Player Matchup

Baron Samedi
Baron Samedi
Red_Wolf-003
Baron Samedi
Level 55
God Stats
4W - 7L
1,506 SR
Queue Stats
110W - 101L
1,284 Elo+
Party 1
King Arthur
King Arthur
SkyWarriorXVS
King Arthur
Level 25
God Stats
19W - 21L
1,405 SR
Queue Stats
59W - 61L
1,361 Elo+
Party 1
Tsukuyomi
Tsukuyomi
balLin_Bananaz
Tsukuyomi
Level 20
God Stats
13W - 10L
1,505 SR
Queue Stats
26W - 33L
1,471 Elo+
Party 1
Sylvanus
Sylvanus
kudalumping98
Sylvanus
Level 23
God Stats
22W - 18L
1,262 SR
Queue Stats
71W - 52L
1,229 Elo+
Party 1
Set
Set
vsworldss
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 30
1,436 SR
1,369 Elo+

VS

Team Averages
Level 10
1,519 SR
1,425 Elo+
Ra
Ra
Cornman2909
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
RollingRaber
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
TTVV_PSIQ
He Bo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
bailpaty
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,368 Elo+
Solo
Yemoja
Yemoja
iLL-Chemist
Yemoja
Level 29
God Stats
2W - 4L
1,596 SR
Queue Stats
49W - 75L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Red_Wolf-003
Baron Samedi
14
9 / 1 / 6
9,880
549
7,665
8,678
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SkyWarriorXVS
King Arthur
16
3 / 0 / 1
9,790
544
8,076
14,574
12,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
balLin_Bananaz
Tsukuyomi
15
6 / 0 / 5
9,735
541
8,434
9,699
3,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
kudalumping98
Sylvanus
12
3 / 1 / 8
9,164
509
2,304
14,808
11,325
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 8 / 0
7,535
419
2,777
11,924
4,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 0
6,278
349
3,087
8,078
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
RollingRaber
Nemesis
2
0 / 4 / 0
4,946
275
972
2,628
564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

He Bo
TTVV_PSIQ
He Bo
3
0 / 2 / 0
5,036
280
588
3,481
702
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
bailpaty
Apollo
15
8 / 3 / 0
9,183
510
9,038
13,810
5,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
12
0 / 3 / 0
6,617
368
3,511
10,450
3,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
21
Kills
9
10
Deaths
21
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
W
Baron Samedi
Red_Wolf-003
Baron Samedi
9
1
6
12
L
Nemesis
RollingRaber
Nemesis
0
4
0
0
W
King Arthur
SkyWarriorXVS
King Arthur
3
0
1
3.5
L
He Bo
TTVV_PSIQ
He Bo
0
2
0
0
L
Apollo
bailpaty
Apollo
8
3
0
2.67
W
Tsukuyomi
balLin_Bananaz
Tsukuyomi
6
0
5
8.5
L
Yemoja
0
3
0
0
W
Sylvanus
kudalumping98
Sylvanus
3
1
8
7
W
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,256
Damage
17,196
59,683
Taken
38,447
36,942
Mitigated
12,081
21,227
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,087
228
140
197
8,078
2,015
0
3,575
4,171
23,111
0
W
Baron Samedi
Red_Wolf-003
Baron Samedi
7,665
1,273
772
2,218
8,678
4,115
2,036
1,396
7,282
41,262
0
L
Nemesis
RollingRaber
Nemesis
972
739
0
0
2,628
564
0
1,180
1,401
0
1,414
W
King Arthur
SkyWarriorXVS
King Arthur
8,076
905
0
6,355
14,574
12,825
1,282
3,190
11,384
0
57,208
L
He Bo
TTVV_PSIQ
He Bo
588
130
0
26
3,481
702
0
1,485
1,839
2,991
0
L
Apollo
bailpaty
Apollo
9,038
5,587
0
4,934
13,810
5,111
2,189
2,674
10,689
0
54,473
W
Tsukuyomi
balLin_Bananaz
Tsukuyomi
8,434
2,240
0
4,949
9,699
3,710
335
1,648
8,051
0
51,193
L
Yemoja
3,511
1,256
1,414
1,952
10,450
3,689
0
440
9,729
23,916
0
W
Sylvanus
kudalumping98
Sylvanus
2,304
1,022
1,087
4,162
14,808
11,325
1,724
952
13,856
26,814
0
W
2,777
1,119
0
1,684
11,924
4,967
760
0
11,924
0
37,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,104
Gold Earned
32,060
354
Minions Killed
174
0
Camps Cleared
0
1,583,275
Distance Traveled
989,515
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,278
349
32
2
0
220,790
0
W
Baron Samedi
9,880
549
74
4
0
267,308
0
L
Nemesis
4,946
275
1
0
0
74,134
0
W
King Arthur
9,790
544
112
6
0
363,610
1
L
He Bo
5,036
280
3
0
0
109,958
1
L
Apollo
9,183
510
96
5
0
300,827
5
W
Tsukuyomi
9,735
541
76
4
0
384,667
0
L
Yemoja
6,617
368
42
2
0
283,806
3
W
Sylvanus
9,164
509
46
3
0
292,037
1
W
Set
7,535
419
46
3
0
275,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role