Player Matchup

Serqet
Serqet
OddOtters
Serqet
Level 132
God Stats
3W - 3L
1,319 SR
Queue Stats
87W - 87L
1,537 Elo+
Party 1
Tyr
Tyr
SchmacDemarco
Tyr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,918 Elo+
Party 1
Cerberus
Cerberus
rellik1445
Cerberus
Level 160
God Stats
1W - 4L
1,818 SR
Queue Stats
202W - 177L
1,709 Elo+
Party 1
Danzaburou
Danzaburou
seefog
Danzaburou
Level 141
God Stats
19W - 9L
1,667 SR
Queue Stats
84W - 88L
1,677 Elo+
Party 1
Thoth
Thoth
slated
Thoth
Level 158
God Stats
0W - 1L
1,765 SR
Queue Stats
148W - 123L
1,773 Elo+
Party 1
Team Averages
Level 130
1,614 SR
1,723 Elo+

VS

Team Averages
Level 147
1,516 SR
1,624 Elo+
Sylvanus
Sylvanus
HGJohn
Sylvanus
Level 110
God Stats
6W - 6L
1,544 SR
Queue Stats
71W - 64L
1,611 Elo+
Party 3
Ullr
Ullr
Illogicalz
Ullr
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 131L
1,697 Elo+
Party 3
Guan Yu
Guan Yu
Radamantys094
Guan Yu
Level 155
God Stats
68W - 41L
1,536 SR
Queue Stats
786W - 776L
1,565 Elo+
Party 2
Chang'e
Chang'e
jonnycp
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
sultan1234
Awilix
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 58L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
OddOtters
Serqet
11
1 / 5 / 2
6,832
455
2,635
10,257
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 4 / 5
6,693
446
3,599
12,733
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
rellik1445
Cerberus
14
4 / 3 / 1
8,707
580
10,517
16,185
13,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
seefog
Danzaburou
11
1 / 6 / 2
7,024
468
4,998
10,827
3,204
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
slated
Thoth
13
5 / 5 / 3
7,971
531
10,317
6,722
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HGJohn
Sylvanus
13
4 / 2 / 8
7,357
490
3,859
9,592
6,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
8 / 2 / 2
9,200
613
8,379
12,352
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
15
0 / 2 / 5
8,844
590
5,514
11,072
8,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
jonnycp
Chang'e
13
3 / 3 / 11
8,003
534
9,288
9,177
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
sultan1234
Awilix
16
8 / 2 / 7
9,330
622
10,812
9,109
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
11
Kills
23
23
Deaths
11
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
HGJohn
Sylvanus
4
2
8
4
W
8
2
2
4.5
L
Serqet
OddOtters
Serqet
1
5
2
0.4
W
Guan Yu
0
2
5
1.25
L
0
4
5
0.63
W
Chang'e
jonnycp
Chang'e
3
3
11
2.83
L
Cerberus
rellik1445
Cerberus
4
3
1
1.5
L
Danzaburou
seefog
Danzaburou
1
6
2
0.33
L
Thoth
slated
Thoth
5
5
3
1.3
W
Awilix
sultan1234
Awilix
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,066
Damage
37,852
56,724
Taken
51,302
29,636
Mitigated
25,348
17,779
Healing
23,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
HGJohn
Sylvanus
3,859
1,110
1,828
3,230
9,592
6,600
581
2,090
7,427
23,154
8,276
W
8,379
4,689
0
4,583
12,352
4,304
230
1,244
10,729
0
61,315
L
Serqet
OddOtters
Serqet
2,635
429
0
3,320
10,257
3,160
0
1,494
8,576
0
36,330
W
Guan Yu
5,514
609
68
5,212
11,072
8,857
0
6,504
4,472
0
57,983
L
3,599
674
0
3,544
12,733
7,732
0
3,629
8,918
0
16,577
W
Chang'e
jonnycp
Chang'e
9,288
715
1,939
3,581
9,177
2,547
0
6,493
2,288
41,623
0
L
Cerberus
rellik1445
Cerberus
10,517
1,698
0
6,789
16,185
13,607
0
2,928
12,591
58,012
0
L
Danzaburou
seefog
Danzaburou
4,998
2,407
0
3,327
10,827
3,204
115
1,966
8,833
0
45,034
L
Thoth
slated
Thoth
10,317
513
0
799
6,722
1,933
0
2,210
4,366
45,837
0
W
Awilix
sultan1234
Awilix
10,812
4,430
0
2,644
9,109
3,040
0
3,782
4,997
0
56,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,227
Gold Earned
42,734
425
Minions Killed
467
0
Camps Cleared
0
1,349,277
Distance Traveled
1,498,543
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,357
490
58
4
0
266,944
1
W
Ullr
9,200
613
109
7
0
275,589
2
L
Serqet
6,832
455
70
5
0
298,814
3
W
Guan Yu
8,844
590
116
8
0
323,181
7
L
Tyr
6,693
446
18
1
0
284,229
2
W
Chang'e
8,003
534
69
5
0
294,644
7
L
Cerberus
8,707
580
166
11
0
250,845
0
L
Danzaburou
7,024
468
83
6
0
237,303
2
L
Thoth
7,971
531
88
6
0
278,086
0
W
Awilix
9,330
622
115
8
0
338,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role