Player Matchup

Baron Samedi
Baron Samedi
GalaxyMike1114
Baron Samedi
Level 14
God Stats
34W - 57L
1,488 SR
Queue Stats
218W - 247L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
MrSnoodle28
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 66L
1,478 Elo+
Solo
Chang'e
Chang'e
OmniscientIdiot
Chang'e
Level 28
God Stats
9W - 15L
1,235 SR
Queue Stats
153W - 168L
1,420 Elo+
Party 2
Ra
Ra
sausash
Ra
Level 4
God Stats
3W - 5L
1,194 SR
Queue Stats
3W - 6L
1,227 Elo+
Solo
Artemis
Artemis
vinniputin
Artemis
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Team Averages
Level 14
1,383 SR
1,421 Elo+

VS

Team Averages
Level 13
1,474 SR
1,438 Elo+
Sol
Sol
HELLBOUNDPATROL
Sol
Level 17
God Stats
37W - 28L
1,464 SR
Queue Stats
37W - 33L
1,396 Elo+
Party 1
Thanatos
Thanatos
HellaRoasted
Thanatos
Level 8
God Stats
4W - 4L
1,403 SR
Queue Stats
9W - 8L
1,458 Elo+
Party 3
Thor
Thor
RougeSwitch
Thor
Level 7
God Stats
25W - 27L
1,641 SR
Queue Stats
112W - 119L
1,521 Elo+
Party 3
Ares
Ares
xKOOLAIDGODx
Ares
Level 26
God Stats
15W - 10L
1,500 SR
Queue Stats
65W - 81L
1,386 Elo+
Party 1
Anubis
Anubis
xXMiggyFreshXx
Anubis
Level 7
God Stats
3W - 2L
1,364 SR
Queue Stats
10W - 14L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GalaxyMike1114
Baron Samedi
18
3 / 10 / 12
11,838
987
13,367
19,407
6,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
MrSnoodle28
Cthulhu
19
4 / 7 / 13
13,217
1,101
17,899
29,881
28,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
6 / 9 / 7
12,420
1,035
14,163
23,050
6,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
2 / 12 / 12
11,720
977
13,938
20,300
6,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
vinniputin
Artemis
16
3 / 4 / 6
10,959
913
6,422
6,066
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 24
13,978
1,165
31,581
19,947
7,959
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
HellaRoasted
Thanatos
19
15 / 4 / 14
14,104
1,175
17,747
12,202
4,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 4 / 22
12,541
1,045
12,088
10,960
4,331
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 5 / 26
12,967
1,081
11,403
18,970
15,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
9 / 4 / 22
13,656
1,138
19,365
12,513
6,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
149
18
Kills
41
42
Deaths
18
50
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
GalaxyMike1114
Baron Samedi
3
10
12
0.9
W
9
1
24
21
W
Thanatos
HellaRoasted
Thanatos
15
4
14
5.5
L
Cthulhu
MrSnoodle28
Cthulhu
4
7
13
1.5
L
6
9
7
1.06
W
4
4
22
3.75
L
2
12
12
0.67
L
Artemis
vinniputin
Artemis
3
4
6
1.5
W
4
5
26
3.4
W
9
4
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,789
Damage
92,184
98,704
Taken
74,592
48,962
Mitigated
38,639
14,345
Healing
20,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
GalaxyMike1114
Baron Samedi
13,367
1,048
1,885
1,645
19,407
6,083
0
10,971
8,436
23,107
0
W
31,581
10,620
0
9,486
19,947
7,959
0
16,999
2,773
53,714
0
W
Thanatos
HellaRoasted
Thanatos
17,747
8,066
0
5,144
12,202
4,568
0
10,093
1,924
0
30,515
L
Cthulhu
MrSnoodle28
Cthulhu
17,899
1,328
777
1,402
29,881
28,397
0
24,063
5,818
39,114
0
L
14,163
1,321
1,826
3,592
23,050
6,059
0
13,189
9,861
35,626
0
W
12,088
1,406
0
0
10,960
4,331
0
8,590
2,220
0
27,003
L
13,938
1,306
1,361
1,417
20,300
6,476
0
11,620
8,680
37,261
0
L
Artemis
vinniputin
Artemis
6,422
3,522
0
440
6,066
1,947
0
2,506
3,560
0
10,725
W
11,403
859
0
414
18,970
15,498
0
13,492
5,253
32,735
0
W
19,365
465
127
5,362
12,513
6,283
0
9,321
3,055
47,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,154
Gold Earned
67,246
194
Minions Killed
221
3
Camps Cleared
9
834,944
Distance Traveled
1,013,781
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,838
987
28
2
1
190,437
0
W
Sol
13,978
1,165
43
4
0
210,954
0
W
Thanatos
14,104
1,175
29
2
5
211,541
0
L
Cthulhu
13,217
1,101
69
6
1
231,309
0
L
Chang'e
12,420
1,035
56
5
0
174,921
0
W
Thor
12,541
1,045
38
3
3
213,479
0
L
Ra
11,720
977
34
3
0
178,353
0
L
Artemis
10,959
913
7
1
1
59,924
1
W
Ares
12,967
1,081
28
2
0
224,517
0
W
Anubis
13,656
1,138
83
7
1
153,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role