Player Matchup

Sol
Sol
CHARLES333
Sol
Level 101
God Stats
11W - 14L
1,517 SR
Queue Stats
269W - 305L
1,392 Elo+
Party 4
Xbalanque
Xbalanque
Galleta16mike
Xbalanque
Level 97
God Stats
15W - 16L
1,400 SR
Queue Stats
451W - 490L
1,444 Elo+
Party 4
Nox
Nox
Hipsterix
Nox
Level 114
God Stats
8W - 8L
1,459 SR
Queue Stats
190W - 228L
1,388 Elo+
Party 4
Danzaburou
Danzaburou
Reaper151_TTV
Danzaburou
Level 86
God Stats
1W - 4L
1,132 SR
Queue Stats
75W - 68L
1,488 Elo+
Party 3
Loki
Loki
TheDrunkenOnez
Loki
Level 105
God Stats
6W - 4L
1,489 SR
Queue Stats
204W - 207L
1,505 Elo+
Party 3
Team Averages
Level 101
1,399 SR
1,443 Elo+

VS

Team Averages
Level 108
1,460 SR
1,449 Elo+
Vulcan
Vulcan
 
Vulcan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
DarkReaper757
Sobek
Level 94
God Stats
10W - 5L
1,500 SR
Queue Stats
212W - 200L
1,411 Elo+
Party 1
Rama
Rama
KorruptxLogic
Rama
Level 121
God Stats
7W - 9L
1,292 SR
Queue Stats
257W - 224L
1,500 Elo+
Party 2
Izanami
Izanami
Rigasaes
Izanami
Level 87
God Stats
12W - 10L
1,550 SR
Queue Stats
97W - 98L
1,433 Elo+
Party 1
Vamana
Vamana
roberttc24
Vamana
Level 87
God Stats
20W - 18L
1,458 SR
Queue Stats
121W - 126L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,908
651
615
3,409
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
Galleta16mike
Xbalanque
5
1 / 0 / 0
3,466
578
3,244
2,795
1,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

6
0 / 1 / 1
3,831
639
2,527
2,494
893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
Reaper151_TTV
Danzaburou
7
1 / 1 / 0
4,241
707
2,295
3,593
1,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
3,633
606
1,083
3,244
712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
1 / 0 / 0
4,261
710
2,256
1,202
345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 1 / 0
3,702
617
1,248
5,018
1,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 1
3,450
575
1,480
3,638
977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Rigasaes
Izanami
1
0 / 0 / 0
1,140
190
0
0
0
Vamana
roberttc24
Vamana
8
2 / 1 / 0
4,867
811
2,294
4,194
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
4
4
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
0
0
1
W
0
1
0
0
L
1
1
0
1
W
Xbalanque
Galleta16mike
Xbalanque
1
0
0
1
W
0
1
1
0.5
L
0
1
1
0.5
W
Danzaburou
Reaper151_TTV
Danzaburou
1
1
0
1
L
Izanami
Rigasaes
Izanami
0
0
0
0
W
0
1
0
0
L
Vamana
roberttc24
Vamana
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,764
Damage
7,278
15,535
Taken
14,052
5,162
Mitigated
6,164
7,359
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,256
811
0
351
1,202
345
0
615
587
19,015
0
W
615
208
0
2,198
3,409
858
134
1,573
1,676
19,441
0
L
1,248
232
0
2,301
5,018
1,959
0
733
4,285
7,275
0
W
Xbalanque
Galleta16mike
Xbalanque
3,244
1,487
0
712
2,795
1,162
0
840
1,918
0
13,653
W
2,527
563
258
1,234
2,494
893
0
894
1,600
10,881
0
L
1,480
1,156
0
1,720
3,638
977
0
1,794
1,844
0
13,876
W
Danzaburou
Reaper151_TTV
Danzaburou
2,295
596
0
1,260
3,593
1,537
0
0
3,593
0
17,306
L
Izanami
Rigasaes
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
1,083
182
0
1,697
3,244
712
0
0
3,244
0
15,185
L
Vamana
roberttc24
Vamana
2,294
939
0
1,513
4,194
2,883
0
0
3,996
0
23,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,079
Gold Earned
17,420
172
Minions Killed
145
0
Camps Cleared
0
528,664
Distance Traveled
458,813
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,261
710
46
8
0
124,073
2
W
Sol
3,908
651
48
8
0
102,089
0
L
Sobek
3,702
617
11
2
0
124,332
0
W
Xbalanque
3,466
578
27
5
0
103,730
3
W
Nox
3,831
639
17
3
0
95,024
1
L
Rama
3,450
575
31
5
0
94,664
0
W
Danzaburou
4,241
707
41
7
0
99,780
0
L
Izanami
1,140
190
0
0
0
0
0
W
Loki
3,633
606
39
7
0
128,041
3
L
Vamana
4,867
811
57
10
0
115,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role