Player Matchup

Tsukuyomi
Tsukuyomi
Alberto2143
Tsukuyomi
Level 36
God Stats
2W - 2L
1,367 SR
Queue Stats
85W - 87L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
IECCO
Cthulhu
Level 154
God Stats
4W - 5L
1,598 SR
Queue Stats
50W - 59L
1,488 Elo+
Party 1
Medusa
Medusa
eddykainan1105
Medusa
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,282 Elo+
Party 1
Merlin
Merlin
green graype
Merlin
Level 48
God Stats
26W - 13L
1,913 SR
Queue Stats
390W - 379L
1,562 Elo+
Party 3
Cabrakan
Cabrakan
kdp12345
Cabrakan
Level 109
God Stats
40W - 24L
1,728 SR
Queue Stats
538W - 442L
1,578 Elo+
Party 3
Team Averages
Level 90
1,621 SR
1,482 Elo+

VS

Team Averages
Level 100
1,601 SR
1,559 Elo+
Olorun
Olorun
CyberWolf18
Olorun
Level 129
God Stats
17W - 23L
1,534 SR
Queue Stats
88W - 84L
1,551 Elo+
Solo
Artemis
Artemis
Gexiner528
Artemis
Level 116
God Stats
33W - 27L
1,633 SR
Queue Stats
301W - 311L
1,607 Elo+
Party 2
Horus
Horus
ads_eltutu
Horus
Level 109
God Stats
19W - 8L
1,776 SR
Queue Stats
204W - 201L
1,588 Elo+
Party 2
Cerberus
Cerberus
aguso0105
Cerberus
Level 47
God Stats
58W - 57L
1,436 SR
Queue Stats
217W - 249L
1,487 Elo+
Party 2
Cu Chulainn
Cu Chulainn
paco_el_del_saco
Cu Chulainn
Level 100
God Stats
2W - 3L
1,626 SR
Queue Stats
192W - 180L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alberto2143
Tsukuyomi
11
2 / 0 / 6
6,624
602
6,868
7,309
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
IECCO
Cthulhu
9
3 / 1 / 4
6,317
574
6,607
8,122
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 5
6,304
573
5,362
4,667
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
8
0 / 4 / 2
5,375
489
6,754
4,696
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
kdp12345
Cabrakan
13
2 / 0 / 0
7,322
666
5,499
5,986
5,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
2 / 2 / 2
5,949
541
5,218
10,528
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Gexiner528
Artemis
9
0 / 3 / 1
5,472
497
2,990
7,220
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
8
3 / 1 / 1
5,502
500
2,493
6,311
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
aguso0105
Cerberus
8
0 / 3 / 3
5,228
475
3,760
8,474
3,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
paco_el_del_saco
Cu Chulainn
11
0 / 1 / 0
5,752
523
3,729
8,389
5,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
5
5
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Alberto2143
Tsukuyomi
2
0
6
5
L
Olorun
2
2
2
1.5
L
Artemis
Gexiner528
Artemis
0
3
1
0.17
W
Cthulhu
IECCO
Cthulhu
3
1
4
5
L
Horus
3
1
1
3.5
L
Cerberus
aguso0105
Cerberus
0
3
3
0.5
W
3
0
5
5.5
W
Merlin
0
4
2
0.25
W
Cabrakan
kdp12345
Cabrakan
2
0
0
2
L
Cu Chulainn
paco_el_del_saco
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,090
Damage
18,190
30,780
Taken
40,922
13,409
Mitigated
16,445
11,463
Healing
15,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Alberto2143
Tsukuyomi
6,868
1,489
0
3,439
7,309
2,171
195
2,141
5,168
0
40,035
L
Olorun
5,218
2,295
502
3,927
10,528
3,466
0
4,255
5,941
30,980
0
L
Artemis
Gexiner528
Artemis
2,990
853
0
2,413
7,220
2,097
0
2,652
4,568
0
25,006
W
Cthulhu
IECCO
Cthulhu
6,607
717
0
2,240
8,122
3,371
0
3,399
4,723
23,272
0
L
Horus
2,493
727
672
1,990
6,311
2,393
0
3,376
2,785
0
14,256
L
Cerberus
aguso0105
Cerberus
3,760
101
0
2,657
8,474
3,232
0
3,531
4,761
14,224
0
W
5,362
2,384
0
2,469
4,667
1,230
240
1,058
3,609
0
29,030
W
Merlin
6,754
523
0
250
4,696
1,308
178
2,380
2,316
26,650
0
W
Cabrakan
kdp12345
Cabrakan
5,499
1,186
0
3,065
5,986
5,329
0
0
5,986
49,404
0
L
Cu Chulainn
paco_el_del_saco
Cu Chulainn
3,729
1,136
0
3,580
8,389
5,257
0
4,382
4,007
0
30,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
27,903
346
Minions Killed
246
0
Camps Cleared
0
1,146,509
Distance Traveled
1,083,507
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,624
602
82
7
0
285,509
0
L
Olorun
5,949
541
59
5
0
188,418
0
L
Artemis
5,472
497
57
5
0
197,592
3
W
Cthulhu
6,317
574
22
2
0
248,482
1
L
Horus
5,502
500
32
3
0
262,613
0
L
Cerberus
5,228
475
28
3
0
220,563
1
W
Medusa
6,304
573
66
6
0
221,512
0
W
Merlin
5,375
489
51
5
0
207,771
2
W
Cabrakan
7,322
666
125
11
0
183,235
3
L
Cu Chulainn
5,752
523
70
6
0
214,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role