Player Matchup

Nemesis
Nemesis
ApenasCssio
Nemesis
Level 18
God Stats
3W - 1L
1,788 SR
Queue Stats
46W - 28L
1,605 Elo+
Party 1
Osiris
Osiris
DyllanN7
Osiris
Level 143
God Stats
2W - 1L
1,498 SR
Queue Stats
45W - 47L
1,558 Elo+
Party 1
Heimdallr
Heimdallr
MaWickd_
Heimdallr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 66L
1,597 Elo+
Party 1
Geb
Geb
TheWavve
Geb
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
392W - 360L
1,626 Elo+
Party 1
Sol
Sol
zPolaris
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 111
1,557 SR
1,577 Elo+

VS

Team Averages
Level 55
1,622 SR
1,550 Elo+
Erlang Shen
Erlang Shen
Argentosaurio
Erlang Shen
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Pirueta89
Arachne
Level 46
God Stats
11W - 16L
1,534 SR
Queue Stats
209W - 163L
1,621 Elo+
Party 2
Susano
Susano
Santicool
Susano
Level 104
God Stats
17W - 7L
1,666 SR
Queue Stats
59W - 45L
1,570 Elo+
Party 3
Kukulkan
Kukulkan
minottimaicao
Kukulkan
Level 41
God Stats
0W - 1L
1,908 SR
Queue Stats
22W - 20L
1,559 Elo+
Solo
Danzaburou
Danzaburou
turborjgames
Danzaburou
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ApenasCssio
Nemesis
15
3 / 2 / 3
9,308
517
11,457
10,817
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
DyllanN7
Osiris
16
1 / 3 / 2
9,773
543
10,726
16,106
10,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
MaWickd_
Heimdallr
14
2 / 8 / 1
9,180
510
7,734
12,991
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 2 / 5
9,067
504
4,154
10,519
9,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 1
9,461
526
4,076
11,913
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Argentosaurio
Erlang Shen
14
5 / 4 / 6
9,021
501
6,349
16,043
8,656
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Pirueta89
Arachne
11
1 / 1 / 2
7,364
409
3,274
7,753
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
Santicool
Susano
16
9 / 2 / 1
10,208
567
13,965
12,539
4,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
minottimaicao
Kukulkan
14
1 / 1 / 2
8,695
483
7,345
4,925
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
turborjgames
Danzaburou
14
1 / 1 / 2
9,044
502
10,148
14,316
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
9
Kills
17
17
Deaths
9
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ApenasCssio
Nemesis
3
2
3
2.25
L
Erlang Shen
Argentosaurio
Erlang Shen
5
4
6
2
W
Osiris
DyllanN7
Osiris
1
3
2
0.67
W
Heimdallr
MaWickd_
Heimdallr
2
8
1
0.31
L
Arachne
Pirueta89
Arachne
1
1
2
2
L
Susano
Santicool
Susano
9
2
1
4.75
W
1
2
5
1.75
L
Kukulkan
minottimaicao
Kukulkan
1
1
2
2
L
Danzaburou
turborjgames
Danzaburou
1
1
2
2
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,147
Damage
41,081
62,346
Taken
55,576
32,050
Mitigated
24,062
24,695
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ApenasCssio
Nemesis
11,457
4,963
0
3,278
10,817
4,591
0
1,650
9,167
0
60,845
L
Erlang Shen
Argentosaurio
Erlang Shen
6,349
2,276
0
3,961
16,043
8,656
729
2,726
13,317
0
44,371
W
Osiris
DyllanN7
Osiris
10,726
4,070
0
9,587
16,106
10,040
1,020
559
15,547
0
63,933
W
Heimdallr
MaWickd_
Heimdallr
7,734
4,287
0
2,518
12,991
4,262
1,124
0
12,991
0
54,601
L
Arachne
Pirueta89
Arachne
3,274
1,871
0
2,143
7,753
3,777
0
1,925
5,828
0
29,775
L
Susano
Santicool
Susano
13,965
5,798
0
241
12,539
4,690
0
1,409
11,130
0
62,709
W
4,154
1,287
0
978
10,519
9,161
124
2,799
7,720
20,743
0
L
Kukulkan
minottimaicao
Kukulkan
7,345
91
0
773
4,925
1,779
126
1,610
3,315
56,615
0
L
Danzaburou
turborjgames
Danzaburou
10,148
5,207
0
9,284
14,316
5,160
793
560
13,756
0
62,158
W
4,076
682
0
8,334
11,913
3,996
572
2,337
9,576
69,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,789
Gold Earned
44,332
493
Minions Killed
463
0
Camps Cleared
0
1,650,468
Distance Traveled
1,599,537
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,308
517
96
5
0
383,027
9
L
Erlang Shen
9,021
501
65
4
0
358,902
6
W
Osiris
9,773
543
130
7
0
333,393
1
W
Heimdallr
9,180
510
99
6
0
278,471
2
L
Arachne
7,364
409
57
3
0
296,054
4
L
Susano
10,208
567
119
7
0
390,905
3
W
Geb
9,067
504
26
1
0
353,247
8
L
Kukulkan
8,695
483
112
6
0
279,023
4
L
Danzaburou
9,044
502
110
6
0
274,653
2
W
Sol
9,461
526
142
8
0
302,330
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role