Player Matchup

Achilles
Achilles
AudiA4Man
Achilles
Level 8
God Stats
3W - 3L
1,281 SR
Queue Stats
34W - 47L
1,286 Elo+
Party 1
Thor
Thor
Chief1Kilo
Thor
Level 11
God Stats
10W - 10L
1,302 SR
Queue Stats
236W - 233L
1,224 Elo+
Party 1
Merlin
Merlin
PurpleSmurf24
Merlin
Level 16
God Stats
16W - 19L
1,385 SR
Queue Stats
376W - 355L
1,299 Elo+
Party 1
Apollo
Apollo
TwinJupiter5350
Apollo
Level 18
God Stats
10W - 11L
1,474 SR
Queue Stats
445W - 463L
1,325 Elo+
Solo
Ares
Ares
dakreepuh
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,388 SR
1,327 Elo+

VS

Team Averages
Level 13
1,513 SR
1,411 Elo+
Olorun
Olorun
Christ_yisus1
Olorun
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
20W - 24L
1,500 Elo+
Solo
Ganesha
Ganesha
Das Conch
Ganesha
Level 13
God Stats
20W - 13L
1,578 SR
Queue Stats
85W - 75L
1,391 Elo+
Party 2
Ravana
Ravana
MGurs
Ravana
Level 12
God Stats
4W - 8L
1,500 SR
Queue Stats
140W - 130L
1,305 Elo+
Party 2
Heimdallr
Heimdallr
S2S Burdy
Heimdallr
Level 16
God Stats
24W - 17L
1,488 SR
Queue Stats
94W - 83L
1,380 Elo+
Party 2
Mulan
Mulan
Treebeard808
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AudiA4Man
Achilles
13
0 / 6 / 4
8,273
414
3,796
12,162
12,874
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 1 / 1
10,602
530
6,363
11,971
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
2 / 4 / 1
10,082
504
10,155
11,150
4,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 0 / 0
11,973
599
16,850
11,856
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
10
0 / 2 / 0
7,830
392
2,251
7,170
4,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 1
9,662
483
8,609
15,615
5,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Das Conch
Ganesha
14
0 / 1 / 7
7,535
377
5,808
12,837
8,390
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
MGurs
Ravana
15
8 / 2 / 0
9,734
487
8,594
8,637
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
S2S Burdy
Heimdallr
13
3 / 3 / 3
8,132
407
5,759
9,414
3,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 2 / 1
7,357
368
3,688
11,015
7,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
15
Kills
13
13
Deaths
15
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
AudiA4Man
Achilles
0
6
4
0.33
W
3
1
1
3.5
L
2
7
1
0.36
L
Ganesha
Das Conch
Ganesha
0
1
7
3.5
L
Ravana
MGurs
Ravana
8
2
0
4
W
2
4
1
0.63
L
Heimdallr
S2S Burdy
Heimdallr
3
3
3
1.5
L
0
2
1
0.25
W
10
0
0
10
W
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,415
Damage
32,458
54,309
Taken
57,518
33,532
Mitigated
28,177
18,133
Healing
15,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AudiA4Man
Achilles
3,796
969
525
832
12,162
12,874
655
4,438
7,724
0
24,897
W
6,363
2,195
0
5,105
11,971
6,750
1,005
4,025
7,921
0
69,650
L
8,609
5,621
91
6,082
15,615
5,781
4,078
2,914
12,701
52,305
0
L
Ganesha
Das Conch
Ganesha
5,808
285
0
1,500
12,837
8,390
0
3,738
9,099
16,370
0
L
Ravana
MGurs
Ravana
8,594
2,873
0
3,494
8,637
3,531
0
322
8,315
0
43,750
W
10,155
568
159
4,119
11,150
4,260
814
2,636
8,514
66,791
0
L
Heimdallr
S2S Burdy
Heimdallr
5,759
2,706
0
2,211
9,414
3,381
381
3,223
6,191
0
43,380
L
3,688
1,174
0
1,652
11,015
7,094
0
2,209
8,806
0
30,101
W
16,850
10,718
0
6,863
11,856
4,841
6,870
3,318
8,388
0
71,885
W
Ares
2,251
259
0
530
7,170
4,807
261
0
6,995
14,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,760
Gold Earned
42,420
449
Minions Killed
295
0
Camps Cleared
0
1,555,154
Distance Traveled
1,455,125
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,273
414
43
2
0
381,514
1
W
Thor
10,602
530
131
7
0
333,154
0
L
Olorun
9,662
483
80
4
0
299,379
0
L
Ganesha
7,535
377
2
0
0
359,915
1
L
Ravana
9,734
487
65
3
0
268,759
0
W
Merlin
10,082
504
122
6
0
318,359
1
L
Heimdallr
8,132
407
96
5
0
287,251
0
L
Mulan
7,357
368
52
3
0
239,821
1
W
Apollo
11,973
599
134
7
0
341,865
0
W
Ares
7,830
392
19
1
0
180,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role