Player Matchup

Achilles
Achilles
Official Jum
Achilles
Level 66
God Stats
11W - 15L
1,400 SR
Queue Stats
209W - 218L
1,534 Elo+
Party 3
Fenrir
Fenrir
RedactedReject
Fenrir
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
209W - 218L
1,508 Elo+
Party 3
Ymir
Ymir
SweetColt611661
Ymir
Level 125
God Stats
11W - 9L
1,546 SR
Queue Stats
282W - 279L
1,486 Elo+
Party 3
Danzaburou
Danzaburou
Tsuki_Oh
Danzaburou
Level 158
God Stats
9W - 12L
1,494 SR
Queue Stats
580W - 578L
1,586 Elo+
Party 1
Chang'e
Chang'e
starbiexo
Chang'e
Level 99
God Stats
34W - 18L
1,624 SR
Queue Stats
411W - 344L
1,530 Elo+
Party 1
Team Averages
Level 114
1,513 SR
1,529 Elo+

VS

Team Averages
Level 120
1,503 SR
1,554 Elo+
Merlin
Merlin
CouldBeUrFather
Merlin
Level 125
God Stats
2W - 5L
1,744 SR
Queue Stats
439W - 414L
1,556 Elo+
Party 2
King Arthur
King Arthur
JanusvUllr
King Arthur
Level 141
God Stats
7W - 16L
1,548 SR
Queue Stats
350W - 317L
1,566 Elo+
Party 2
Jing Wei
Jing Wei
KeiStarr
Jing Wei
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
NetoUchiha
Mercury
Level 120
God Stats
4W - 6L
1,088 SR
Queue Stats
302W - 253L
1,583 Elo+
Party 2
Ullr
Ullr
Nojh
Ullr
Level 99
God Stats
37W - 31L
1,635 SR
Queue Stats
247W - 234L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Official Jum
Achilles
13
5 / 1 / 0
7,125
648
4,706
9,574
6,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 4
6,388
581
2,071
6,153
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 1 / 3
6,206
564
2,391
10,667
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Tsuki_Oh
Danzaburou
10
4 / 0 / 1
6,706
610
7,230
6,400
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
starbiexo
Chang'e
13
0 / 1 / 0
6,801
618
2,349
4,907
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,557
596
2,056
2,088
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
JanusvUllr
King Arthur
11
1 / 3 / 0
6,473
588
7,528
9,090
6,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
KeiStarr
Jing Wei
8
0 / 5 / 1
4,899
445
4,436
6,489
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
NetoUchiha
Mercury
11
0 / 2 / 1
6,149
559
1,255
7,816
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
Nojh
Ullr
10
0 / 1 / 0
5,810
528
6,675
5,945
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
11
Kills
3
3
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
King Arthur
JanusvUllr
King Arthur
1
3
0
0.33
L
Jing Wei
KeiStarr
Jing Wei
0
5
1
0.1
L
Mercury
NetoUchiha
Mercury
0
2
1
0.25
L
Ullr
Nojh
Ullr
0
1
0
0
W
Achilles
Official Jum
Achilles
5
1
0
5
W
1
0
4
3
W
1
1
3
2.5
W
Danzaburou
Tsuki_Oh
Danzaburou
4
0
1
4.5
W
Chang'e
starbiexo
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,747
Damage
21,950
37,701
Taken
31,428
17,565
Mitigated
12,769
16,762
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,056
291
0
650
2,088
589
0
987
1,007
35,832
0
L
King Arthur
JanusvUllr
King Arthur
7,528
1,332
0
2,925
9,090
6,092
90
0
8,723
0
38,288
L
Jing Wei
KeiStarr
Jing Wei
4,436
3,195
0
1,289
6,489
1,609
0
1,122
5,367
0
14,494
L
Mercury
NetoUchiha
Mercury
1,255
211
0
595
7,816
2,494
0
1,236
6,451
0
37,858
L
Ullr
Nojh
Ullr
6,675
3,135
0
962
5,945
1,985
0
1,197
4,748
0
40,491
W
Achilles
Official Jum
Achilles
4,706
1,911
0
3,374
9,574
6,564
282
0
9,149
0
37,830
W
2,071
334
0
3,295
6,153
2,218
486
44
6,041
0
28,251
W
2,391
808
0
3,503
10,667
5,585
30
458
10,167
20,603
0
W
Danzaburou
Tsuki_Oh
Danzaburou
7,230
3,443
0
3,705
6,400
1,716
552
134
6,248
0
35,610
W
Chang'e
starbiexo
Chang'e
2,349
197
0
2,885
4,907
1,482
813
1,178
3,565
46,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,226
Gold Earned
29,888
335
Minions Killed
340
0
Camps Cleared
0
1,097,137
Distance Traveled
1,094,867
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,557
596
82
7
0
217,046
3
L
King Arthur
6,473
588
80
7
0
204,053
2
L
Jing Wei
4,899
445
31
3
0
229,078
0
L
Mercury
6,149
559
78
7
0
240,147
3
L
Ullr
5,810
528
69
6
0
204,543
1
W
Achilles
7,125
648
72
7
0
223,357
2
W
Fenrir
6,388
581
76
7
0
246,770
0
W
Ymir
6,206
564
18
2
0
215,708
4
W
Danzaburou
6,706
610
76
7
0
195,755
3
W
Chang'e
6,801
618
93
8
0
215,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role