Player Matchup

Anubis
Anubis
ThePeachClobber
Anubis
Level 65
God Stats
42W - 44L
1,456 SR
Queue Stats
331W - 411L
1,519 Elo+
Party 1
Odin
Odin
jbeast1236
Odin
Level 33
God Stats
4W - 9L
1,229 SR
Queue Stats
225W - 285L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
temnotaa
Heimdallr
Level 102
God Stats
3W - 1L
1,716 SR
Queue Stats
35W - 41L
1,502 Elo+
Solo
Team Averages
Level 67
1,467 SR
1,501 Elo+

VS

Team Averages
Level 85
1,668 SR
1,545 Elo+
Anubis
Anubis
Emperor643
Anubis
Level 101
God Stats
15W - 16L
1,750 SR
Queue Stats
104W - 104L
1,628 Elo+
Party 2
King Arthur
King Arthur
ShadowChenm
King Arthur
Level 88
God Stats
8W - 8L
1,754 SR
Queue Stats
71W - 61L
1,541 Elo+
Party 2
Ullr
Ullr
northernserpent
Ullr
Level 67
God Stats
4W - 9L
1,500 SR
Queue Stats
35W - 44L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 8
12,269
722
13,124
15,458
7,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 3 / 12
11,049
650
7,852
13,349
11,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
temnotaa
Heimdallr
14
4 / 3 / 11
10,956
644
15,048
13,628
4,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Emperor643
Anubis
16
7 / 4 / 4
12,136
714
18,256
14,708
7,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
ShadowChenm
King Arthur
13
0 / 7 / 8
9,754
574
8,940
15,518
11,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 6 / 6
11,194
658
5,763
14,102
4,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
16
Kills
11
11
Deaths
17
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
Emperor643
Anubis
7
4
4
2.25
L
King Arthur
ShadowChenm
King Arthur
0
7
8
0.57
W
8
5
8
2.4
W
4
3
12
3.33
L
4
6
6
1.17
W
Heimdallr
temnotaa
Heimdallr
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,024
Damage
32,959
42,435
Taken
44,328
24,470
Mitigated
23,328
15,503
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Emperor643
Anubis
18,256
444
0
8,180
14,708
7,594
74
4,807
9,901
74,872
0
L
King Arthur
ShadowChenm
King Arthur
8,940
1,514
0
443
15,518
11,349
316
3,709
11,809
0
20,617
W
13,124
1,200
1,703
6,988
15,458
7,702
1,288
7,448
7,860
62,419
0
W
7,852
1,803
736
3,391
13,349
11,866
122
4,519
8,605
0
20,869
L
5,763
2,411
304
1,788
14,102
4,385
726
4,677
9,425
0
24,810
W
Heimdallr
temnotaa
Heimdallr
15,048
7,982
0
2,685
13,628
4,902
1,500
6,317
7,211
0
52,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,274
Gold Earned
33,084
160
Minions Killed
170
0
Camps Cleared
0
826,891
Distance Traveled
812,227
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,136
714
110
6
0
263,376
2
L
King Arthur
9,754
574
30
2
0
286,345
3
W
Anubis
12,269
722
83
5
0
255,061
0
W
Odin
11,049
650
13
1
0
316,751
3
L
Ullr
11,194
658
30
2
0
262,506
0
W
Heimdallr
10,956
644
64
4
0
255,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role