Player Matchup

Erlang Shen
Erlang Shen
AdmiralBoopa
Erlang Shen
Level 128
God Stats
10W - 6L
1,538 SR
Queue Stats
266W - 260L
1,597 Elo+
Solo
Heimdallr
Heimdallr
Escobeddo
Heimdallr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,630 Elo+
Party 2
Anubis
Anubis
Gondul13
Anubis
Level 88
God Stats
11W - 8L
1,904 SR
Queue Stats
467W - 399L
1,641 Elo+
Solo
Ymir
Ymir
ItsThatGuyAlic3
Ymir
Level 62
God Stats
5W - 2L
1,793 SR
Queue Stats
126W - 77L
1,620 Elo+
Party 2
Mercury
Mercury
Superovenboi420
Mercury
Level 61
God Stats
9W - 4L
1,715 SR
Queue Stats
298W - 235L
1,548 Elo+
Party 2
Team Averages
Level 92
1,690 SR
1,607 Elo+

VS

Team Averages
Level 104
1,545 SR
1,506 Elo+
Janus
Janus
AlphaSturm
Janus
Level 139
God Stats
0W - 2L
1,294 SR
Queue Stats
97W - 92L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
COLEXC
Danzaburou
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,383 Elo+
Party 1
Sylvanus
Sylvanus
MURBACCHUS
Sylvanus
Level 140
God Stats
6W - 3L
1,949 SR
Queue Stats
118W - 102L
1,572 Elo+
Party 1
Nu Wa
Nu Wa
Squantchee
Nu Wa
Level 103
God Stats
1W - 4L
1,395 SR
Queue Stats
72W - 70L
1,511 Elo+
Party 1
Bellona
Bellona
overzealous117
Bellona
Level 86
God Stats
6W - 8L
1,587 SR
Queue Stats
77W - 77L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AdmiralBoopa
Erlang Shen
17
2 / 2 / 11
11,494
500
6,118
12,716
11,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Escobeddo
Heimdallr
19
2 / 4 / 8
12,579
547
7,857
16,317
6,668
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Gondul13
Anubis
20
11 / 5 / 13
14,230
619
24,942
26,119
13,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 3 / 11
10,652
463
5,684
21,738
16,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
14 / 3 / 9
14,693
639
17,912
18,858
7,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
3 / 8 / 6
11,664
507
10,693
15,701
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
COLEXC
Danzaburou
20
6 / 2 / 3
13,474
586
14,954
14,127
7,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MURBACCHUS
Sylvanus
16
3 / 8 / 9
9,763
424
14,765
20,677
19,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
15
3 / 7 / 4
9,713
422
14,798
12,695
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 4
10,893
474
9,152
20,595
15,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
43
30
Kills
17
17
Deaths
30
52
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AdmiralBoopa
Erlang Shen
2
2
11
3.75
L
Janus
3
8
6
0.75
L
Danzaburou
COLEXC
Danzaburou
6
2
3
3.75
W
Heimdallr
Escobeddo
Heimdallr
2
4
8
1.5
W
Anubis
Gondul13
Anubis
11
5
13
3.5
W
1
3
11
2.17
L
Sylvanus
MURBACCHUS
Sylvanus
3
8
9
0.94
L
Nu Wa
3
7
4
0.71
W
14
3
9
6.17
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,513
Damage
64,362
95,748
Taken
83,795
55,391
Mitigated
50,935
37,374
Healing
25,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AdmiralBoopa
Erlang Shen
6,118
2,613
0
3,689
12,716
11,376
989
3,749
8,870
0
53,945
L
Janus
10,693
777
0
439
15,701
4,690
0
6,687
9,014
78,914
0
L
Danzaburou
COLEXC
Danzaburou
14,954
7,514
0
8,518
14,127
7,041
894
3,453
10,674
0
107,519
W
Heimdallr
Escobeddo
Heimdallr
7,857
2,819
0
5,791
16,317
6,668
2,981
5,175
10,978
0
81,694
W
Anubis
Gondul13
Anubis
24,942
385
0
17,302
26,119
13,114
1,602
16,530
9,133
119,640
0
W
5,684
1,349
461
4,613
21,738
16,658
1,028
8,328
13,213
46,368
0
L
Sylvanus
MURBACCHUS
Sylvanus
14,765
3,580
1,475
5,417
20,677
19,403
46
10,705
9,972
36,661
5,890
L
Nu Wa
14,798
4,954
0
1,721
12,695
4,204
0
5,136
7,559
49,377
0
W
17,912
8,030
0
5,518
18,858
7,575
412
4,692
13,938
0
130,877
L
9,152
3,122
0
7,459
20,595
15,597
0
5,193
15,402
0
68,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,648
Gold Earned
55,507
690
Minions Killed
604
0
Camps Cleared
0
2,257,086
Distance Traveled
2,074,912
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,494
500
91
4
0
464,828
5
L
Janus
11,664
507
129
6
0
433,927
3
L
Danzaburou
13,474
586
189
8
0
474,396
5
W
Heimdallr
12,579
547
139
6
0
428,524
4
W
Anubis
14,230
619
197
9
0
383,946
3
W
Ymir
10,652
463
87
4
0
433,633
7
L
Sylvanus
9,763
424
62
3
0
373,275
8
L
Nu Wa
9,713
422
73
3
0
390,252
2
W
Mercury
14,693
639
176
8
0
546,155
1
L
Bellona
10,893
474
151
7
0
403,062
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role