Player Matchup

Ganesha
Ganesha
MONO DE LOCO
Ganesha
Level 133
God Stats
6W - 4L
1,500 SR
Queue Stats
224W - 246L
1,491 Elo+
Party 1
Olorun
Olorun
P1nk H Mask
Olorun
Level 125
God Stats
3W - 6L
1,500 SR
Queue Stats
390W - 410L
1,493 Elo+
Party 1
King Arthur
King Arthur
PokingSmot69
King Arthur
Level 109
God Stats
6W - 5L
1,840 SR
Queue Stats
882W - 983L
1,411 Elo+
Solo
Ravana
Ravana
UpForAPopsicle
Ravana
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
388W - 405L
1,396 Elo+
Party 1
Osiris
Osiris
ZombieFreak979
Osiris
Level 138
God Stats
5W - 3L
1,590 SR
Queue Stats
179W - 216L
1,312 Elo+
Party 1
Team Averages
Level 115
1,586 SR
1,420 Elo+

VS

Team Averages
Level 120
1,570 SR
1,448 Elo+
Janus
Janus
BluntQueenXo
Janus
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
310W - 308L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
Padwannawaffle0
Ao Kuang
Level 88
God Stats
0W - 1L
1,736 SR
Queue Stats
6W - 8L
1,476 Elo+
Solo
Heimdallr
Heimdallr
Wajdaman
Heimdallr
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 81L
1,410 Elo+
Solo
Hercules
Hercules
ghostfacers1981
Hercules
Level 105
God Stats
3W - 3L
1,615 SR
Queue Stats
202W - 219L
1,389 Elo+
Party 2
Nike
Nike
mayorofnowhere
Nike
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 145L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MONO DE LOCO
Ganesha
18
0 / 2 / 23
9,450
727
13,101
22,318
18,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
18
6 / 2 / 15
10,597
815
18,902
17,756
8,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
PokingSmot69
King Arthur
19
11 / 2 / 12
11,006
847
11,005
15,354
13,293
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 3 / 16
9,651
742
9,310
13,090
7,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

16
4 / 2 / 13
9,736
749
7,616
14,911
13,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 7
9,192
707
17,542
12,069
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
14
4 / 5 / 3
8,755
673
8,757
12,997
5,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Wajdaman
Heimdallr
16
1 / 5 / 9
9,703
746
17,930
12,628
6,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
15
2 / 4 / 8
8,792
676
8,621
18,567
15,761
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
3 / 5 / 7
9,513
732
12,203
13,827
12,723
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
45
24
Kills
11
11
Deaths
24
79
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
Ganesha
MONO DE LOCO
Ganesha
0
2
23
5.75
W
Olorun
6
2
15
6.75
L
Ao Kuang
4
5
3
1.1
W
King Arthur
PokingSmot69
King Arthur
11
2
12
8.5
W
3
3
16
3.67
L
Heimdallr
Wajdaman
Heimdallr
1
5
9
1.1
W
4
2
13
5.25
L
Hercules
2
4
8
1.5
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,934
Damage
65,053
83,429
Taken
70,088
61,867
Mitigated
45,093
47,611
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,542
3,271
910
1,015
12,069
4,767
495
6,528
5,541
30,862
0
W
Ganesha
MONO DE LOCO
Ganesha
13,101
1,362
3,693
6,967
22,318
18,659
642
6,716
15,206
24,637
0
W
Olorun
18,902
13,692
12,339
10,497
17,756
8,984
2,797
7,127
10,175
42,599
0
L
Ao Kuang
8,757
1,171
0
2,627
12,997
5,829
216
5,455
7,542
12,101
0
W
King Arthur
PokingSmot69
King Arthur
11,005
1,131
4,072
2,023
15,354
13,293
242
3,969
11,072
0
24,727
W
9,310
2,812
1,860
1,199
13,090
7,160
1,294
4,237
8,687
0
19,206
L
Heimdallr
Wajdaman
Heimdallr
17,930
7,646
2,091
1,503
12,628
6,013
866
4,284
8,344
0
34,290
W
7,616
3,505
2,453
2,508
14,911
13,771
535
2,852
11,990
0
14,507
L
Hercules
8,621
1,862
1,734
3,706
18,567
15,761
0
9,176
9,391
0
15,446
L
12,203
2,092
1,676
786
13,827
12,723
264
6,560
7,267
0
27,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,440
Gold Earned
45,955
129
Minions Killed
123
0
Camps Cleared
0
1,296,590
Distance Traveled
1,061,423
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,192
707
39
3
0
195,379
0
W
Ganesha
9,450
727
2
0
0
262,069
0
W
Olorun
10,597
815
55
4
0
215,962
0
L
Ao Kuang
8,755
673
9
1
0
211,294
0
W
King Arthur
11,006
847
32
2
0
313,640
3
W
Ravana
9,651
742
26
2
0
232,629
0
L
Heimdallr
9,703
746
27
2
0
203,401
0
W
Osiris
9,736
749
14
1
0
272,290
0
L
Hercules
8,792
676
13
1
0
230,405
0
L
Nike
9,513
732
35
3
0
220,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role