Player Matchup

Thor
Thor
Good Job Robb
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 121L
1,544 Elo+
Party 2
Kuzenbo
Kuzenbo
Hectaka
Kuzenbo
Level 143
God Stats
5W - 1L
1,500 SR
Queue Stats
264W - 276L
1,576 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jedimarc
Tsukuyomi
Level 141
God Stats
2W - 1L
1,712 SR
Queue Stats
136W - 131L
1,576 Elo+
Solo
Vulcan
Vulcan
TalkyAnteater87
Vulcan
Level 128
God Stats
8W - 5L
1,500 SR
Queue Stats
403W - 419L
1,487 Elo+
Solo
Mercury
Mercury
depresso
Mercury
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
256W - 255L
1,589 Elo+
Party 2
Team Averages
Level 133
1,542 SR
1,554 Elo+

VS

Team Averages
Level 116
1,592 SR
1,453 Elo+
Sun Wukong
Sun Wukong
EchoHawk72
Sun Wukong
Level 121
God Stats
9W - 4L
1,722 SR
Queue Stats
227W - 215L
1,584 Elo+
Solo
Jormungandr
Jormungandr
Morph492
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,491 Elo+
Party 1
Ne Zha
Ne Zha
Spirit291
Ne Zha
Level 149
God Stats
0W - 1L
1,740 SR
Queue Stats
42W - 34L
1,491 Elo+
Party 1
Cernunnos
Cernunnos
poehtoo123
Cernunnos
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 200L
1,422 Elo+
Solo
Thoth
Thoth
rexboy123
Thoth
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 17
14,668
667
9,596
21,913
15,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
Hectaka
Kuzenbo
20
5 / 6 / 26
15,149
689
20,120
37,918
67,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Jedimarc
Tsukuyomi
20
7 / 7 / 20
15,087
686
27,689
26,428
19,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
21 / 5 / 10
18,893
859
48,903
23,034
12,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
depresso
Mercury
20
6 / 11 / 14
14,121
642
17,680
26,319
11,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EchoHawk72
Sun Wukong
20
11 / 8 / 14
16,663
757
25,928
34,833
47,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
Morph492
Jormungandr
20
5 / 8 / 25
15,981
726
23,799
34,968
47,320
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
Spirit291
Ne Zha
20
13 / 8 / 12
16,183
736
34,172
25,394
14,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
poehtoo123
Cernunnos
19
4 / 13 / 17
13,006
591
22,957
26,109
13,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
rexboy123
Thoth
18
4 / 8 / 11
12,719
578
10,323
18,015
8,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
116
45
Kills
37
37
Deaths
45
87
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EchoHawk72
Sun Wukong
11
8
14
2.25
W
6
8
17
1.81
W
Kuzenbo
Hectaka
Kuzenbo
5
6
26
3
W
Tsukuyomi
Jedimarc
Tsukuyomi
7
7
20
2.43
L
Jormungandr
Morph492
Jormungandr
5
8
25
2.19
L
Ne Zha
Spirit291
Ne Zha
13
8
12
2.38
W
21
5
10
5.2
W
Mercury
depresso
Mercury
6
11
14
1.18
L
Cernunnos
poehtoo123
Cernunnos
4
13
17
0.96
L
Thoth
rexboy123
Thoth
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,988
Damage
117,179
135,612
Taken
139,319
126,147
Mitigated
130,785
47,634
Healing
33,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EchoHawk72
Sun Wukong
25,928
3,177
2,787
10,632
34,833
47,537
1,091
16,270
18,563
0
54,832
W
9,596
1,653
2,120
1,287
21,913
15,264
613
5,800
16,113
3,468
19,319
W
Kuzenbo
Hectaka
Kuzenbo
20,120
6,728
5,153
10,680
37,918
67,930
604
11,291
26,627
39,992
0
W
Tsukuyomi
Jedimarc
Tsukuyomi
27,689
5,701
2,895
5,204
26,428
19,036
1,155
5,413
21,015
0
44,557
L
Jormungandr
Morph492
Jormungandr
23,799
4,731
2,735
3,889
34,968
47,320
421
17,676
17,292
58,295
0
L
Ne Zha
Spirit291
Ne Zha
34,172
7,421
96
5,120
25,394
14,129
852
10,983
14,411
0
69,994
W
48,903
17,690
5,450
7,174
23,034
12,040
891
4,779
18,255
97,885
0
W
Mercury
depresso
Mercury
17,680
10,999
2,703
4,968
26,319
11,877
3,252
6,839
19,480
0
33,871
L
Cernunnos
poehtoo123
Cernunnos
22,957
7,305
1,225
3,199
26,109
13,685
246
14,143
11,966
0
43,535
L
Thoth
rexboy123
Thoth
10,323
1,066
1,979
1,862
18,015
8,114
700
11,187
6,828
25,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,918
Gold Earned
74,552
212
Minions Killed
262
0
Camps Cleared
0
1,895,826
Distance Traveled
1,607,406
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
16,663
757
51
2
0
336,753
2
W
Thor
14,668
667
25
1
0
306,168
0
W
Kuzenbo
15,149
689
25
1
0
406,863
0
W
Tsukuyomi
15,087
686
18
1
0
392,064
0
L
Jormungandr
15,981
726
77
4
0
334,348
0
L
Ne Zha
16,183
736
50
2
0
346,959
0
W
Vulcan
18,893
859
106
5
0
413,218
0
W
Mercury
14,121
642
38
2
0
377,513
0
L
Cernunnos
13,006
591
44
2
0
285,023
0
L
Thoth
12,719
578
40
2
0
304,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role