Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cracc Spoon4055
Ah Muzen Cab
Level 10
God Stats
10W - 3L
1,778 SR
Queue Stats
13W - 5L
1,776 Elo+
Party 1
Ares
Ares
J0HNORRHEA
Ares
Level 129
God Stats
1W - 1L
1,284 SR
Queue Stats
114W - 123L
1,789 Elo+
Party 1
Hera
Hera
brownskin1981
Hera
Level 25
God Stats
4W - 4L
2,019 SR
Queue Stats
25W - 22L
1,663 Elo+
Solo
Team Averages
Level 55
1,694 SR
1,743 Elo+

VS

Team Averages
Level 58
1,547 SR
1,746 Elo+
Chronos
Chronos
Antropide
Chronos
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
608W - 313L
1,829 Elo+
Party 2
Cthulhu
Cthulhu
S_o_S_PlayHarD
Cthulhu
Level 17
God Stats
7W - 10L
1,475 SR
Queue Stats
15W - 23L
1,429 Elo+
Solo
Vamana
Vamana
UptownPlains410
Vamana
Level 18
God Stats
3W - 1L
1,667 SR
Queue Stats
64W - 8L
1,980 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cracc Spoon4055
Ah Muzen Cab
9
0 / 3 / 0
6,397
640
7,073
6,920
2,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
6,633
663
2,593
7,930
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 1 / 0
6,228
623
4,042
3,931
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Antropide
Chronos
11
1 / 0 / 4
6,934
693
5,329
6,097
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 5
6,610
661
3,524
4,804
2,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
5 / 0 / 1
7,612
761
6,776
7,541
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
Antropide
Chronos
1
0
4
3
L
Ah Muzen Cab
Cracc Spoon4055
Ah Muzen Cab
0
3
0
0
L
0
2
0
0
W
0
0
5
2.5
W
5
0
1
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,708
Damage
15,629
18,781
Taken
18,442
9,171
Mitigated
11,393
2,472
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Antropide
Chronos
5,329
1,886
0
1,524
6,097
3,329
0
2,760
3,337
34,235
2,377
L
Ah Muzen Cab
Cracc Spoon4055
Ah Muzen Cab
7,073
1,918
0
873
6,920
2,787
184
1,748
5,172
0
32,810
L
2,593
81
0
1,164
7,930
5,061
0
5,476
2,454
8,377
0
W
3,524
233
626
865
4,804
2,557
0
1,626
3,178
20,827
0
W
6,776
2,392
0
2,784
7,541
5,507
0
2,278
5,263
0
28,000
L
4,042
697
0
435
3,931
1,323
0
1,421
2,510
27,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,258
Gold Earned
21,156
126
Minions Killed
146
0
Camps Cleared
0
582,460
Distance Traveled
596,263
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,934
693
65
7
0
196,979
0
L
Ah Muzen Cab
6,397
640
63
6
0
192,364
3
L
Ares
6,633
663
12
1
0
202,658
3
W
Cthulhu
6,610
661
37
4
0
198,592
2
W
Vamana
7,612
761
44
4
0
200,692
2
L
Hera
6,228
623
51
5
0
187,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role