Player Matchup

Bacchus
Bacchus
TheSamLane
Bacchus
Level 27
God Stats
24W - 16L
1,579 SR
Queue Stats
177W - 161L
1,409 Elo+
Party 1
Neith
Neith
WuhanBat7318
Neith
Level 14
God Stats
21W - 19L
1,492 SR
Queue Stats
150W - 142L
1,388 Elo+
Party 1
Loki
Loki
Yung Yanzo
Loki
Level 17
God Stats
3W - 4L
1,320 SR
Queue Stats
187W - 170L
1,413 Elo+
Party 1
Team Averages
Level 19
1,464 SR
1,403 Elo+

VS

Team Averages
Level 12
1,370 SR
1,344 Elo+
Ra
Ra
BBSimon
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
SamTheMan2007
Achilles
Level 8
God Stats
0W - 1L
1,110 SR
Queue Stats
464W - 579L
1,031 Elo+
Solo
Nemesis
Nemesis
phos_pneuma
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TheSamLane
Bacchus
13
7 / 0 / 9
10,771
769
10,908
10,756
10,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 12
9,834
702
5,858
4,995
2,245
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
12 / 3 / 5
10,598
757
10,968
9,452
3,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
9,765
698
10,678
8,746
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SamTheMan2007
Achilles
10
0 / 8 / 3
8,302
593
3,190
14,226
12,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
phos_pneuma
Nemesis
10
0 / 11 / 2
7,799
557
1,543
10,739
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
22
Kills
3
3
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Achilles
SamTheMan2007
Achilles
0
8
3
0.19
W
Bacchus
TheSamLane
Bacchus
7
0
9
11.5
W
3
0
12
9
W
12
3
5
4.83
L
Nemesis
phos_pneuma
Nemesis
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,734
Damage
15,411
25,203
Taken
33,711
16,091
Mitigated
19,507
7,602
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,678
1,282
982
2,996
8,746
2,819
406
3,142
5,604
48,969
0
L
Achilles
SamTheMan2007
Achilles
3,190
2,396
0
0
14,226
12,489
600
4,835
9,391
0
10,963
W
Bacchus
TheSamLane
Bacchus
10,908
1,835
636
4,163
10,756
10,803
161
4,218
6,316
28,483
0
W
5,858
3,018
318
1,489
4,995
2,245
756
1,699
3,132
0
36,488
W
10,968
3,253
0
996
9,452
3,043
520
4,519
4,619
0
38,631
L
Nemesis
phos_pneuma
Nemesis
1,543
357
0
88
10,739
4,199
345
2,968
7,771
0
11,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,203
Gold Earned
25,866
143
Minions Killed
106
0
Camps Cleared
0
729,360
Distance Traveled
662,479
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,765
698
73
5
0
223,795
3
L
Achilles
8,302
593
16
1
0
227,219
0
W
Bacchus
10,771
769
38
3
0
268,747
12
W
Neith
9,834
702
61
4
0
233,305
0
W
Loki
10,598
757
44
3
0
227,308
4
L
Nemesis
7,799
557
17
1
0
211,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role