Player Matchup

Bacchus
Bacchus
I FXCELESS I
Bacchus
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 99L
1,496 Elo+
Party 1
Heimdallr
Heimdallr
I Koma I
Heimdallr
Level 67
God Stats
2W - 5L
1,331 SR
Queue Stats
75W - 95L
1,445 Elo+
Party 1
Merlin
Merlin
XI__Deadpool_XI
Merlin
Level 130
God Stats
114W - 116L
1,547 SR
Queue Stats
490W - 563L
1,475 Elo+
Solo
Team Averages
Level 91
1,459 SR
1,472 Elo+

VS

Team Averages
Level 98
1,427 SR
1,512 Elo+
Mercury
Mercury
SOMEfnGUY
Mercury
Level 69
God Stats
2W - 4L
1,338 SR
Queue Stats
7W - 10L
1,367 Elo+
Party 2
Janus
Janus
SOMEfnJoKE
Janus
Level 132
God Stats
1W - 2L
1,306 SR
Queue Stats
134W - 106L
1,571 Elo+
Party 2
Jormungandr
Jormungandr
x215HOMICIDEx
Jormungandr
Level 93
God Stats
22W - 13L
1,637 SR
Queue Stats
23W - 14L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
I FXCELESS I
Bacchus
8
0 / 2 / 2
6,604
660
4,071
5,600
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
I Koma I
Heimdallr
9
1 / 4 / 1
6,607
661
3,765
6,565
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 1
6,167
617
4,806
4,514
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SOMEfnGUY
Mercury
9
1 / 1 / 2
6,718
672
1,421
7,936
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
12
5 / 0 / 3
7,875
788
7,099
3,821
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
x215HOMICIDEx
Jormungandr
10
2 / 1 / 5
7,177
718
5,635
7,764
3,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
8
8
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
I FXCELESS I
Bacchus
0
2
2
0.5
L
Heimdallr
I Koma I
Heimdallr
1
4
1
0.38
W
Mercury
SOMEfnGUY
Mercury
1
1
2
2
W
Janus
5
0
3
6.5
L
1
2
1
0.75
W
Jormungandr
x215HOMICIDEx
Jormungandr
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,642
Damage
14,155
16,679
Taken
19,521
8,586
Mitigated
7,061
1,958
Healing
5,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
I FXCELESS I
Bacchus
4,071
369
0
750
5,600
4,759
0
3,513
1,836
9,277
0
L
Heimdallr
I Koma I
Heimdallr
3,765
1,796
147
441
6,565
2,271
0
5,123
1,242
0
21,804
W
Mercury
SOMEfnGUY
Mercury
1,421
130
0
1,989
7,936
2,298
0
3,414
4,322
0
16,852
W
Janus
7,099
524
0
915
3,821
1,092
280
1,461
2,274
35,919
0
L
4,806
596
0
620
4,514
1,556
0
3,534
790
13,511
0
W
Jormungandr
x215HOMICIDEx
Jormungandr
5,635
945
222
2,404
7,764
3,671
0
3,532
4,008
17,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,378
Gold Earned
21,770
76
Minions Killed
115
0
Camps Cleared
0
452,489
Distance Traveled
644,015
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,604
660
10
1
0
161,114
3
L
Heimdallr
6,607
661
37
4
0
141,264
1
W
Mercury
6,718
672
33
3
0
265,456
2
W
Janus
7,875
788
62
6
0
193,650
1
L
Merlin
6,167
617
29
3
0
150,111
1
W
Jormungandr
7,177
718
20
2
0
184,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role