Player Matchup

Serqet
Serqet
CriticalCross
Serqet
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
581W - 571L
1,538 Elo+
Solo
Artemis
Artemis
MightyPanda21
Artemis
Level 63
God Stats
6W - 3L
1,642 SR
Queue Stats
22W - 25L
1,523 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheGreatNate1110
Cu Chulainn
Level 128
God Stats
10W - 8L
1,687 SR
Queue Stats
26W - 18L
1,629 Elo+
Party 1
Ne Zha
Ne Zha
Wino_05
Ne Zha
Level 158
God Stats
10W - 6L
1,655 SR
Queue Stats
100W - 101L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
rshem7
Nu Wa
Level 147
God Stats
4W - 5L
1,258 SR
Queue Stats
63W - 68L
1,561 Elo+
Party 1
Team Averages
Level 121
1,548 SR
1,559 Elo+

VS

Team Averages
Level 87
1,764 SR
1,639 Elo+
Cu Chulainn
Cu Chulainn
DarkghostXC
Cu Chulainn
Level 81
God Stats
1W - 1L
1,702 SR
Queue Stats
34W - 23L
1,609 Elo+
Solo
Awilix
Awilix
NadorSheldsen
Awilix
Level 105
God Stats
17W - 17L
1,784 SR
Queue Stats
206W - 183L
1,695 Elo+
Party 3
Artemis
Artemis
alartya
Artemis
Level 77
God Stats
6W - 7L
1,581 SR
Queue Stats
124W - 108L
1,620 Elo+
Party 3
Chang'e
Chang'e
gab_20_03
Chang'e
Level 69
God Stats
22W - 21L
1,938 SR
Queue Stats
252W - 227L
1,753 Elo+
Party 2
Khepri
Khepri
potato_aim_bot1
Khepri
Level 104
God Stats
5W - 8L
1,817 SR
Queue Stats
468W - 447L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 21
18,147
534
19,738
42,821
42,191
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Artemis
20
11 / 6 / 11
21,851
643
42,951
35,527
16,791
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
TheGreatNate1110
Cu Chulainn
20
15 / 1 / 18
21,542
634
30,186
36,566
44,922
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Wino_05
Ne Zha
20
12 / 8 / 13
19,902
585
29,949
39,757
21,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
rshem7
Nu Wa
20
8 / 9 / 13
19,479
573
35,819
22,629
9,322
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DarkghostXC
Cu Chulainn
20
2 / 9 / 3
15,582
458
19,115
37,939
42,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 14 / 9
15,286
450
22,634
33,375
13,181
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
alartya
Artemis
20
6 / 11 / 5
16,190
476
31,515
40,098
17,347
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
gab_20_03
Chang'e
20
10 / 11 / 7
15,959
469
28,976
42,496
19,828
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 7 / 13
15,046
443
11,954
37,927
46,443
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
67
52
Kills
30
30
Deaths
52
76
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
6
21
2.75
L
Cu Chulainn
DarkghostXC
Cu Chulainn
2
9
3
0.39
W
Artemis
11
6
11
2.75
L
8
14
9
0.89
W
Cu Chulainn
TheGreatNate1110
Cu Chulainn
15
1
18
24
W
Ne Zha
Wino_05
Ne Zha
12
8
13
2.31
L
Artemis
alartya
Artemis
6
11
5
0.77
L
Chang'e
gab_20_03
Chang'e
10
11
7
1.23
L
4
7
13
1.5
W
Nu Wa
rshem7
Nu Wa
8
9
13
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,643
Damage
114,194
177,300
Taken
191,835
134,380
Mitigated
139,715
69,064
Healing
48,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,738
10,707
0
22,555
42,821
42,191
2,197
13,345
29,052
0
95,385
L
Cu Chulainn
DarkghostXC
Cu Chulainn
19,115
2,244
0
3,048
37,939
42,916
893
6,074
31,752
14,735
117,192
W
Artemis
42,951
33,665
0
20,750
35,527
16,791
4,030
6,929
28,524
0
156,396
L
22,634
7,776
0
2,890
33,375
13,181
0
7,880
24,208
0
73,473
W
Cu Chulainn
TheGreatNate1110
Cu Chulainn
30,186
3,404
0
7,716
36,566
44,922
1,476
11,827
24,465
16,341
127,398
W
Ne Zha
Wino_05
Ne Zha
29,949
7,440
0
11,667
39,757
21,154
1,296
14,601
24,916
0
182,988
L
Artemis
alartya
Artemis
31,515
17,618
0
16,877
40,098
17,347
1,367
7,309
31,682
0
139,801
L
Chang'e
gab_20_03
Chang'e
28,976
1,481
6,450
15,640
42,496
19,828
556
10,863
30,729
134,800
0
L
11,954
780
0
3,472
37,927
46,443
149
7,203
30,012
47,389
0
W
Nu Wa
rshem7
Nu Wa
35,819
4,868
378
5,998
22,629
9,322
6,392
8,590
13,761
162,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,921
Gold Earned
78,063
862
Minions Killed
766
0
Camps Cleared
0
3,226,710
Distance Traveled
2,733,445
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
18,147
534
92
3
0
664,482
1
L
Cu Chulainn
15,582
458
228
7
0
502,780
0
W
Artemis
21,851
643
222
7
0
543,005
4
L
Awilix
15,286
450
87
3
0
586,958
0
W
Cu Chulainn
21,542
634
195
6
0
797,123
3
W
Ne Zha
19,902
585
181
5
0
635,453
1
L
Artemis
16,190
476
197
6
0
469,659
1
L
Chang'e
15,959
469
192
6
0
544,953
9
L
Khepri
15,046
443
62
2
0
629,095
11
W
Nu Wa
19,479
573
172
5
0
586,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role