Player Matchup

Zeus
Zeus
 
Zeus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AN OP G
Sol
Level 42
God Stats
2W - 1L
1,448 SR
Queue Stats
6W - 12L
1,781 Elo+
Party 2
Medusa
Medusa
Acid-Kittyy
Medusa
Level 29
God Stats
65W - 66L
1,504 SR
Queue Stats
71W - 72L
1,416 Elo+
Solo
Susano
Susano
GG pedal
Susano
Level 29
God Stats
0W - 1L
1,284 SR
Queue Stats
11W - 15L
1,781 Elo+
Party 2
Erlang Shen
Erlang Shen
w3rty w8 QC
Erlang Shen
Level 16
God Stats
2W - 4L
1,338 SR
Queue Stats
28W - 26L
1,500 Elo+
Party 2
Team Averages
Level 25
1,415 SR
1,596 Elo+

VS

Team Averages
Level 22
1,437 SR
1,177 Elo+
Bellona
Bellona
Dumbledoof1
Bellona
Level 21
God Stats
1W - 1L
1,283 SR
Queue Stats
14W - 23L
1,152 Elo+
Party 1
Loki
Loki
Makarontchik
Loki
Level 27
God Stats
8W - 17L
1,190 SR
Queue Stats
163W - 239L
1,278 Elo+
Solo
Fenrir
Fenrir
SwoleJuicy
Fenrir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,152 Elo+
Party 1
Merlin
Merlin
UnknownQ
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,152 Elo+
Party 1
Chiron
Chiron
WatDaJunk
Chiron
Level 20
God Stats
1W - 2L
1,712 SR
Queue Stats
1W - 4L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
1 / 8 / 1
11,134
445
5,978
17,117
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
10
1 / 9 / 0
7,614
305
3,448
10,657
2,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
15
4 / 10 / 1
9,918
397
13,978
18,283
6,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
GG pedal
Susano
16
0 / 6 / 0
10,058
402
6,313
17,399
6,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
w3rty w8 QC
Erlang Shen
16
1 / 6 / 1
10,359
414
4,445
20,191
19,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dumbledoof1
Bellona
17
3 / 3 / 10
11,558
462
7,179
14,745
10,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 1 / 4
10,147
406
997
9,406
4,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
SwoleJuicy
Fenrir
19
9 / 0 / 4
12,950
518
11,262
11,084
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
UnknownQ
Merlin
20
19 / 0 / 5
14,699
588
26,097
10,546
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
WatDaJunk
Chiron
20
6 / 3 / 7
14,158
566
14,515
16,609
9,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
7
Kills
37
39
Deaths
7
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
8
1
0.19
L
Sol
1
9
0
0.11
L
Medusa
4
10
1
0.45
W
Bellona
Dumbledoof1
Bellona
3
3
10
2.67
L
Susano
GG pedal
Susano
0
6
0
0
W
0
1
4
2
W
Fenrir
SwoleJuicy
Fenrir
9
0
4
11
W
Merlin
UnknownQ
Merlin
19
0
5
21.5
W
Chiron
WatDaJunk
Chiron
6
3
7
3.17
L
Erlang Shen
w3rty w8 QC
Erlang Shen
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,162
Damage
60,050
83,647
Taken
62,390
39,587
Mitigated
35,352
17,562
Healing
17,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,978
818
0
3,007
17,117
5,125
625
7,937
9,180
80,152
0
L
Sol
3,448
209
314
1,441
10,657
2,461
527
2,947
7,685
17,193
0
L
Medusa
13,978
6,051
889
2,141
18,283
6,086
612
8,187
9,996
0
62,925
W
Bellona
Dumbledoof1
Bellona
7,179
2,322
545
5,192
14,745
10,509
2,091
2,536
12,209
0
37,485
L
Susano
GG pedal
Susano
6,313
448
385
5,872
17,399
6,628
817
2,587
14,712
0
69,029
W
997
89
0
913
9,406
4,082
0
1,577
7,829
0
25,414
W
Fenrir
SwoleJuicy
Fenrir
11,262
4,405
0
3,126
11,084
6,169
1,884
162
10,922
0
88,339
W
Merlin
UnknownQ
Merlin
26,097
1,676
0
2,135
10,546
4,890
3,927
1,801
8,745
101,247
0
W
Chiron
WatDaJunk
Chiron
14,515
5,395
434
5,635
16,609
9,702
7,965
3,350
13,259
0
101,525
L
Erlang Shen
w3rty w8 QC
Erlang Shen
4,445
1,613
0
3,513
20,191
19,287
661
4,439
15,652
0
38,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,083
Gold Earned
63,512
458
Minions Killed
586
0
Camps Cleared
0
1,964,976
Distance Traveled
2,238,461
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,134
445
152
6
0
358,349
4
L
Sol
7,614
305
21
1
0
349,718
1
L
Medusa
9,918
397
103
4
0
345,792
0
W
Bellona
11,558
462
54
2
0
410,550
0
L
Susano
10,058
402
114
5
0
444,938
0
W
Loki
10,147
406
40
2
0
428,043
3
W
Fenrir
12,950
518
155
6
0
539,253
0
W
Merlin
14,699
588
152
6
0
476,135
0
W
Chiron
14,158
566
185
7
0
384,480
1
L
Erlang Shen
10,359
414
68
3
0
466,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role