928
2,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 2 / 0
3,596
450
958
2,252
427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 1
3,735
467
3,951
6,653
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Naviii64
Bellona
1
0 / 0 / 0
3,015
377
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ullr
Rilkard
Ullr
8
1 / 0 / 1
4,266
533
1,591
2,136
543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
11
Kills
3
3
Deaths
11
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bauti11
Cthulhu
2
4
0
0.5
W
Arachne
Clixology
Arachne
9
1
1
9.5
L
0
2
0
0
L
0
5
1
0.1
W
1
1
2
2
L
Bellona
Naviii64
Bellona
0
0
0
0
W
Cthulhu
0
1
0
0
L
Ullr
Rilkard
Ullr
1
0
1
1.5
W
Medusa
Zura OG
Medusa
0
0
0
0
W
Bellona
drakken570
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,025
Damage
7,919
17,799
Taken
15,969
8,168
Mitigated
6,168
4,597
Healing
2,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bauti11
Cthulhu
1,419
163
0
322
4,928
2,111
0
89
4,795
10,037
0
W
Arachne
Clixology
Arachne
6,741
5,564
0
823
4,694
1,457
22
394
4,292
0
25,338
L
958
79
0
295
2,252
427
0
88
2,130
10,080
0
L
3,951
1,861
0
502
6,653
3,087
80
752
5,795
0
12,802
W
911
150
20
322
2,909
802
324
999
1,770
18,377
0
L
Bellona
Naviii64
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
312
119
0
0
3,615
3,249
138
0
3,615
8,431
0
L
Ullr
Rilkard
Ullr
1,591
370
0
1,048
2,136
543
0
96
2,026
0
12,093
W
Medusa
Zura OG
Medusa
897
175
0
1,084
2,555
612
450
0
2,555
0
14,148
W
Bellona
drakken570
Bellona
1,164
267
0
2,348
4,026
2,048
0
836
3,190
0
19,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,717
Gold Earned
19,037
186
Minions Killed
87
0
Camps Cleared
0
678,123
Distance Traveled
557,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,425
553
19
2
0
143,945
0
W
Arachne
6,095
762
49
6
0
179,783
0
L
Ra
3,596
450
18
2
0
114,065
0
L
Achilles
3,735
467
24
3
0
149,746
0
W
Ra
4,888
611
41
5
0
137,606
0
L
Bellona
3,015
377
0
0
0
0
0
W
Cthulhu
3,855
482
17
2
0
101,999
0
L
Ullr
4,266
533
26
3
0
150,130
0
W
Medusa
3,940
493
30
4
0
145,961
0
W
Bellona
4,939
617
49
6
0
112,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role