Player Matchup

Achilles
Achilles
Gold IV
KillerJ2210
Achilles
Gold IV
Level 129
God Stats
19W - 16L
1,614 SR
Queue Stats
85W - 78L
1,685 MMR
Party 2
Thoth
Thoth
Gold IV
chubyninja
Thoth
Gold IV
Level 154
God Stats
11W - 7L
1,965 SR
Queue Stats
88W - 65L
1,744 MMR
Party 2
Guan Yu
Guan Yu
Gold V
gavman64
Guan Yu
Gold V
Level 128
God Stats
24W - 14L
1,835 SR
Queue Stats
65W - 45L
1,617 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,805 SR
1,682 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 98
1,554 SR
1,597 MMR
Discordia
Discordia
Gold II
NeroVitus
Discordia
Gold II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold IV
Trypticx
Ares
Gold IV
Level 90
God Stats
4W - 8L
1,566 SR
Queue Stats
173W - 127L
1,574 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
ÐoctorJ
Ah Muzen Cab
Gold II
Level 121
God Stats
82W - 59L
1,595 SR
Queue Stats
219W - 184L
1,716 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KillerJ2210
Achilles
15
5 / 2 / 3
12,075
636
7,420
15,509
11,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
17
3 / 1 / 5
11,999
632
12,823
8,083
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
gavman64
Guan Yu
14
0 / 1 / 7
11,910
627
4,776
15,393
16,672
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AphroditePersephoneScyllaCthulhu

VS

Bans
DanzaburouCu ChulainnRaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NeroVitus
Discordia
13
0 / 4 / 3
10,107
532
8,761
9,339
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
1 / 3 / 3
10,613
559
5,599
10,532
8,033
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
16
3 / 1 / 1
11,925
628
12,933
7,722
2,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
8
Kills
4
4
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
KillerJ2210
Achilles
5
2
3
3.25
L
Discordia
NeroVitus
Discordia
0
4
3
0.38
L
Ares
1
3
3
0.83
W
Thoth
3
1
5
5.5
W
Guan Yu
gavman64
Guan Yu
0
1
7
3.5
L
Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,019
Damage
27,293
38,985
Taken
27,593
31,284
Mitigated
12,280
17,965
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
KillerJ2210
Achilles
7,420
1,457
0
3,108
15,509
11,960
661
4,800
10,351
0
44,863
L
Discordia
NeroVitus
Discordia
8,761
273
0
1,209
9,339
2,090
0
5,196
3,666
33,886
0
L
Ares
5,599
165
805
2,352
10,532
8,033
0
3,046
6,722
13,498
0
W
Thoth
12,823
493
0
2,213
8,083
2,652
2,078
2,820
4,841
90,598
0
W
Guan Yu
gavman64
Guan Yu
4,776
726
4,287
8,357
15,393
16,672
0
5,756
9,105
0
24,140
L
Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
12,933
4,031
0
1,378
7,722
2,157
0
3,594
3,708
0
107,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,984
Gold Earned
32,645
261
Minions Killed
249
0
Camps Cleared
0
1,154,907
Distance Traveled
1,017,227
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,075
636
71
4
0
378,919
4
L
Discordia
10,107
532
54
3
0
327,001
5
L
Ares
10,613
559
12
1
0
362,068
9
W
Thoth
11,999
632
162
9
0
356,600
6
W
Guan Yu
11,910
627
28
1
0
419,388
3
L
Ah Muzen Cab
11,925
628
183
10
0
328,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role