Player Matchup

Erlang Shen
Erlang Shen
E-PeenHarry
Erlang Shen
Level 136
God Stats
1W - 0L
1,264 SR
Queue Stats
26W - 14L
1,714 Elo+
Party 1
Ra
Ra
E-PeenLarry
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,636 Elo+
Party 1
Ares
Ares
Senor_Hilter
Ares
Level 29
God Stats
20W - 7L
1,675 SR
Queue Stats
22W - 8L
1,709 Elo+
Party 1
Team Averages
Level 90
1,480 SR
1,686 Elo+

VS

Team Averages
Level 43
1,537 SR
1,502 Elo+
Kumbhakarna
Kumbhakarna
BeardedCavebro
Kumbhakarna
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,429 Elo+
Party 2
Anhur
Anhur
DD The Avian
Anhur
Level 25
God Stats
14W - 19L
1,415 SR
Queue Stats
34W - 37L
1,370 Elo+
Party 2
Anubis
Anubis
IIIKomaIII
Anubis
Level 48
God Stats
7W - 5L
1,697 SR
Queue Stats
7W - 6L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
E-PeenHarry
Erlang Shen
15
11 / 3 / 15
11,911
916
13,580
21,108
10,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
12 / 4 / 12
11,629
895
14,278
10,497
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 5 / 9
10,000
769
6,020
13,200
8,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BeardedCavebro
Kumbhakarna
12
3 / 9 / 5
10,196
784
6,981
17,073
15,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 10 / 7
9,128
702
8,323
14,402
4,875
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
IIIKomaIII
Anubis
13
7 / 9 / 3
10,325
794
16,697
13,518
6,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
28
Kills
12
12
Deaths
28
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BeardedCavebro
Kumbhakarna
3
9
5
0.61
L
2
10
7
0.55
W
Erlang Shen
E-PeenHarry
Erlang Shen
11
3
15
6.17
W
12
4
12
4.5
L
Anubis
IIIKomaIII
Anubis
7
9
3
0.94
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,878
Damage
32,001
44,805
Taken
44,993
24,046
Mitigated
26,969
21,056
Healing
7,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BeardedCavebro
Kumbhakarna
6,981
1,348
0
770
17,073
15,212
257
8,610
8,463
14,848
0
L
8,323
3,089
0
1,588
14,402
4,875
287
7,933
6,469
0
23,908
W
Erlang Shen
E-PeenHarry
Erlang Shen
13,580
9,243
282
11,770
21,108
10,970
1,519
11,933
9,175
0
41,443
W
14,278
1,229
4,301
3,856
10,497
4,319
502
4,836
5,661
42,055
0
L
Anubis
IIIKomaIII
Anubis
16,697
608
453
4,436
13,518
6,882
242
3,755
9,763
47,489
0
W
6,020
473
517
330
13,200
8,757
413
8,113
5,087
13,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,540
Gold Earned
29,649
108
Minions Killed
88
0
Camps Cleared
0
696,218
Distance Traveled
561,229
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,196
784
12
1
0
206,648
0
L
Anhur
9,128
702
29
2
0
172,227
1
W
Erlang Shen
11,911
916
38
3
0
229,488
2
W
Ra
11,629
895
55
4
0
238,222
1
L
Anubis
10,325
794
47
4
0
182,354
0
W
Ares
10,000
769
15
1
0
228,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role