Player Matchup

King Arthur
King Arthur
Achromark
King Arthur
Level 28
God Stats
10W - 8L
1,300 SR
Queue Stats
104W - 102L
1,680 Elo+
Solo
Danzaburou
Danzaburou
MP2003
Danzaburou
Level 25
God Stats
5W - 4L
1,755 SR
Queue Stats
192W - 268L
1,451 Elo+
Solo
Ratatoskr
Ratatoskr
PERISHBTW
Ratatoskr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 39L
1,603 Elo+
Solo
Raijin
Raijin
Slimefully
Raijin
Level 28
God Stats
5W - 2L
1,834 SR
Queue Stats
192W - 221L
1,462 Elo+
Solo
Xbalanque
Xbalanque
igtrigga
Xbalanque
Level 28
God Stats
1W - 0L
1,731 SR
Queue Stats
88W - 65L
1,518 Elo+
Solo
Team Averages
Level 27
1,624 SR
1,543 Elo+

VS

Team Averages
Level 14
1,592 SR
1,563 Elo+
Skadi
Skadi
Angeloskii77
Skadi
Level 14
God Stats
5W - 7L
1,205 SR
Queue Stats
213W - 222L
1,426 Elo+
Party 1
Fenrir
Fenrir
CoolingSauce688
Fenrir
Level 12
God Stats
5W - 5L
1,836 SR
Queue Stats
22W - 24L
1,491 Elo+
Solo
Heimdallr
Heimdallr
DancingLizard-
Heimdallr
Level 14
God Stats
8W - 4L
1,725 SR
Queue Stats
9W - 7L
1,494 Elo+
Solo
Jormungandr
Jormungandr
Ghoseistein4
Jormungandr
Level 26
God Stats
2W - 2L
1,694 SR
Queue Stats
325W - 300L
1,603 Elo+
Solo
Olorun
Olorun
Ilove122116
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Achromark
King Arthur
20
5 / 3 / 23
12,817
1,068
15,313
22,374
24,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
MP2003
Danzaburou
19
1 / 4 / 22
12,348
1,029
12,813
9,352
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
PERISHBTW
Ratatoskr
20
18 / 9 / 13
15,188
1,266
26,910
16,240
6,200
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Slimefully
Raijin
20
14 / 5 / 13
13,530
1,128
25,103
12,715
5,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
igtrigga
Xbalanque
20
9 / 6 / 20
13,525
1,127
26,504
19,543
8,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 12 / 9
14,002
1,167
24,329
25,544
9,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 7 / 8
15,409
1,284
19,224
20,812
12,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
DancingLizard-
Heimdallr
18
1 / 10 / 15
12,023
1,002
13,310
18,341
7,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Ghoseistein4
Jormungandr
19
1 / 5 / 17
11,850
988
11,884
27,347
28,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
17
0 / 13 / 8
10,406
867
3,839
20,956
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
83
47
Kills
26
27
Deaths
47
91
Assists
57
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Achromark
King Arthur
5
3
23
5.5
L
11
12
9
1.29
L
13
7
8
2.43
L
Heimdallr
DancingLizard-
Heimdallr
1
10
15
0.85
L
Jormungandr
Ghoseistein4
Jormungandr
1
5
17
1.9
L
Olorun
0
13
8
0.31
W
Danzaburou
MP2003
Danzaburou
1
4
22
3
W
Ratatoskr
PERISHBTW
Ratatoskr
18
9
13
2.72
W
Raijin
Slimefully
Raijin
14
5
13
4.1
W
Xbalanque
igtrigga
Xbalanque
9
6
20
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,643
Damage
72,586
80,224
Taken
113,000
48,594
Mitigated
64,353
13,641
Healing
5,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Achromark
King Arthur
15,313
1,524
0
6,398
22,374
24,728
0
4,199
18,175
0
24,885
L
24,329
14,123
0
2,377
25,544
9,076
0
2,704
22,485
0
45,299
L
19,224
3,310
0
165
20,812
12,088
0
5,188
15,322
0
34,794
L
Heimdallr
DancingLizard-
Heimdallr
13,310
5,799
152
560
18,341
7,062
0
5,256
12,545
0
46,513
L
Jormungandr
Ghoseistein4
Jormungandr
11,884
3,813
0
0
27,347
28,708
0
5,895
20,915
28,451
0
L
Olorun
3,839
3,331
76
2,471
20,956
7,419
0
5,013
15,770
15,868
0
W
Danzaburou
MP2003
Danzaburou
12,813
5,226
0
1,120
9,352
4,140
0
2,421
6,931
0
41,107
W
Ratatoskr
PERISHBTW
Ratatoskr
26,910
14,462
0
651
16,240
6,200
0
2,371
13,869
0
43,793
W
Raijin
Slimefully
Raijin
25,103
3,144
0
914
12,715
5,116
0
2,484
10,231
45,476
0
W
Xbalanque
igtrigga
Xbalanque
26,504
17,644
0
4,558
19,543
8,410
0
4,248
15,295
0
44,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,408
Gold Earned
63,690
199
Minions Killed
211
8
Camps Cleared
3
1,066,851
Distance Traveled
981,408
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,817
1,068
25
2
1
264,271
0
L
Skadi
14,002
1,167
29
2
0
206,118
0
L
Fenrir
15,409
1,284
37
3
1
262,389
1
L
Heimdallr
12,023
1,002
73
6
0
164,726
2
L
Jormungandr
11,850
988
38
3
2
194,973
1
L
Olorun
10,406
867
34
3
0
153,202
0
W
Danzaburou
12,348
1,029
52
4
1
198,636
1
W
Ratatoskr
15,188
1,266
33
3
1
205,741
0
W
Raijin
13,530
1,128
54
5
3
176,470
0
W
Xbalanque
13,525
1,127
35
3
2
221,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role