Player Matchup

Danzaburou
Danzaburou
BMWARRIOR123
Danzaburou
Level 59
God Stats
2W - 2L
1,523 SR
Queue Stats
87W - 166L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
P1EMAN2002
Kukulkan
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 19L
1,599 Elo+
Party 1
Sylvanus
Sylvanus
THE 4RMOR K1NG
Sylvanus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 83L
1,369 Elo+
Party 1
Team Averages
Level 40
1,508 SR
1,445 Elo+

VS

Team Averages
Level 10
1,643 SR
1,500 Elo+
King Arthur
King Arthur
Gingy_69_
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
HeGotBlink
Apollo
Level 13
God Stats
3W - 3L
1,930 SR
Queue Stats
82W - 28L
1,500 Elo+
Solo
Agni
Agni
Str8_CLOWNINGG
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BMWARRIOR123
Danzaburou
11
3 / 0 / 6
8,492
772
7,663
4,793
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
P1EMAN2002
Kukulkan
12
6 / 0 / 4
8,471
770
7,545
3,341
1,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
10
1 / 0 / 8
7,895
718
2,929
9,568
6,115
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gingy_69_
King Arthur
8
0 / 5 / 0
6,548
595
1,910
9,510
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Boots

Boots

+6%
Movement Speed

Apollo
HeGotBlink
Apollo
12
0 / 2 / 0
7,982
726
4,032
6,959
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 3 / 0
6,419
584
2,373
7,593
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BMWARRIOR123
Danzaburou
3
0
6
6
L
King Arthur
Gingy_69_
King Arthur
0
5
0
0
L
Apollo
HeGotBlink
Apollo
0
2
0
0
W
Kukulkan
P1EMAN2002
Kukulkan
6
0
4
8
L
0
3
0
0
W
Sylvanus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,137
Damage
8,315
17,702
Taken
24,062
9,313
Mitigated
11,637
5,130
Healing
4,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BMWARRIOR123
Danzaburou
7,663
3,582
0
1,843
4,793
1,844
223
556
4,237
0
32,164
L
King Arthur
Gingy_69_
King Arthur
1,910
244
0
2,210
9,510
5,351
0
3,928
5,582
0
6,927
L
Apollo
HeGotBlink
Apollo
4,032
2,980
0
1,671
6,959
2,374
0
2,218
4,741
0
54,118
W
Kukulkan
P1EMAN2002
Kukulkan
7,545
1,033
0
0
3,341
1,354
1,147
499
2,842
28,802
0
L
2,373
293
0
872
7,593
3,912
0
4,524
3,069
9,362
0
W
Sylvanus
2,929
498
885
2,402
9,568
6,115
140
1,426
8,142
11,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,858
Gold Earned
20,949
123
Minions Killed
144
0
Camps Cleared
0
558,661
Distance Traveled
490,613
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,492
772
48
4
0
215,428
1
L
King Arthur
6,548
595
8
1
0
157,221
3
L
Apollo
7,982
726
120
11
0
185,345
0
W
Kukulkan
8,471
770
53
5
0
180,603
1
L
Agni
6,419
584
16
1
0
148,047
0
W
Sylvanus
7,895
718
22
2
0
162,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role