Player Matchup

Zeus
Zeus
Hannas2z
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
SiriricaSuprema
Artio
Level 23
God Stats
2W - 2L
1,580 SR
Queue Stats
3W - 6L
1,377 Elo+
Party 2
Da Ji
Da Ji
Sweetski
Da Ji
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,377 Elo+
Party 2
Team Averages
Level 66
1,527 SR
1,418 Elo+

VS

Team Averages
Level 38
1,526 SR
1,459 Elo+
Nemesis
Nemesis
Simungil
Nemesis
Level 6
God Stats
0W - 5L
1,270 SR
Queue Stats
2W - 7L
1,256 Elo+
Solo
Anubis
Anubis
WhitetailInc
Anubis
Level 18
God Stats
2W - 2L
1,808 SR
Queue Stats
27W - 21L
1,622 Elo+
Party 1
Heimdallr
Heimdallr
rextick
Heimdallr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
10 / 0 / 6
9,169
917
9,736
4,682
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 17
8,211
821
2,976
9,932
6,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Sweetski
Da Ji
11
9 / 2 / 10
8,741
874
7,502
7,529
2,635
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Simungil
Nemesis
9
0 / 5 / 1
6,475
648
2,047
7,133
2,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
9
1 / 8 / 1
6,567
657
5,382
7,096
2,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
rextick
Heimdallr
9
1 / 7 / 0
7,022
702
7,738
8,623
4,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
20
Kills
2
2
Deaths
20
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
10
0
6
13
L
Nemesis
Simungil
Nemesis
0
5
1
0.1
W
1
0
17
9.5
W
Da Ji
Sweetski
Da Ji
9
2
10
7
L
Anubis
1
8
1
0.19
L
Heimdallr
rextick
Heimdallr
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,214
Damage
15,167
22,143
Taken
22,852
10,135
Mitigated
9,747
4,255
Healing
2,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
9,736
928
0
1,086
4,682
1,178
998
1,086
3,596
47,703
0
L
Nemesis
Simungil
Nemesis
2,047
295
0
574
7,133
2,877
0
4,256
2,877
0
9,992
W
2,976
145
788
1,788
9,932
6,322
0
2,621
7,311
12,690
0
W
Da Ji
Sweetski
Da Ji
7,502
1,913
0
593
7,529
2,635
0
1,731
5,798
0
15,970
L
Anubis
5,382
128
0
391
7,096
2,825
0
3,382
3,714
21,994
0
L
Heimdallr
rextick
Heimdallr
7,738
4,230
0
1,338
8,623
4,045
49
5,159
3,464
0
25,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,121
Gold Earned
20,064
113
Minions Killed
96
0
Camps Cleared
0
665,075
Distance Traveled
500,399
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,169
917
76
8
0
215,145
2
L
Nemesis
6,475
648
23
2
0
191,587
4
W
Artio
8,211
821
15
2
0
207,327
3
W
Da Ji
8,741
874
22
2
0
242,603
4
L
Anubis
6,567
657
37
4
0
159,157
4
L
Heimdallr
7,022
702
36
4
0
149,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role