Player Matchup

Merlin
Merlin
Il Thanatos lI
Merlin
Level 64
God Stats
4W - 4L
1,727 SR
Queue Stats
123W - 96L
1,592 Elo+
Party 1
Kuzenbo
Kuzenbo
SilentM3rc
Kuzenbo
Level 68
God Stats
6W - 4L
1,661 SR
Queue Stats
83W - 48L
1,654 Elo+
Party 1
Susano
Susano
Trip2CidMt
Susano
Level 94
God Stats
2W - 2L
1,285 SR
Queue Stats
259W - 246L
1,585 Elo+
Party 1
Team Averages
Level 75
1,558 SR
1,610 Elo+

VS

Team Averages
Level 50
1,404 SR
1,317 Elo+
Eset
Eset
MrZombie529
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,233 Elo+
Party 2
Amaterasu
Amaterasu
SolubleGecko190
Amaterasu
Level 26
God Stats
3W - 3L
1,390 SR
Queue Stats
53W - 51L
1,260 Elo+
Party 2
Nox
Nox
darkabyss16
Nox
Level 107
God Stats
0W - 3L
1,322 SR
Queue Stats
5W - 5L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 8
7,271
727
8,672
4,205
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
SilentM3rc
Kuzenbo
11
4 / 1 / 5
8,212
821
5,677
6,442
6,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Trip2CidMt
Susano
11
4 / 0 / 5
7,451
745
2,086
4,274
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,359
636
2,933
6,357
1,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
SolubleGecko190
Amaterasu
9
1 / 2 / 0
6,259
626
1,282
7,853
2,801
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 1
6,554
655
3,714
5,582
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
3
3
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
1
5
1
0.3
W
Kuzenbo
SilentM3rc
Kuzenbo
4
1
5
6.5
L
Amaterasu
SolubleGecko190
Amaterasu
1
2
0
0.5
W
Susano
Trip2CidMt
Susano
4
0
5
6.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,435
Damage
7,929
14,921
Taken
19,792
9,235
Mitigated
7,099
3,631
Healing
4,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,672
327
0
1,065
4,205
1,373
0
1,451
2,754
27,451
0
L
2,933
359
0
294
6,357
1,992
35
4,595
1,436
16,085
0
W
Kuzenbo
SilentM3rc
Kuzenbo
5,677
1,763
0
1,479
6,442
6,332
0
2,843
3,599
21,209
0
L
Amaterasu
SolubleGecko190
Amaterasu
1,282
215
0
2,430
7,853
2,801
0
5,567
1,940
0
7,755
W
Susano
Trip2CidMt
Susano
2,086
294
0
1,087
4,274
1,530
854
2,399
1,875
0
15,828
L
3,714
72
618
972
5,582
2,306
0
3,323
1,947
19,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,934
Gold Earned
19,172
105
Minions Killed
63
0
Camps Cleared
0
587,500
Distance Traveled
530,591
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,271
727
40
4
0
181,795
2
L
Eset
6,359
636
25
3
0
166,924
0
W
Kuzenbo
8,212
821
30
3
0
198,424
2
L
Amaterasu
6,259
626
12
1
0
184,089
0
W
Susano
7,451
745
35
4
0
207,281
3
L
Nox
6,554
655
26
3
0
179,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role