Player Matchup

Serqet
Serqet
 
Serqet
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Jadoka14456
Horus
Level 105
God Stats
1W - 2L
1,742 SR
Queue Stats
60W - 46L
1,629 Elo+
Solo
Sol
Sol
XAnthProper
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Xadius06
King Arthur
Level 119
God Stats
21W - 18L
1,614 SR
Queue Stats
871W - 762L
1,521 Elo+
Solo
Team Averages
Level 115
1,571 SR
1,530 Elo+

VS

Team Averages
Level 130
1,482 SR
1,629 Elo+
Ganesha
Ganesha
BlungerV2
Ganesha
Level 129
God Stats
12W - 15L
1,500 SR
Queue Stats
151W - 165L
1,902 Elo+
Party 1
Guan Yu
Guan Yu
Imlostagainz
Guan Yu
Level 156
God Stats
6W - 4L
1,408 SR
Queue Stats
166W - 158L
1,563 Elo+
Solo
Anubis
Anubis
Mansrur
Anubis
Level 99
God Stats
21W - 11L
1,609 SR
Queue Stats
874W - 829L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
StormV
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
sF3RA
Bellona
Level 106
God Stats
14W - 13L
1,391 SR
Queue Stats
1,284W - 1,245L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 4 / 3
5,754
523
1,013
5,944
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
 
Baron Samedi
10
2 / 3 / 0
5,749
523
3,625
6,496
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 3 / 1
5,046
459
1,434
6,912
2,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 0
5,295
481
1,224
4,577
938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Xadius06
King Arthur
10
1 / 1 / 0
5,712
519
3,587
7,516
3,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlungerV2
Ganesha
9
0 / 1 / 10
6,245
568
2,921
5,819
3,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Imlostagainz
Guan Yu
11
4 / 0 / 1
6,537
594
2,774
5,306
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Mansrur
Anubis
12
3 / 1 / 3
6,675
607
4,271
3,896
1,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
StormV
Danzaburou
12
6 / 1 / 1
7,391
672
4,802
4,352
1,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
sF3RA
Bellona
11
1 / 1 / 0
6,385
580
3,823
6,195
6,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
14
14
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
4
3
0.38
L
Baron Samedi
 
Baron Samedi
2
3
0
0.67
W
Ganesha
BlungerV2
Ganesha
0
1
10
5
W
Guan Yu
Imlostagainz
Guan Yu
4
0
1
4.5
L
0
3
1
0.17
W
Anubis
Mansrur
Anubis
3
1
3
4.5
W
Danzaburou
StormV
Danzaburou
6
1
1
6.5
L
1
3
0
0.33
L
King Arthur
Xadius06
King Arthur
1
1
0
1
W
Bellona
sF3RA
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,883
Damage
18,591
31,445
Taken
25,568
11,693
Mitigated
15,066
10,426
Healing
12,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,013
306
0
1,169
5,944
3,216
0
1,013
4,931
0
30,325
L
Baron Samedi
 
Baron Samedi
3,625
148
0
2,088
6,496
1,842
280
3,604
2,892
29,087
0
W
Ganesha
BlungerV2
Ganesha
2,921
499
0
2,414
5,819
3,582
382
2,239
3,580
15,162
0
W
Guan Yu
Imlostagainz
Guan Yu
2,774
149
0
3,277
5,306
2,400
0
342
4,964
0
32,493
L
1,434
979
1,096
3,369
6,912
2,386
0
1,581
5,331
0
9,165
W
Anubis
Mansrur
Anubis
4,271
376
0
1,859
3,896
1,774
0
1,955
1,866
39,795
0
W
Danzaburou
StormV
Danzaburou
4,802
1,959
0
2,268
4,352
1,297
0
313
4,039
0
44,431
L
1,224
930
0
1,312
4,577
938
0
994
3,583
27,669
0
L
King Arthur
Xadius06
King Arthur
3,587
824
0
1,392
7,516
3,311
0
0
7,516
0
30,203
W
Bellona
sF3RA
Bellona
3,823
1,754
0
2,544
6,195
6,013
75
0
6,117
0
35,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,556
Gold Earned
33,233
267
Minions Killed
360
0
Camps Cleared
0
1,028,057
Distance Traveled
996,648
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,754
523
66
6
0
223,112
3
L
Baron Samedi
5,749
523
61
6
0
184,983
2
W
Ganesha
6,245
568
2
0
0
185,244
4
W
Guan Yu
6,537
594
77
7
0
235,498
2
L
Horus
5,046
459
14
1
0
209,088
2
W
Anubis
6,675
607
98
9
0
182,035
1
W
Danzaburou
7,391
672
100
9
0
189,669
2
L
Sol
5,295
481
61
6
0
194,379
0
L
King Arthur
5,712
519
65
6
0
216,495
1
W
Bellona
6,385
580
83
8
0
204,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role