Player Matchup

Achilles
Achilles
BlueBlazed
Achilles
Level 16
God Stats
5W - 8L
1,456 SR
Queue Stats
51W - 57L
1,327 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Javinwashere
Tsukuyomi
Level 5
God Stats
7W - 8L
1,509 SR
Queue Stats
7W - 18L
1,262 Elo+
Party 3
Scylla
Scylla
LegitCDN
Scylla
Level 16
God Stats
2W - 1L
1,657 SR
Queue Stats
81W - 81L
1,428 Elo+
Party 3
Loki
Loki
lKingJoyl
Loki
Level 18
God Stats
9W - 15L
1,500 SR
Queue Stats
37W - 43L
1,404 Elo+
Party 2
Nu Wa
Nu Wa
xxdexd-vxbsxx
Nu Wa
Level 16
God Stats
20W - 21L
1,417 SR
Queue Stats
32W - 43L
1,360 Elo+
Party 2
Team Averages
Level 14
1,508 SR
1,356 Elo+

VS

Team Averages
Level 10
1,511 SR
1,406 Elo+
Ymir
Ymir
DaSleazy
Ymir
Level 6
God Stats
1W - 2L
1,553 SR
Queue Stats
1W - 6L
1,252 Elo+
Solo
Ares
Ares
Juaneitorcool69
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ra
Ra
Lamrony
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
McZoroaster
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Molesula
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlueBlazed
Achilles
12
6 / 0 / 1
6,841
570
4,767
5,060
3,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Javinwashere
Tsukuyomi
8
1 / 3 / 4
5,531
461
3,874
5,264
2,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
LegitCDN
Scylla
11
9 / 5 / 1
7,154
596
6,956
6,330
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
10
4 / 2 / 2
6,359
530
5,395
7,421
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 2
5,969
497
1,709
2,360
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 0 / 0
5,556
463
1,071
3,312
1,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 3 / 1
6,991
583
4,586
7,280
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 6 / 1
5,106
426
1,393
5,224
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
7
0 / 9 / 1
4,746
396
3,226
9,558
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Molesula
Medusa
10
2 / 4 / 5
6,358
530
3,182
8,221
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
21
Kills
8
10
Deaths
22
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
BlueBlazed
Achilles
6
0
1
6.5
L
Ymir
1
0
0
1
W
Tsukuyomi
Javinwashere
Tsukuyomi
1
3
4
1
L
5
3
1
1.83
L
0
6
1
0.08
W
Scylla
LegitCDN
Scylla
9
5
1
1.9
L
Olorun
0
9
1
0.06
L
Medusa
Molesula
Medusa
2
4
5
1.13
W
Loki
4
2
2
2.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,701
Damage
13,458
26,435
Taken
33,595
10,753
Mitigated
12,296
5,696
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BlueBlazed
Achilles
4,767
919
0
1,885
5,060
3,860
652
2,835
2,225
0
26,486
L
Ymir
1,071
599
0
0
3,312
1,532
0
726
2,429
14,362
0
W
Tsukuyomi
Javinwashere
Tsukuyomi
3,874
975
0
142
5,264
2,207
664
2,187
3,077
0
13,121
L
4,586
706
0
1,320
7,280
4,463
289
2,217
4,745
19,204
0
L
1,393
646
262
72
5,224
1,370
504
598
4,518
21,473
0
W
Scylla
LegitCDN
Scylla
6,956
214
0
0
6,330
1,813
429
2,093
4,237
26,718
0
L
Olorun
3,226
1,907
240
1,717
9,558
2,514
0
685
8,534
13,938
0
L
Medusa
Molesula
Medusa
3,182
1,644
0
2,506
8,221
2,417
489
3,613
4,304
0
19,741
W
Loki
5,395
2,576
0
3,048
7,421
2,270
0
2,500
4,921
0
39,955
W
1,709
435
0
621
2,360
603
734
661
1,699
15,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
28,757
216
Minions Killed
159
0
Camps Cleared
0
1,025,094
Distance Traveled
1,086,022
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,841
570
54
5
0
203,858
3
L
Ymir
5,556
463
22
2
0
247,738
2
W
Tsukuyomi
5,531
461
23
2
0
192,200
0
L
Ares
6,991
583
27
2
0
207,239
1
L
Ra
5,106
426
40
3
0
200,769
1
W
Scylla
7,154
596
37
3
0
200,756
3
L
Olorun
4,746
396
22
2
0
229,140
1
L
Medusa
6,358
530
48
4
0
201,136
3
W
Loki
6,359
530
74
6
0
258,811
0
W
Nu Wa
5,969
497
28
2
0
169,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role