Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Blacksheaperd
Baron Samedi
Level 107
God Stats
11W - 12L
1,500 SR
Queue Stats
182W - 231L
1,217 Elo+
Party 2
Loki
Loki
Bryanterra456
Loki
Level 82
God Stats
10W - 7L
1,500 SR
Queue Stats
284W - 323L
1,478 Elo+
Party 2
Cerberus
Cerberus
TtvIssa_Gamerr31
Cerberus
Level 24
God Stats
42W - 34L
1,566 SR
Queue Stats
183W - 181L
1,504 Elo+
Party 2
Guan Yu
Guan Yu
killerwolf845
Guan Yu
Level 121
God Stats
16W - 24L
1,547 SR
Queue Stats
336W - 374L
1,498 Elo+
Party 2
Team Averages
Level 88
1,523 SR
1,439 Elo+

VS

Team Averages
Level 72
1,533 SR
1,555 Elo+
Zhong Kui
Zhong Kui
PurposelyUnfunny
Zhong Kui
Level 28
God Stats
45W - 30L
1,516 SR
Queue Stats
225W - 209L
1,556 Elo+
Party 1
Thoth
Thoth
RandolphSamFire
Thoth
Level 102
God Stats
38W - 32L
1,398 SR
Queue Stats
234W - 220L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
VaranusP
Amaterasu
Level 43
God Stats
16W - 11L
1,641 SR
Queue Stats
82W - 87L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
haydennocky
Sun Wukong
Level 66
God Stats
2W - 6L
1,500 SR
Queue Stats
219W - 192L
1,615 Elo+
Party 1
Heimdallr
Heimdallr
lilbirthmarc69
Heimdallr
Level 119
God Stats
13W - 9L
1,610 SR
Queue Stats
375W - 316L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 5 / 2
6,038
549
4,364
6,571
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Blacksheaperd
Baron Samedi
10
1 / 3 / 0
5,318
483
4,427
9,059
3,994
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 0
5,447
495
2,587
6,926
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 5 / 2
5,833
530
3,157
8,780
4,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
11
0 / 3 / 0
5,804
528
5,489
9,222
5,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
10
5 / 1 / 2
6,645
604
4,000
7,130
4,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 1 / 2
6,872
625
6,921
4,953
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
VaranusP
Amaterasu
12
3 / 0 / 3
6,828
621
3,948
8,379
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
haydennocky
Sun Wukong
12
3 / 0 / 1
6,940
631
5,909
8,871
5,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
lilbirthmarc69
Heimdallr
11
3 / 2 / 7
6,542
595
6,611
5,979
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
18
18
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
5
2
0.4
L
Baron Samedi
Blacksheaperd
Baron Samedi
1
3
0
0.33
L
1
2
0
0.5
W
Zhong Kui
5
1
2
6
W
4
1
2
5
L
1
5
2
0.4
W
Amaterasu
VaranusP
Amaterasu
3
0
3
4.5
W
Sun Wukong
haydennocky
Sun Wukong
3
0
1
3.5
L
Guan Yu
0
3
0
0
W
Heimdallr
lilbirthmarc69
Heimdallr
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,024
Damage
27,389
40,558
Taken
35,312
17,567
Mitigated
16,165
13,260
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,364
2,549
0
286
6,571
2,022
658
1,716
4,852
0
29,317
L
Baron Samedi
Blacksheaperd
Baron Samedi
4,427
68
502
4,139
9,059
3,994
0
4,843
3,847
27,578
0
L
2,587
757
0
1,447
6,926
1,541
0
1,415
5,330
0
29,319
W
Zhong Kui
4,000
583
1
2,163
7,130
4,491
0
1,794
5,336
20,947
0
W
6,921
152
0
1,129
4,953
1,644
327
2,326
2,627
35,472
0
L
3,157
62
222
2,129
8,780
4,863
0
2,364
6,360
13,918
0
W
Amaterasu
VaranusP
Amaterasu
3,948
1,734
0
2,218
8,379
3,196
0
1,218
7,114
0
41,691
W
Sun Wukong
haydennocky
Sun Wukong
5,909
1,427
0
4,023
8,871
5,258
0
532
7,964
0
39,697
L
Guan Yu
5,489
1,382
0
4,535
9,222
5,147
72
0
8,672
0
33,430
W
Heimdallr
lilbirthmarc69
Heimdallr
6,611
3,018
0
1,140
5,979
1,576
646
1,714
4,265
0
34,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,440
Gold Earned
33,827
252
Minions Killed
303
0
Camps Cleared
0
1,085,978
Distance Traveled
1,161,167
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,038
549
66
6
0
193,730
1
L
Baron Samedi
5,318
483
42
4
0
211,178
4
L
Loki
5,447
495
54
5
0
245,635
2
W
Zhong Kui
6,645
604
28
3
0
230,397
0
W
Thoth
6,872
625
58
5
0
223,446
0
L
Cerberus
5,833
530
25
2
0
222,067
0
W
Amaterasu
6,828
621
78
7
0
268,645
4
W
Sun Wukong
6,940
631
77
7
0
242,098
3
L
Guan Yu
5,804
528
65
6
0
213,368
0
W
Heimdallr
6,542
595
62
6
0
196,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role