Player Matchup

Nu Wa
Nu Wa
Curtastrophyy
Nu Wa
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,574 Elo+
Party 2
Artio
Artio
DJ Kracken
Artio
Level 144
God Stats
3W - 1L
1,897 SR
Queue Stats
53W - 45L
1,590 Elo+
Party 2
Ymir
Ymir
MaiOfTheFey
Ymir
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
393W - 408L
1,547 Elo+
Party 3
Bellona
Bellona
Nekromaj
Bellona
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 263L
1,539 Elo+
Party 3
Artemis
Artemis
UrbanCowboyHTX
Artemis
Level 86
God Stats
17W - 7L
1,317 SR
Queue Stats
333W - 338L
1,524 Elo+
Party 3
Team Averages
Level 128
1,543 SR
1,555 Elo+

VS

Team Averages
Level 106
1,447 SR
1,571 Elo+
King Arthur
King Arthur
Big Jiggly J
King Arthur
Level 119
God Stats
4W - 2L
1,089 SR
Queue Stats
151W - 127L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
BigDaddyBarks
Danzaburou
Level 128
God Stats
8W - 9L
1,530 SR
Queue Stats
70W - 61L
1,586 Elo+
Solo
Hun Batz
Hun Batz
DaddyDart
Hun Batz
Level 69
God Stats
4W - 3L
1,268 SR
Queue Stats
76W - 71L
1,527 Elo+
Party 1
Athena
Athena
HuntlyLortle
Athena
Level 146
God Stats
8W - 2L
1,796 SR
Queue Stats
281W - 246L
1,551 Elo+
Solo
Janus
Janus
NiklePikle
Janus
Level 69
God Stats
2W - 6L
1,553 SR
Queue Stats
148W - 113L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,655
475
7,694
8,650
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
9
0 / 5 / 1
5,797
414
4,166
13,616
8,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 3 / 2
5,953
425
2,052
10,673
5,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Nekromaj
Bellona
12
2 / 2 / 2
6,938
496
5,486
9,224
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 4 / 2
7,468
533
5,451
7,998
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Big Jiggly J
King Arthur
13
3 / 0 / 2
7,717
551
7,354
8,424
6,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
BigDaddyBarks
Danzaburou
15
6 / 1 / 2
9,827
702
6,280
8,862
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
DaddyDart
Hun Batz
13
4 / 2 / 5
7,955
568
5,067
8,020
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
11
1 / 3 / 11
7,032
502
4,374
11,279
4,776
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
13
4 / 1 / 6
8,037
574
11,687
5,951
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
18
19
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Big Jiggly J
King Arthur
3
0
2
4
W
Danzaburou
BigDaddyBarks
Danzaburou
6
1
2
7
L
1
5
3
0.5
L
Artio
0
5
1
0.1
W
Hun Batz
DaddyDart
Hun Batz
4
2
5
3.25
W
Athena
1
3
11
2.17
L
1
3
2
0.67
L
Bellona
Nekromaj
Bellona
2
2
2
1.5
W
Janus
4
1
6
7
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,849
Damage
34,762
50,161
Taken
42,536
24,084
Mitigated
18,887
10,698
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Big Jiggly J
King Arthur
7,354
1,104
0
3,354
8,424
6,116
412
3,700
4,605
0
35,394
W
Danzaburou
BigDaddyBarks
Danzaburou
6,280
2,286
0
5,108
8,862
3,138
2,347
1,922
6,830
0
60,824
L
7,694
981
0
1,370
8,650
2,693
0
3,452
4,930
37,930
0
L
Artio
4,166
723
0
4,168
13,616
8,278
0
3,007
9,538
24,300
0
W
Hun Batz
DaddyDart
Hun Batz
5,067
635
0
2,210
8,020
2,903
0
1,022
6,954
0
43,592
W
Athena
4,374
1,113
456
2,900
11,279
4,776
0
4,331
6,734
21,095
0
L
2,052
215
0
1,388
10,673
5,265
0
4,493
5,964
13,227
0
L
Bellona
Nekromaj
Bellona
5,486
1,315
0
448
9,224
5,699
0
2,050
7,070
0
42,363
W
Janus
11,687
97
0
1,530
5,951
1,954
660
2,208
3,501
53,998
0
L
5,451
2,580
0
3,324
7,998
2,149
0
2,419
5,505
0
31,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,811
Gold Earned
40,568
280
Minions Killed
391
0
Camps Cleared
0
1,251,374
Distance Traveled
1,302,193
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,717
551
68
5
0
262,024
2
W
Danzaburou
9,827
702
112
8
0
225,271
3
L
Nu Wa
6,655
475
81
6
0
226,058
3
L
Artio
5,797
414
44
3
0
245,023
2
W
Hun Batz
7,955
568
80
6
0
265,819
2
W
Athena
7,032
502
28
2
0
277,917
2
L
Ymir
5,953
425
13
1
0
264,365
4
L
Bellona
6,938
496
75
5
0
274,351
3
W
Janus
8,037
574
103
7
0
271,162
2
L
Artemis
7,468
533
67
5
0
241,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role