Player Matchup

Zeus
Zeus
Jemms
Zeus
Level 54
God Stats
2W - 3L
1,592 SR
Queue Stats
19W - 37L
1,369 Elo+
Party 1
Izanami
Izanami
Jherix
Izanami
Level 143
God Stats
18W - 16L
1,694 SR
Queue Stats
144W - 135L
1,589 Elo+
Party 1
Cerberus
Cerberus
xDavodx
Cerberus
Level 62
God Stats
3W - 2L
1,920 SR
Queue Stats
26W - 22L
1,558 Elo+
Party 1
Team Averages
Level 86
1,735 SR
1,505 Elo+

VS

Team Averages
Level 71
1,706 SR
1,682 Elo+
Scylla
Scylla
He11oThere
Scylla
Level 101
God Stats
20W - 12L
1,622 SR
Queue Stats
208W - 168L
1,705 Elo+
Party 2
Tyr
Tyr
Lubeix
Tyr
Level 28
God Stats
38W - 21L
1,624 SR
Queue Stats
87W - 44L
1,673 Elo+
Party 2
Hel
Hel
derherher
Hel
Level 83
God Stats
3W - 2L
1,872 SR
Queue Stats
189W - 163L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jemms
Zeus
10
0 / 4 / 1
6,405
582
6,420
3,945
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Jherix
Izanami
11
1 / 4 / 1
7,437
676
5,883
10,084
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
xDavodx
Cerberus
9
1 / 4 / 1
7,488
681
2,832
11,968
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
He11oThere
Scylla
12
8 / 1 / 3
9,059
824
8,617
4,951
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
Lubeix
Tyr
11
1 / 1 / 11
7,679
698
5,672
9,612
5,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 0 / 8
7,990
726
9,028
7,730
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
12
12
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
He11oThere
Scylla
8
1
3
9.5
L
Zeus
Jemms
Zeus
0
4
1
0.13
L
Izanami
Jherix
Izanami
1
4
1
0.38
W
Tyr
Lubeix
Tyr
1
1
11
6.5
W
3
0
8
7
L
Cerberus
xDavodx
Cerberus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,135
Damage
23,317
25,997
Taken
22,293
11,893
Mitigated
9,536
3,905
Healing
10,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
He11oThere
Scylla
8,617
881
0
1,082
4,951
1,637
1,132
1,309
3,544
42,807
0
L
Zeus
Jemms
Zeus
6,420
212
0
0
3,945
1,113
0
3,125
591
19,238
0
L
Izanami
Jherix
Izanami
5,883
3,581
0
2,362
10,084
2,776
0
6,665
2,848
0
30,602
W
Tyr
Lubeix
Tyr
5,672
1,296
0
2,228
9,612
5,560
275
3,476
5,774
0
17,860
W
9,028
1,268
2,970
3,890
7,730
2,339
122
3,969
3,595
33,005
0
L
Cerberus
xDavodx
Cerberus
2,832
327
0
1,543
11,968
8,004
0
6,761
4,560
8,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,330
Gold Earned
24,728
92
Minions Killed
152
0
Camps Cleared
0
585,094
Distance Traveled
671,801
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,059
824
78
7
0
204,274
3
L
Zeus
6,405
582
28
3
0
182,045
3
L
Izanami
7,437
676
56
5
0
202,412
1
W
Tyr
7,679
698
25
2
0
247,883
2
W
Hel
7,990
726
49
4
0
219,644
2
L
Cerberus
7,488
681
8
1
0
200,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role