Player Matchup

Fenrir
Fenrir
Bubislegend
Fenrir
Level 105
God Stats
1W - 2L
1,526 SR
Queue Stats
73W - 71L
1,413 Elo+
Party 1
Ymir
Ymir
VeGnGrL
Ymir
Level 7
God Stats
1W - 1L
1,511 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ceritelli1
Ah Muzen Cab
Level 124
God Stats
33W - 11L
1,796 SR
Queue Stats
203W - 211L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
cussingmussel
Baron Samedi
Level 101
God Stats
4W - 4L
1,465 SR
Queue Stats
176W - 170L
1,450 Elo+
Party 1
Agni
Agni
sercho
Agni
Level 44
God Stats
2W - 2L
1,703 SR
Queue Stats
378W - 402L
1,461 Elo+
Solo
Team Averages
Level 76
1,600 SR
1,489 Elo+

VS

Team Averages
Level 55
1,569 SR
1,377 Elo+
Arachne
Arachne
BalakeTheKilla
Arachne
Level 23
God Stats
30W - 20L
1,679 SR
Queue Stats
64W - 60L
1,580 Elo+
Party 2
Aphrodite
Aphrodite
NIGHTMARE lA7Xl
Aphrodite
Level 43
God Stats
6W - 11L
1,541 SR
Queue Stats
167W - 177L
1,451 Elo+
Solo
Danzaburou
Danzaburou
PokeClone5000
Danzaburou
Level 61
God Stats
8W - 10L
1,853 SR
Queue Stats
27W - 37L
1,442 Elo+
Party 2
Artio
Artio
Unknown-Zpider
Artio
Level 63
God Stats
6W - 6L
1,274 SR
Queue Stats
257W - 353L
1,218 Elo+
Party 2
Hercules
Hercules
calculasarus
Hercules
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 6 / 0
6,687
446
4,140
11,075
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
VeGnGrL
Ymir
9
0 / 7 / 1
6,031
402
1,625
13,466
6,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
ceritelli1
Ah Muzen Cab
10
0 / 4 / 1
6,158
411
6,500
10,642
3,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
cussingmussel
Baron Samedi
13
0 / 1 / 0
7,240
483
2,687
6,294
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
sercho
Agni
11
2 / 7 / 1
6,956
464
5,469
7,520
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
8,493
566
4,610
9,748
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
NIGHTMARE lA7Xl
Aphrodite
13
4 / 2 / 11
7,506
500
6,211
7,788
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
PokeClone5000
Danzaburou
14
9 / 0 / 6
8,870
591
15,515
12,385
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
6,524
435
3,268
4,871
3,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
calculasarus
Hercules
15
8 / 0 / 7
9,013
601
5,523
11,454
6,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
25
25
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Fenrir
1
6
0
0.17
W
Aphrodite
NIGHTMARE lA7Xl
Aphrodite
4
2
11
4.75
W
Danzaburou
PokeClone5000
Danzaburou
9
0
6
12
W
0
0
0
0
L
Ymir
VeGnGrL
Ymir
0
7
1
0.07
W
Hercules
calculasarus
Hercules
8
0
7
11.5
L
Ah Muzen Cab
ceritelli1
Ah Muzen Cab
0
4
1
0.13
L
Baron Samedi
cussingmussel
Baron Samedi
0
1
0
0
L
Agni
sercho
Agni
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,421
Damage
35,127
48,997
Taken
46,246
19,337
Mitigated
20,676
10,668
Healing
27,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,610
3,403
0
3,744
9,748
3,364
0
3,075
6,438
0
47,238
L
Fenrir
4,140
1,143
0
3,822
11,075
4,052
220
765
10,260
0
37,060
W
Aphrodite
NIGHTMARE lA7Xl
Aphrodite
6,211
460
4,788
4,759
7,788
3,334
1,135
1,081
6,665
22,849
0
W
Danzaburou
PokeClone5000
Danzaburou
15,515
8,030
0
4,625
12,385
4,305
4,406
1,500
10,833
0
59,676
W
3,268
307
0
2,400
4,871
3,489
570
1,520
3,068
24,872
0
L
Ymir
VeGnGrL
Ymir
1,625
212
0
708
13,466
6,294
0
3,005
10,094
6,511
0
W
Hercules
calculasarus
Hercules
5,523
2,323
0
6,791
11,454
6,184
418
1,831
9,461
0
52,398
L
Ah Muzen Cab
ceritelli1
Ah Muzen Cab
6,500
2,389
0
3,772
10,642
3,234
0
1,451
8,981
0
41,416
L
Baron Samedi
cussingmussel
Baron Samedi
2,687
131
0
1,877
6,294
3,419
584
2,943
3,026
38,981
0
L
Agni
sercho
Agni
5,469
527
0
489
7,520
2,338
0
325
7,157
29,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,072
Gold Earned
40,406
318
Minions Killed
446
0
Camps Cleared
0
1,286,254
Distance Traveled
1,306,393
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,493
566
102
7
0
267,255
6
L
Fenrir
6,687
446
78
5
0
285,051
3
W
Aphrodite
7,506
500
63
4
0
271,885
0
W
Danzaburou
8,870
591
117
8
0
252,887
0
W
Artio
6,524
435
57
4
0
192,205
0
L
Ymir
6,031
402
14
1
0
260,524
0
W
Hercules
9,013
601
107
7
0
322,161
0
L
Ah Muzen Cab
6,158
411
80
5
0
215,901
0
L
Baron Samedi
7,240
483
79
5
0
253,567
6
L
Agni
6,956
464
67
4
0
271,211
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role