Player Matchup

Tsukuyomi
Tsukuyomi
Deonzameira
Tsukuyomi
Level 26
God Stats
3W - 10L
1,406 SR
Queue Stats
94W - 112L
1,424 Elo+
Party 2
Fenrir
Fenrir
Feli_Lh
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,309 Elo+
Party 1
Scylla
Scylla
The_God_Nsane
Scylla
Level 14
God Stats
3W - 1L
1,478 SR
Queue Stats
7W - 17L
1,246 Elo+
Party 1
Set
Set
elmazipro
Set
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 21L
1,256 Elo+
Party 1
Chaac
Chaac
olimpo2004
Chaac
Level 27
God Stats
41W - 35L
1,443 SR
Queue Stats
107W - 124L
1,413 Elo+
Party 2
Team Averages
Level 17
1,465 SR
1,330 Elo+

VS

Team Averages
Level 25
1,472 SR
1,414 Elo+
Chernobog
Chernobog
Artorias7709
Chernobog
Level 28
God Stats
10W - 3L
1,646 SR
Queue Stats
172W - 185L
1,398 Elo+
Party 3
Sobek
Sobek
Houdini720
Sobek
Level 29
God Stats
3W - 1L
1,735 SR
Queue Stats
356W - 344L
1,451 Elo+
Party 3
Scylla
Scylla
Krash29
Scylla
Level 22
God Stats
1W - 1L
1,233 SR
Queue Stats
31W - 36L
1,376 Elo+
Solo
Chaac
Chaac
XBrothaDrknessX
Chaac
Level 29
God Stats
8W - 6L
1,577 SR
Queue Stats
177W - 203L
1,418 Elo+
Solo
Thanatos
Thanatos
saKrayZne
Thanatos
Level 18
God Stats
5W - 9L
1,170 SR
Queue Stats
101W - 110L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deonzameira
Tsukuyomi
15
5 / 8 / 3
9,665
439
15,913
19,514
8,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Feli_Lh
Fenrir
14
1 / 4 / 1
9,376
426
4,027
12,762
7,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 8 / 3
8,932
406
8,384
16,233
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 7 / 1
9,210
419
6,696
15,446
5,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
12
1 / 10 / 4
8,407
382
12,334
21,837
9,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Artorias7709
Chernobog
18
11 / 5 / 10
12,288
559
17,012
17,688
8,157
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
17
6 / 1 / 18
12,391
563
14,841
23,351
31,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Krash29
Scylla
17
3 / 4 / 5
11,083
504
11,475
11,289
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 0 / 3
12,554
571
9,264
9,174
10,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
saKrayZne
Thanatos
17
11 / 3 / 3
11,122
506
7,921
15,965
8,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
12
Kills
37
37
Deaths
13
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Artorias7709
Chernobog
11
5
10
3.2
L
Tsukuyomi
Deonzameira
Tsukuyomi
5
8
3
0.81
L
Fenrir
Feli_Lh
Fenrir
1
4
1
0.38
W
Sobek
6
1
18
15
W
Scylla
Krash29
Scylla
3
4
5
1.38
L
2
8
3
0.44
W
6
0
3
7.5
L
3
7
1
0.5
L
Chaac
1
10
4
0.3
W
Thanatos
saKrayZne
Thanatos
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,354
Damage
60,513
85,792
Taken
77,467
35,070
Mitigated
62,545
16,956
Healing
32,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Artorias7709
Chernobog
17,012
12,955
0
6,957
17,688
8,157
2,527
1,063
16,225
0
69,229
L
Tsukuyomi
Deonzameira
Tsukuyomi
15,913
4,614
189
3,527
19,514
8,442
432
7,781
11,587
0
42,138
L
Fenrir
Feli_Lh
Fenrir
4,027
990
0
311
12,762
7,451
1,326
1,916
10,808
0
31,463
W
Sobek
14,841
1,551
0
8,222
23,351
31,593
1,082
1,702
21,199
46,370
0
W
Scylla
Krash29
Scylla
11,475
1,237
0
1,770
11,289
4,362
2,841
3,500
7,714
62,402
0
L
8,384
1,001
0
26
16,233
4,252
0
5,636
10,229
35,367
0
W
9,264
2,992
0
4,057
9,174
10,411
1,986
172
8,902
0
76,673
L
6,696
2,944
0
5,709
15,446
5,662
0
2,956
12,476
0
52,195
L
Chaac
12,334
4,140
544
6,650
21,837
9,263
472
7,439
14,376
0
45,820
W
Thanatos
saKrayZne
Thanatos
7,921
2,956
0
11,402
15,965
8,022
944
1,947
13,818
0
43,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,590
Gold Earned
59,438
330
Minions Killed
529
0
Camps Cleared
0
1,874,279
Distance Traveled
1,924,584
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,288
559
105
5
0
405,145
0
L
Tsukuyomi
9,665
439
53
2
0
347,823
0
L
Fenrir
9,376
426
79
4
0
423,255
1
W
Sobek
12,391
563
72
3
0
422,401
0
W
Scylla
11,083
504
118
5
0
353,771
0
L
Scylla
8,932
406
61
3
0
367,499
0
W
Chaac
12,554
571
170
8
0
320,416
2
L
Set
9,210
419
82
4
0
373,767
4
L
Chaac
8,407
382
55
3
0
361,935
0
W
Thanatos
11,122
506
64
3
0
422,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role