Player Matchup

Cu Chulainn
Cu Chulainn
Asir Nyxx
Cu Chulainn
Level 27
God Stats
12W - 18L
1,418 SR
Queue Stats
117W - 144L
1,534 Elo+
Solo
The Morrigan
The Morrigan
Fyrexz
The Morrigan
Level 29
God Stats
27W - 32L
1,549 SR
Queue Stats
107W - 103L
1,610 Elo+
Solo
Ares
Ares
Jojo_gotheat
Ares
Level 8
God Stats
8W - 3L
1,818 SR
Queue Stats
8W - 3L
1,639 Elo+
Party 1
Set
Set
Senaful
Set
Level 27
God Stats
6W - 8L
1,517 SR
Queue Stats
101W - 90L
1,521 Elo+
Solo
Izanami
Izanami
Splash_McBucketz
Izanami
Level 30
God Stats
16W - 16L
1,648 SR
Queue Stats
20W - 24L
1,493 Elo+
Party 1
Team Averages
Level 24
1,590 SR
1,559 Elo+

VS

Team Averages
Level 18
1,471 SR
1,446 Elo+
Neith
Neith
Alpha Kelli
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,593 Elo+
Solo
Poseidon
Poseidon
Anthopsia
Poseidon
Level 23
God Stats
1W - 2L
1,356 SR
Queue Stats
297W - 247L
1,576 Elo+
Solo
Loki
Loki
BornMermaid7268
Loki
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,367 Elo+
Solo
Horus
Horus
The_Unclapped
Horus
Level 26
God Stats
8W - 4L
1,500 SR
Queue Stats
53W - 53L
1,463 Elo+
Solo
Bellona
Bellona
ianfitzgerald88
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Asir Nyxx
Cu Chulainn
10
2 / 4 / 0
5,921
493
2,623
8,584
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Fyrexz
The Morrigan
10
0 / 3 / 0
6,095
508
1,933
5,285
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 1
4,893
408
953
7,820
3,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
1
0 / 0 / 0
3,735
311
0
0
0
11
4 / 3 / 0
6,560
547
6,652
8,412
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,501
625
7,481
5,233
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Anthopsia
Poseidon
12
2 / 0 / 1
7,085
590
3,072
3,547
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 2
7,201
600
2,796
6,576
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 3 / 5
7,042
587
2,964
8,351
5,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 2 / 1
6,664
555
2,446
4,443
3,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
6
Kills
13
14
Deaths
6
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Poseidon
Anthopsia
Poseidon
2
0
1
2.5
L
Cu Chulainn
Asir Nyxx
Cu Chulainn
2
4
0
0.5
W
2
1
2
3
L
The Morrigan
Fyrexz
The Morrigan
0
3
0
0
L
0
4
1
0.13
L
Set
0
0
0
0
L
4
3
0
1.33
W
2
3
5
1.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,161
Damage
18,759
30,101
Taken
28,150
10,540
Mitigated
15,160
5,558
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,481
3,676
0
1,116
5,233
2,816
2,137
221
5,012
0
49,303
W
Poseidon
Anthopsia
Poseidon
3,072
484
0
808
3,547
944
674
1,028
2,519
45,500
0
L
Cu Chulainn
Asir Nyxx
Cu Chulainn
2,623
1,056
0
1,650
8,584
3,116
0
0
8,459
0
27,810
W
2,796
658
0
2,417
6,576
2,114
733
180
6,396
0
36,981
L
The Morrigan
Fyrexz
The Morrigan
1,933
532
0
790
5,285
1,873
336
3,072
2,187
36,299
1,391
L
953
0
0
408
7,820
3,183
0
0
7,820
8,250
0
L
Set
0
0
0
0
0
0
0
0
0
0
0
L
6,652
4,443
0
2,710
8,412
2,368
80
0
8,412
0
46,356
W
2,964
1,672
1,509
2,841
8,351
5,379
211
732
7,619
0
9,428
W
2,446
1,074
0
554
4,443
3,907
571
112
4,331
0
22,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,204
Gold Earned
35,493
241
Minions Killed
334
0
Camps Cleared
0
692,182
Distance Traveled
1,134,813
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,501
625
89
7
0
202,754
5
W
Poseidon
7,085
590
86
7
0
231,386
3
L
Cu Chulainn
5,921
493
61
5
0
157,126
0
W
Loki
7,201
600
89
7
0
212,627
4
L
The Morrigan
6,095
508
74
6
0
180,950
3
L
Ares
4,893
408
16
1
0
173,733
0
L
Set
3,735
311
0
0
0
0
0
L
Izanami
6,560
547
90
8
0
180,373
1
W
Horus
7,042
587
15
1
0
248,453
4
W
Bellona
6,664
555
55
5
0
239,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role