Player Matchup

Raijin
Raijin
BootyAbuser
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,167 Elo+
Party 1
Baron Samedi
Baron Samedi
Sheyiax
Baron Samedi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,318 Elo+
Party 1
Rama
Rama
hunRush
Rama
Level 27
God Stats
7W - 2L
1,752 SR
Queue Stats
60W - 44L
1,608 Elo+
Solo
Cthulhu
Cthulhu
tmeem1
Cthulhu
Level 14
God Stats
3W - 1L
1,348 SR
Queue Stats
11W - 11L
1,445 Elo+
Party 1
Merlin
Merlin
甜橙橙橙
Merlin
Level 11
God Stats
6W - 4L
1,674 SR
Queue Stats
27W - 30L
1,568 Elo+
Solo
Team Averages
Level 18
1,555 SR
1,421 Elo+

VS

Team Averages
Level 17
1,589 SR
1,495 Elo+
Yemoja
Yemoja
AntiLiU
Yemoja
Level 4
God Stats
1W - 3L
1,260 SR
Queue Stats
172W - 206L
1,086 Elo+
Solo
Ra
Ra
Blayd0
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 47L
1,737 Elo+
Solo
Awilix
Awilix
Faramir92
Awilix
Level 21
God Stats
11W - 11L
1,699 SR
Queue Stats
54W - 52L
1,535 Elo+
Solo
King Arthur
King Arthur
dronndar
King Arthur
Level 26
God Stats
15W - 8L
1,786 SR
Queue Stats
59W - 36L
1,565 Elo+
Solo
Cupid
Cupid
suKAPOWer
Cupid
Level 15
God Stats
3W - 2L
1,699 SR
Queue Stats
13W - 12L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
8 / 4 / 21
12,823
1,069
19,397
14,824
7,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Sheyiax
Baron Samedi
20
7 / 4 / 22
13,517
1,126
19,160
12,755
7,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
hunRush
Rama
20
23 / 11 / 14
17,163
1,430
50,163
30,899
18,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
tmeem1
Cthulhu
20
2 / 1 / 29
12,666
1,056
12,960
17,826
31,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
20
3 / 7 / 26
12,823
1,069
22,301
15,800
9,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

129

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AntiLiU
Yemoja
19
2 / 14 / 12
12,764
1,064
8,324
31,497
36,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
19
8 / 6 / 10
13,232
1,103
16,940
16,405
6,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
Faramir92
Awilix
19
8 / 14 / 12
13,203
1,100
19,706
34,508
13,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
dronndar
King Arthur
18
2 / 6 / 13
11,746
979
8,281
26,922
24,031
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
suKAPOWer
Cupid
20
7 / 3 / 13
14,739
1,228
32,951
21,071
8,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
87
43
Kills
27
27
Deaths
43
112
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AntiLiU
Yemoja
2
14
12
0.57
L
Ra
8
6
10
2.17
W
Raijin
8
4
21
4.63
L
Awilix
Faramir92
Awilix
8
14
12
1
W
Baron Samedi
Sheyiax
Baron Samedi
7
4
22
4.5
L
King Arthur
dronndar
King Arthur
2
6
13
1.42
W
Rama
hunRush
Rama
23
11
14
2.73
L
Cupid
suKAPOWer
Cupid
7
3
13
4.5
W
Cthulhu
tmeem1
Cthulhu
2
1
29
16.5
W
Merlin
3
7
26
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,981
Damage
86,202
92,104
Taken
130,403
73,695
Mitigated
89,421
18,516
Healing
21,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AntiLiU
Yemoja
8,324
1,926
1,159
1,142
31,497
36,850
0
22,340
9,157
21,964
0
L
Ra
16,940
1,097
2,539
3,231
16,405
6,817
0
6,677
9,728
51,068
0
W
Raijin
19,397
2,445
0
250
14,824
7,464
0
4,885
9,939
37,607
0
L
Awilix
Faramir92
Awilix
19,706
9,772
570
998
34,508
13,277
0
19,720
14,788
0
37,048
W
Baron Samedi
Sheyiax
Baron Samedi
19,160
2,187
2,652
2,444
12,755
7,309
0
5,727
7,028
48,480
0
L
King Arthur
dronndar
King Arthur
8,281
1,139
0
4,279
26,922
24,031
0
15,374
11,548
0
13,444
W
Rama
hunRush
Rama
50,163
46,238
0
12,291
30,899
18,070
0
6,235
24,664
0
60,762
L
Cupid
suKAPOWer
Cupid
32,951
19,536
1,667
6,372
21,071
8,446
0
9,707
11,364
0
66,037
W
Cthulhu
tmeem1
Cthulhu
12,960
1,361
293
0
17,826
31,845
0
4,520
13,306
31,967
0
W
Merlin
22,301
1,665
0
586
15,800
9,007
0
3,897
11,903
44,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,992
Gold Earned
65,684
224
Minions Killed
203
7
Camps Cleared
6
1,036,319
Distance Traveled
1,146,037
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,764
1,064
20
2
0
166,545
0
L
Ra
13,232
1,103
83
7
1
262,075
0
W
Raijin
12,823
1,069
29
2
0
202,858
0
L
Awilix
13,203
1,100
30
3
1
244,481
1
W
Baron Samedi
13,517
1,126
76
6
1
216,314
0
L
King Arthur
11,746
979
7
1
0
241,308
0
W
Rama
17,163
1,430
20
2
2
190,862
0
L
Cupid
14,739
1,228
63
5
4
231,628
0
W
Cthulhu
12,666
1,056
41
3
3
219,894
0
W
Merlin
12,823
1,069
58
5
1
206,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role