Player Matchup

Agni
Agni
 
Agni
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CountOnBuck
Athena
Level 68
God Stats
22W - 17L
1,424 SR
Queue Stats
369W - 384L
1,487 Elo+
Solo
Neith
Neith
LanternsMight40
Neith
Level 62
God Stats
7W - 5L
1,279 SR
Queue Stats
53W - 67L
1,538 Elo+
Solo
Bakasura
Bakasura
Sic Jimm
Bakasura
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,436 Elo+
Party 1
Bellona
Bellona
SoopaVillainSGI
Bellona
Level 120
God Stats
2W - 0L
1,836 SR
Queue Stats
34W - 44L
1,479 Elo+
Party 1
Team Averages
Level 100
1,508 SR
1,488 Elo+

VS

Team Averages
Level 95
1,573 SR
1,507 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Lizerdbugg27
Ymir
Level 62
God Stats
2W - 4L
1,350 SR
Queue Stats
14W - 20L
1,473 Elo+
Party 2
Cerberus
Cerberus
Roxas218
Cerberus
Level 69
God Stats
15W - 17L
1,745 SR
Queue Stats
440W - 400L
1,518 Elo+
Party 2
Xbalanque
Xbalanque
Tickat
Xbalanque
Level 125
God Stats
2W - 2L
1,822 SR
Queue Stats
216W - 226L
1,524 Elo+
Solo
Janus
Janus
Zerobeat72
Janus
Level 100
God Stats
10W - 10L
1,446 SR
Queue Stats
408W - 379L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 3 / 2
6,363
489
3,892
3,538
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
11
3 / 0 / 3
7,155
550
3,007
6,661
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 1 / 3
6,283
483
7,961
6,418
1,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Sic Jimm
Bakasura
10
2 / 1 / 3
6,469
498
1,365
6,982
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 0 / 0
8,452
650
7,947
7,009
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 3 / 0
6,455
497
5,494
8,872
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 0
5,640
434
2,558
10,512
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Roxas218
Cerberus
10
0 / 1 / 1
5,639
434
1,015
5,604
2,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
Tickat
Xbalanque
10
1 / 2 / 1
5,843
449
4,950
7,630
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
12
3 / 3 / 1
6,842
526
4,304
5,831
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
5
5
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
3
2
0.67
L
Erlang Shen
 
Erlang Shen
1
3
0
0.33
W
Athena
3
0
3
4.5
W
3
1
3
4.5
L
0
4
0
0
L
Cerberus
Roxas218
Cerberus
0
1
1
0.5
W
Bakasura
Sic Jimm
Bakasura
2
1
3
3.5
W
4
0
0
4
L
Xbalanque
Tickat
Xbalanque
1
2
1
0.75
L
Janus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,172
Damage
18,321
30,608
Taken
38,449
12,880
Mitigated
14,738
9,426
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,892
72
0
0
3,538
1,238
0
1,817
1,543
30,972
0
L
Erlang Shen
 
Erlang Shen
5,494
3,716
0
1,450
8,872
3,735
0
1,480
7,240
0
47,032
W
Athena
3,007
929
0
1,102
6,661
3,353
31
1,860
4,707
21,977
0
W
7,961
3,291
87
3,210
6,418
1,879
556
1,208
5,210
0
27,366
L
2,558
194
0
2,586
10,512
4,483
0
2,111
8,401
18,651
0
L
Cerberus
Roxas218
Cerberus
1,015
0
0
2,224
5,604
2,926
0
329
5,275
23,862
0
W
Bakasura
Sic Jimm
Bakasura
1,365
1,055
0
825
6,982
2,253
0
1,171
5,767
0
28,195
W
7,947
2,656
0
4,202
7,009
4,157
483
1,437
5,504
0
52,716
L
Xbalanque
Tickat
Xbalanque
4,950
2,060
0
3,336
7,630
1,848
1,132
484
7,052
0
31,694
L
Janus
4,304
155
0
741
5,831
1,746
160
2,495
3,336
36,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,722
Gold Earned
30,419
326
Minions Killed
319
0
Camps Cleared
0
1,221,462
Distance Traveled
1,186,766
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,363
489
46
4
0
232,784
5
L
Erlang Shen
6,455
497
85
7
0
283,580
2
W
Athena
7,155
550
44
3
0
253,981
1
W
Neith
6,283
483
43
3
0
186,113
2
L
Ymir
5,640
434
30
2
0
228,632
3
L
Cerberus
5,639
434
75
6
0
216,505
2
W
Bakasura
6,469
498
63
5
0
275,443
0
W
Bellona
8,452
650
130
10
0
273,141
3
L
Xbalanque
5,843
449
62
5
0
221,946
3
L
Janus
6,842
526
67
5
0
236,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role