Player Matchup

Nemesis
Nemesis
Fiire11x28
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,608 Elo+
Party 3
Olorun
Olorun
KINGBIGGRAPE
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Mr420501
Sun Wukong
Level 17
God Stats
37W - 43L
1,252 SR
Queue Stats
221W - 265L
1,275 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RicktheNomad
Tsukuyomi
Level 14
God Stats
17W - 19L
1,253 SR
Queue Stats
71W - 64L
1,214 Elo+
Party 3
Thor
Thor
dj thugtown
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo
Team Averages
Level 8
1,401 SR
1,419 Elo+

VS

Team Averages
Level 16
1,535 SR
1,537 Elo+
Cupid
Cupid
CWC Frost
Cupid
Level 14
God Stats
2W - 1L
1,676 SR
Queue Stats
4W - 4L
1,397 Elo+
Solo
Osiris
Osiris
MarksHBHJ
Osiris
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 15L
1,500 Elo+
Party 2
Bastet
Bastet
Teanna_x_Trump
Bastet
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 15L
1,500 Elo+
Party 2
Neith
Neith
itsskittyyy
Neith
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,645 Elo+
Party 1
Zeus
Zeus
superbumpyshadow
Zeus
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 81L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fiire11x28
Nemesis
9
0 / 14 / 1
5,935
349
1,697
14,091
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
8
0 / 14 / 2
6,080
358
1,659
14,742
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Mr420501
Sun Wukong
11
2 / 10 / 2
7,863
463
2,394
14,201
6,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
RicktheNomad
Tsukuyomi
11
6 / 10 / 2
8,465
498
11,428
14,068
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 6 / 4
5,753
338
2,520
7,232
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CWC Frost
Cupid
14
11 / 2 / 12
10,389
611
12,587
11,176
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
MarksHBHJ
Osiris
18
11 / 0 / 3
11,640
685
8,848
15,970
11,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
17 / 4 / 4
10,894
641
14,531
14,914
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 13
8,754
515
4,854
5,831
1,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 2 / 11
10,351
609
7,275
7,240
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
94
8
Kills
51
54
Deaths
11
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cupid
CWC Frost
Cupid
11
2
12
8.5
L
Nemesis
Fiire11x28
Nemesis
0
14
1
0.04
L
Olorun
0
14
2
0.07
W
Osiris
MarksHBHJ
Osiris
11
0
3
12.5
L
Sun Wukong
Mr420501
Sun Wukong
2
10
2
0.3
L
Tsukuyomi
RicktheNomad
Tsukuyomi
6
10
2
0.7
W
17
4
4
4.75
L
0
6
4
0.33
W
4
3
13
3.5
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,698
Damage
48,095
64,334
Taken
55,131
20,475
Mitigated
24,735
4,584
Healing
24,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
CWC Frost
Cupid
12,587
8,351
900
6,174
11,176
3,803
2,771
514
10,662
0
50,757
L
Nemesis
Fiire11x28
Nemesis
1,697
888
0
901
14,091
3,783
0
775
13,316
0
18,296
L
Olorun
1,659
942
0
1,863
14,742
3,821
0
2,415
12,327
15,804
0
W
Osiris
MarksHBHJ
Osiris
8,848
2,798
0
9,194
15,970
11,651
602
0
15,970
0
84,068
L
Sun Wukong
Mr420501
Sun Wukong
2,394
382
0
967
14,201
6,737
210
973
13,228
0
25,644
L
Tsukuyomi
RicktheNomad
Tsukuyomi
11,428
2,592
0
536
14,068
4,401
0
1,957
12,111
0
26,130
W
14,531
5,064
0
4,906
14,914
5,365
1,992
729
14,185
0
59,755
L
2,520
1,033
0
317
7,232
1,733
0
1,155
6,077
0
11,849
W
4,854
2,928
0
1,806
5,831
1,845
2,329
357
5,474
0
19,964
W
7,275
2,133
0
1,710
7,240
2,071
3,635
59
7,181
58,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,096
Gold Earned
52,028
181
Minions Killed
430
0
Camps Cleared
0
1,256,621
Distance Traveled
1,540,389
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,389
611
71
4
0
325,431
0
L
Nemesis
5,935
349
27
2
0
290,436
1
L
Olorun
6,080
358
29
2
0
215,461
2
W
Osiris
11,640
685
151
9
0
329,382
2
L
Sun Wukong
7,863
463
64
4
0
291,390
0
L
Tsukuyomi
8,465
498
42
2
0
301,522
1
W
Bastet
10,894
641
87
5
0
318,864
2
L
Thor
5,753
338
19
1
0
157,812
2
W
Neith
8,754
515
26
2
0
280,163
2
W
Zeus
10,351
609
95
6
0
286,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role